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geant4/source/visualization/OpenInventor/include/G4OpenInventorSceneHandler.hh
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//
// ********************************************************************
// * DISCLAIMER *
// * *
// * The following disclaimer summarizes all the specific disclaimers *
// * of contributors to this software. The specific disclaimers,which *
// * govern, are listed with their locations in: *
// * http://cern.ch/geant4/license *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. *
// * *
// * This code implementation is the intellectual property of the *
// * GEANT4 collaboration. *
// * By copying, distributing or modifying the Program (or any work *
// * based on the Program) you indicate your acceptance of this *
// * statement, and all its terms. *
// ********************************************************************
//
//
// $Id: G4OpenInventorSceneHandler.hh,v 1.23 2004/11/24 14:59:38 gbarrand Exp $
// GEANT4 tag $Name: geant4-07-00-cand-01 $
//
//
// J Kallenbach 27th Aug 1996
// OpenInventor scene handler - creates OpenInventor Display lists.
// 20 dec 1996 jck Add HEPVis primitives - trd, box, etc.
#ifndef G4OPENINVENTORSCENEHANDLER_HH
#define G4OPENINVENTORSCENEHANDLER_HH
#ifdef G4VIS_BUILD_OI_DRIVER
// Inheritance :
#include "G4VSceneHandler.hh"
#include <map>
class G4OpenInventor;
class SoSeparator;
class Geant4_SoStyleCache;
// Base class for various OpenInventorScene classes.
class G4OpenInventorSceneHandler: public G4VSceneHandler {
friend class G4OpenInventorViewer;
public:
G4OpenInventorSceneHandler (G4OpenInventor& system, const G4String& name = "");
virtual ~G4OpenInventorSceneHandler ();
void AddPrimitive (const G4Polyline& line);
void AddPrimitive (const G4Text&);
void AddPrimitive (const G4Circle&);
void AddPrimitive (const G4Square&);
void AddPrimitive (const G4Polyhedron& p);
void AddPrimitive (const G4NURBS& nurb);
void AddPrimitive (const G4Polymarker&);
////////////////////////////////////////////////////////////////
// Explicitly invoke base class methods to avoid warnings about
// hiding of base class methods.
void AddPrimitive (const G4Scale& scale) {
G4VSceneHandler::AddPrimitive (scale);
}
//
// Primitives for use of HEPVis
//
void BeginPrimitives (const G4Transform3D& objectTransformation);
void EndPrimitives ();
void EndModeling ();
static G4int GetSceneCount ();
void PreAddThis (const G4Transform3D& objectTransformation,
const G4VisAttributes& visAttribs);
private:
void ClearStore ();
void ClearTransientStore ();
void RequestPrimitives (const G4VSolid& solid);
G4double GetMarkerSize ( const G4VMarker& mark ) ;
private:
static G4int fSceneIdCount; // static counter for OpenInventor scenes.
static G4int fSceneCount;
private:
//
// Stop-gap solution of structure re-use.
// A proper implementation would use geometry hierarchy.
//
std::map <const G4LogicalVolume*, SoSeparator*,
std::less <const G4LogicalVolume*> > fSeparatorMap;
SoSeparator* fRoot;
SoSeparator* fDetectorRoot;
SoSeparator* fTransientRoot;
SoSeparator* fCurrentSeparator;
G4bool fModelingSolid;
G4bool fReducedWireFrame;
Geant4_SoStyleCache* fStyleCache;
bool fPreviewAndFull;
};
#include "G4OpenInventorSceneHandler.icc"
#endif
#endif