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geant4/source/geometry/solids/specific/include/G4PolyconeSide.hh
2025-12-05 08:54:02 +01:00

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//
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//
// G4PolyconeSide
//
// Class description:
//
// Class implementing a face that represents one conical side of a polycone:
//
// G4PolyconeSide( const G4PolyconeSideRZ* prevRZ,
// const G4PolyconeSideRZ* tail,
// const G4PolyconeSideRZ* head,
// const G4PolyconeSideRZ* nextRZ,
// G4double phiStart, G4double deltaPhi,
// G4bool phiIsOpen, G4bool isAllBehind=false )
//
// Values for r1,z1 and r2,z2 should be specified in clockwise order in (r,z).
// Author: David C. Williams (UCSC), 1998 - Created
// --------------------------------------------------------------------
#ifndef G4POLYCONESIDE_HH
#define G4POLYCONESIDE_HH
#include "G4VCSGface.hh"
class G4IntersectingCone;
struct G4PolyconeSideRZ
{
G4double r, z; // start of vector
};
// ----------------------------------------------------------------------------
// MT-specific utility code
#include "G4GeomSplitter.hh"
// The class G4PlSideData is introduced to encapsulate the
// fields of the class G4PolyconeSide that may not be read-only.
//
class G4PlSideData
{
public:
void initialize()
{
fPhix = 0.; fPhiy = 0.; fPhiz = 0.; fPhik = 0.;
}
G4double fPhix=0., fPhiy=0., fPhiz=0., fPhik=0.; // Cached values for phi
};
// The type G4PlSideManager is introduced to
// encapsulate the methods used by both the master thread and
// worker threads to allocate memory space for the fields encapsulated
// by the class G4PlSideData.
//
using G4PlSideManager = G4GeomSplitter<G4PlSideData>;
//
// ----------------------------------------------------------------------------
/**
* @brief G4PolyconeSide is a utility class implementing a face that
* represents one conical side of a polycone.
*/
class G4PolyconeSide : public G4VCSGface
{
public:
/**
* Constructor for the conical side of a polycone.
* @param[in] prevRZ Pointer to previous r,Z section.
* @param[in] tail Pointer to r,Z tail of section.
* @param[in] head Pointer to r,Z head of section.
* @param[in] nextRZ Pointer to next r,Z section.
* @param[in] phiStart Initial Phi starting angle.
* @param[in] deltaPhi Total Phi angle.
* @param[in] phiIsOpen Flag indicating if it is a Phi section.
* @param[in] isAllBehind Indicating if entire surface is behind normal.
*/
G4PolyconeSide( const G4PolyconeSideRZ* prevRZ,
const G4PolyconeSideRZ* tail,
const G4PolyconeSideRZ* head,
const G4PolyconeSideRZ* nextRZ,
G4double phiStart, G4double deltaPhi,
G4bool phiIsOpen, G4bool isAllBehind = false );
/**
* Destructor.
*/
~G4PolyconeSide() override;
/**
* Copy constructor and assignment operator.
*/
G4PolyconeSide( const G4PolyconeSide& source );
G4PolyconeSide& operator=( const G4PolyconeSide& source );
/**
* Determines the distance along a line to the face.
* @param[in] p Position.
* @param[in] v Direction (assumed to be a unit vector).
* @param[in] outgoing Flag true, to consider only inside surfaces;
* false, to consider only outside surfaces.
* @param[in] surfTolerance Minimum distance from the surface.
* @param[out] distance Distance to intersection.
* @param[out] distFromSurface Distance from surface (along surface normal),
* < 0 if the point is in front of the surface.
* @param[out] normal Normal of surface at intersection point.
* @param[out] allBehind Flag, true, if entire surface is behind normal.
* @returns true if there is an intersection, false otherwise.
*/
G4bool Intersect(const G4ThreeVector& p, const G4ThreeVector& v,
G4bool outgoing, G4double surfTolerance,
G4double& distance, G4double &distFromSurface,
G4ThreeVector& normal, G4bool& isAllBehind) override;
/**
* Determines the distance of a point from either the inside or outside
* surfaces of the face.
* @param[in] p Position.
* @param[in] outgoing Flag, true, to consider only inside surfaces
* or false, to consider only outside surfaces.
* @returns The distance to the closest surface satisfying requirements
* or kInfinity if no such surface exists.
*/
G4double Distance( const G4ThreeVector& p, G4bool outgoing ) override;
/**
* Determines whether a point is inside, outside, or on the surface of
* the face.
* @param[in] p Position.
* @param[in] tolerance Tolerance defining the bounds of the "kSurface",
* nominally equal to kCarTolerance/2.
* @param[out] bestDistance Distance to the closest surface (in or out).
* @returns kInside if the point is closest to the inside surface;
* kOutside if the point is closest to the outside surface;
* kSurface if the point is withing tolerance of the surface.
*/
EInside Inside( const G4ThreeVector& p, G4double tolerance,
G4double* bestDistance ) override;
/**
* Returns the normal of surface closest to the point.
* @param[in] p Position.
* @param[out] bestDistance Distance to the closest surface (in or out).
* @returns The normal of the surface nearest the point.
*/
G4ThreeVector Normal( const G4ThreeVector& p,
G4double* bestDistance ) override;
/**
* Returns the face extent along the axis.
* @param[in] axis Unit vector defining the direction.
* @returns The largest point along the given axis of the face's extent.
*/
G4double Extent( const G4ThreeVector axis ) override;
/**
* Calculates the extent of the face for the voxel navigator.
* @param[in] axis The axis in which to check the shapes 3D extent against.
* @param[in] voxelLimit Limits along x, y, and/or z axes.
* @param[in] tranform A coordinate transformation on which to apply to
* the shape before testing.
* @param[out] extentList The list of (voxel) extents along the axis.
*/
void CalculateExtent( const EAxis axis,
const G4VoxelLimits& voxelLimit,
const G4AffineTransform& tranform,
G4SolidExtentList& extentList ) override;
/**
* Method invoked by the copy constructor or the assignment operator.
* Its purpose is to return a pointer to a duplicate copy of the face.
*/
inline G4VCSGface* Clone() override { return new G4PolyconeSide( *this ); }
/**
* Returning an estimation of the face surface area, in internal units.
*/
G4double SurfaceArea() override;
/**
* Returns a random point located and uniformly distributed on the face.
*/
G4ThreeVector GetPointOnFace() override;
/**
* Fake default constructor for usage restricted to direct object
* persistency for clients requiring preallocation of memory for
* persistifiable objects.
*/
G4PolyconeSide(__void__&);
/**
* Returns the instance ID.
*/
inline G4int GetInstanceID() const { return instanceID; }
/**
* Returns the private data instance manager.
*/
static const G4PlSideManager& GetSubInstanceManager();
private:
/**
* Calculates the distance of a point from the conical surface, including
* the effect of any phi segmentation.
* @param[in] p The point to check.
* @param[in] opposite If true, check the opposite hemisphere (see below).
* @param[out] distOutside Additional distance outside the edges of surface.
* @param[out] rzNorm If negative, the point is inside.
* @returns The distance from the conical plane, if extrapolated beyond
* edges, signed by whether the point is in inside or outside
* the shape.
*/
G4double DistanceAway( const G4ThreeVector& p, G4bool opposite,
G4double& distOutside,
G4double* rzNorm = nullptr );
/**
* Special version of DistanceAway() for Inside. Opposite parameter is not
* used, instead use sign of rx for choosing the side.
* @param[in] p The point to check.
* @param[out] distOutside Additional distance outside the edges of surface.
* @param[out] edgeRZnorm If negative, the point is inside.
* @returns The distance from the conical plane.
*/
G4double DistanceAway( const G4ThreeVector& p, G4double& distOutside,
G4double* edgeRZnorm );
/**
* Decides if a point is on a cone and returns the 'normal' if it is.
* @returns true if the point is on the cone.
*/
G4bool PointOnCone( const G4ThreeVector& hit, G4double normSign,
const G4ThreeVector& p,
const G4ThreeVector& v, G4ThreeVector& normal );
/**
* Copies parameters from other object; used in copy constructor and
* assignment operator.
*/
void CopyStuff( const G4PolyconeSide& source );
/**
* Decides the point at which two 2-dimensional lines intersect.
* It is assumed that the lines are *not* parallel.
*/
static void FindLineIntersect( G4double x1, G4double y1,
G4double tx1, G4double ty1,
G4double x2, G4double y2,
G4double tx2, G4double ty2,
G4double& x, G4double& y );
/**
* Calculates Phi for a given 3-vector (point 'p'), if not already cached
* for the same point, in the attempt to avoid consecutive computation of
* the same quantity.
*/
G4double GetPhi( const G4ThreeVector& p );
private:
G4double r[2], z[2]; // r, z parameters, in specified order
G4double startPhi, // Start phi (0 to 2pi), if phiIsOpen
deltaPhi; // Delta phi (0 to 2pi), if phiIsOpen
G4bool phiIsOpen = false; // True if there is a phi slice
G4bool allBehind = false; // True if the entire solid is "behind" this face
G4IntersectingCone* cone = nullptr; // Our intersecting utility class
G4double rNorm, zNorm; // Normal to surface in r,z space
G4double rS, zS; // Unit vector along surface in r,z space
G4double length; // Length of face in r,z space
G4double prevRS,
prevZS; // Unit vector along previous polyconeSide
G4double nextRS,
nextZS; // Unit vector along next polyconeSide
G4double rNormEdge[2],
zNormEdge[2]; // Normal to edges
G4int ncorners = 0;
G4ThreeVector* corners = nullptr; // The coordinates of the corners
// (if phiIsOpen)
G4double kCarTolerance; // Geometrical surface thickness
G4double fSurfaceArea = 0.0; // Used for surface calculation
G4int instanceID;
// This field is used as instance ID.
G4GEOM_DLL static G4PlSideManager subInstanceManager;
// This field helps to use the class G4PlSideManager introduced above.
};
#endif