139 lines
5.6 KiB
C++
139 lines
5.6 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// G4UserWorkerThreadInitialization implementation
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//
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// Authors: M.Asai, A.Dotti (SLAC), 16 September 2013
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// --------------------------------------------------------------------
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#include "G4UserWorkerThreadInitialization.hh"
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#include "G4AutoLock.hh"
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#include "G4MTRunManagerKernel.hh"
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#include "G4UImanager.hh"
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#include "G4VUserActionInitialization.hh"
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#include "G4VUserPhysicsList.hh"
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#include "G4WorkerRunManager.hh"
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#include "G4WorkerThread.hh"
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#include <sstream>
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// --------------------------------------------------------------------
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#ifdef G4MULTITHREADED
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G4Thread* G4UserWorkerThreadInitialization::CreateAndStartWorker(G4WorkerThread* wTC)
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{
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// Note: this method is called by G4MTRunManager,
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// here we are still sequential.
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// Create a new thread/worker structure
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auto worker = new G4Thread;
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G4THREADCREATE(worker, &G4MTRunManagerKernel::StartThread, wTC);
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return worker;
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}
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#else
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G4Thread* G4UserWorkerThreadInitialization::CreateAndStartWorker(G4WorkerThread*)
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{
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return new G4Thread;
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}
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#endif
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// --------------------------------------------------------------------
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#ifdef G4MULTITHREADED
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void G4UserWorkerThreadInitialization::JoinWorker(G4Thread* aThread)
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{
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G4THREADJOIN(*aThread);
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}
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#else // Avoid compilation warning in sequential
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void G4UserWorkerThreadInitialization::JoinWorker(G4Thread*) {}
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#endif
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// --------------------------------------------------------------------
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namespace
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{
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G4Mutex rngCreateMutex = G4MUTEX_INITIALIZER;
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}
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// --------------------------------------------------------------------
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void G4UserWorkerThreadInitialization::SetupRNGEngine(const CLHEP::HepRandomEngine* aNewRNG) const
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{
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G4AutoLock l(&rngCreateMutex);
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// No default available, let's create the instance of random stuff
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// A Call to this just forces the creation to defaults
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G4Random::getTheEngine();
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// Poor man's solution to check which RNG Engine is used in master thread
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CLHEP::HepRandomEngine* retRNG = nullptr;
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// Need to make these calls thread safe
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if (dynamic_cast<const CLHEP::HepJamesRandom*>(aNewRNG) != nullptr) {
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retRNG = new CLHEP::HepJamesRandom;
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}
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else if (dynamic_cast<const CLHEP::MixMaxRng*>(aNewRNG) != nullptr) {
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retRNG = new CLHEP::MixMaxRng;
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}
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else if (dynamic_cast<const CLHEP::RanecuEngine*>(aNewRNG) != nullptr) {
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retRNG = new CLHEP::RanecuEngine;
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}
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else if (dynamic_cast<const CLHEP::RanluxppEngine*>(aNewRNG) != nullptr) {
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retRNG = new CLHEP::RanluxppEngine;
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}
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else if (dynamic_cast<const CLHEP::Ranlux64Engine*>(aNewRNG) != nullptr) {
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const auto theRNG = dynamic_cast<const CLHEP::Ranlux64Engine*>(aNewRNG);
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retRNG = new CLHEP::Ranlux64Engine(123, theRNG->getLuxury());
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}
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else if (dynamic_cast<const CLHEP::MTwistEngine*>(aNewRNG) != nullptr) {
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retRNG = new CLHEP::MTwistEngine;
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}
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else if (dynamic_cast<const CLHEP::DualRand*>(aNewRNG) != nullptr) {
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retRNG = new CLHEP::DualRand;
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}
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else if (dynamic_cast<const CLHEP::RanluxEngine*>(aNewRNG) != nullptr) {
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const auto theRNG = dynamic_cast<const CLHEP::RanluxEngine*>(aNewRNG);
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retRNG = new CLHEP::RanluxEngine(123, theRNG->getLuxury());
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}
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else if (dynamic_cast<const CLHEP::RanshiEngine*>(aNewRNG) != nullptr) {
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retRNG = new CLHEP::RanshiEngine;
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}
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if (retRNG != nullptr) {
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G4Random::setTheEngine(retRNG);
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}
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else {
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// Does a new method, such as aNewRng->newEngine() exist to clone it ?
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G4ExceptionDescription msg;
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msg << " Unknown type of RNG Engine - " << G4endl
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<< " Can cope only with HepJamesRandom, MixMaxRng, Ranecu, Ranlux64,"
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<< " Ranlux++, MTwistEngine, DualRand, Ranlux or Ranshi." << G4endl
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<< " Cannot clone this type of RNG engine, as required for this thread" << G4endl
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<< " Aborting " << G4endl;
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G4Exception("G4UserWorkerThreadInitialization::SetupRNGEngine()", "Run0122", FatalException,
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msg);
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}
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}
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// --------------------------------------------------------------------
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G4WorkerRunManager* G4UserWorkerThreadInitialization::CreateWorkerRunManager() const
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{
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return new G4WorkerRunManager();
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}
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