// // ******************************************************************** // * DISCLAIMER * // * * // * The following disclaimer summarizes all the specific disclaimers * // * of contributors to this software. The specific disclaimers,which * // * govern, are listed with their locations in: * // * http://cern.ch/geant4/license * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. * // * * // * This code implementation is the intellectual property of the * // * GEANT4 collaboration. * // * By copying, distributing or modifying the Program (or any work * // * based on the Program) you indicate your acceptance of this * // * statement, and all its terms. * // ******************************************************************** // // // $Id: G4OpenInventorSceneHandler.hh,v 1.23 2004/11/24 14:59:38 gbarrand Exp $ // GEANT4 tag $Name: geant4-07-00-cand-01 $ // // // J Kallenbach 27th Aug 1996 // OpenInventor scene handler - creates OpenInventor Display lists. // 20 dec 1996 jck Add HEPVis primitives - trd, box, etc. #ifndef G4OPENINVENTORSCENEHANDLER_HH #define G4OPENINVENTORSCENEHANDLER_HH #ifdef G4VIS_BUILD_OI_DRIVER // Inheritance : #include "G4VSceneHandler.hh" #include class G4OpenInventor; class SoSeparator; class Geant4_SoStyleCache; // Base class for various OpenInventorScene classes. class G4OpenInventorSceneHandler: public G4VSceneHandler { friend class G4OpenInventorViewer; public: G4OpenInventorSceneHandler (G4OpenInventor& system, const G4String& name = ""); virtual ~G4OpenInventorSceneHandler (); void AddPrimitive (const G4Polyline& line); void AddPrimitive (const G4Text&); void AddPrimitive (const G4Circle&); void AddPrimitive (const G4Square&); void AddPrimitive (const G4Polyhedron& p); void AddPrimitive (const G4NURBS& nurb); void AddPrimitive (const G4Polymarker&); //////////////////////////////////////////////////////////////// // Explicitly invoke base class methods to avoid warnings about // hiding of base class methods. void AddPrimitive (const G4Scale& scale) { G4VSceneHandler::AddPrimitive (scale); } // // Primitives for use of HEPVis // void BeginPrimitives (const G4Transform3D& objectTransformation); void EndPrimitives (); void EndModeling (); static G4int GetSceneCount (); void PreAddThis (const G4Transform3D& objectTransformation, const G4VisAttributes& visAttribs); private: void ClearStore (); void ClearTransientStore (); void RequestPrimitives (const G4VSolid& solid); G4double GetMarkerSize ( const G4VMarker& mark ) ; private: static G4int fSceneIdCount; // static counter for OpenInventor scenes. static G4int fSceneCount; private: // // Stop-gap solution of structure re-use. // A proper implementation would use geometry hierarchy. // std::map > fSeparatorMap; SoSeparator* fRoot; SoSeparator* fDetectorRoot; SoSeparator* fTransientRoot; SoSeparator* fCurrentSeparator; G4bool fModelingSolid; G4bool fReducedWireFrame; Geant4_SoStyleCache* fStyleCache; bool fPreviewAndFull; }; #include "G4OpenInventorSceneHandler.icc" #endif #endif