// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // G4UserWorkerThreadInitialization implementation // // Authors: M.Asai, A.Dotti (SLAC), 16 September 2013 // -------------------------------------------------------------------- #include "G4UserWorkerThreadInitialization.hh" #include "G4AutoLock.hh" #include "G4MTRunManagerKernel.hh" #include "G4UImanager.hh" #include "G4VUserActionInitialization.hh" #include "G4VUserPhysicsList.hh" #include "G4WorkerRunManager.hh" #include "G4WorkerThread.hh" #include // -------------------------------------------------------------------- #ifdef G4MULTITHREADED G4Thread* G4UserWorkerThreadInitialization::CreateAndStartWorker(G4WorkerThread* wTC) { // Note: this method is called by G4MTRunManager, // here we are still sequential. // Create a new thread/worker structure auto worker = new G4Thread; G4THREADCREATE(worker, &G4MTRunManagerKernel::StartThread, wTC); return worker; } #else G4Thread* G4UserWorkerThreadInitialization::CreateAndStartWorker(G4WorkerThread*) { return new G4Thread; } #endif // -------------------------------------------------------------------- #ifdef G4MULTITHREADED void G4UserWorkerThreadInitialization::JoinWorker(G4Thread* aThread) { G4THREADJOIN(*aThread); } #else // Avoid compilation warning in sequential void G4UserWorkerThreadInitialization::JoinWorker(G4Thread*) {} #endif // -------------------------------------------------------------------- namespace { G4Mutex rngCreateMutex = G4MUTEX_INITIALIZER; } // -------------------------------------------------------------------- void G4UserWorkerThreadInitialization::SetupRNGEngine(const CLHEP::HepRandomEngine* aNewRNG) const { G4AutoLock l(&rngCreateMutex); // No default available, let's create the instance of random stuff // A Call to this just forces the creation to defaults G4Random::getTheEngine(); // Poor man's solution to check which RNG Engine is used in master thread CLHEP::HepRandomEngine* retRNG = nullptr; // Need to make these calls thread safe if (dynamic_cast(aNewRNG) != nullptr) { retRNG = new CLHEP::HepJamesRandom; } else if (dynamic_cast(aNewRNG) != nullptr) { retRNG = new CLHEP::MixMaxRng; } else if (dynamic_cast(aNewRNG) != nullptr) { retRNG = new CLHEP::RanecuEngine; } else if (dynamic_cast(aNewRNG) != nullptr) { retRNG = new CLHEP::RanluxppEngine; } else if (dynamic_cast(aNewRNG) != nullptr) { const auto theRNG = dynamic_cast(aNewRNG); retRNG = new CLHEP::Ranlux64Engine(123, theRNG->getLuxury()); } else if (dynamic_cast(aNewRNG) != nullptr) { retRNG = new CLHEP::MTwistEngine; } else if (dynamic_cast(aNewRNG) != nullptr) { retRNG = new CLHEP::DualRand; } else if (dynamic_cast(aNewRNG) != nullptr) { const auto theRNG = dynamic_cast(aNewRNG); retRNG = new CLHEP::RanluxEngine(123, theRNG->getLuxury()); } else if (dynamic_cast(aNewRNG) != nullptr) { retRNG = new CLHEP::RanshiEngine; } if (retRNG != nullptr) { G4Random::setTheEngine(retRNG); } else { // Does a new method, such as aNewRng->newEngine() exist to clone it ? G4ExceptionDescription msg; msg << " Unknown type of RNG Engine - " << G4endl << " Can cope only with HepJamesRandom, MixMaxRng, Ranecu, Ranlux64," << " Ranlux++, MTwistEngine, DualRand, Ranlux or Ranshi." << G4endl << " Cannot clone this type of RNG engine, as required for this thread" << G4endl << " Aborting " << G4endl; G4Exception("G4UserWorkerThreadInitialization::SetupRNGEngine()", "Run0122", FatalException, msg); } } // -------------------------------------------------------------------- G4WorkerRunManager* G4UserWorkerThreadInitialization::CreateWorkerRunManager() const { return new G4WorkerRunManager(); }