323 lines
13 KiB
C++
323 lines
13 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// G4PolyconeSide
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//
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// Class description:
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//
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// Class implementing a face that represents one conical side of a polycone:
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//
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// G4PolyconeSide( const G4PolyconeSideRZ* prevRZ,
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// const G4PolyconeSideRZ* tail,
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// const G4PolyconeSideRZ* head,
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// const G4PolyconeSideRZ* nextRZ,
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// G4double phiStart, G4double deltaPhi,
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// G4bool phiIsOpen, G4bool isAllBehind=false )
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//
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// Values for r1,z1 and r2,z2 should be specified in clockwise order in (r,z).
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// Author: David C. Williams (UCSC), 1998 - Created
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// --------------------------------------------------------------------
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#ifndef G4POLYCONESIDE_HH
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#define G4POLYCONESIDE_HH
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#include "G4VCSGface.hh"
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class G4IntersectingCone;
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struct G4PolyconeSideRZ
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{
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G4double r, z; // start of vector
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};
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// ----------------------------------------------------------------------------
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// MT-specific utility code
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#include "G4GeomSplitter.hh"
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// The class G4PlSideData is introduced to encapsulate the
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// fields of the class G4PolyconeSide that may not be read-only.
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//
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class G4PlSideData
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{
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public:
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void initialize()
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{
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fPhix = 0.; fPhiy = 0.; fPhiz = 0.; fPhik = 0.;
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}
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G4double fPhix=0., fPhiy=0., fPhiz=0., fPhik=0.; // Cached values for phi
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};
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// The type G4PlSideManager is introduced to
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// encapsulate the methods used by both the master thread and
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// worker threads to allocate memory space for the fields encapsulated
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// by the class G4PlSideData.
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//
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using G4PlSideManager = G4GeomSplitter<G4PlSideData>;
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//
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// ----------------------------------------------------------------------------
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/**
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* @brief G4PolyconeSide is a utility class implementing a face that
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* represents one conical side of a polycone.
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*/
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class G4PolyconeSide : public G4VCSGface
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{
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public:
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/**
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* Constructor for the conical side of a polycone.
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* @param[in] prevRZ Pointer to previous r,Z section.
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* @param[in] tail Pointer to r,Z tail of section.
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* @param[in] head Pointer to r,Z head of section.
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* @param[in] nextRZ Pointer to next r,Z section.
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* @param[in] phiStart Initial Phi starting angle.
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* @param[in] deltaPhi Total Phi angle.
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* @param[in] phiIsOpen Flag indicating if it is a Phi section.
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* @param[in] isAllBehind Indicating if entire surface is behind normal.
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*/
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G4PolyconeSide( const G4PolyconeSideRZ* prevRZ,
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const G4PolyconeSideRZ* tail,
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const G4PolyconeSideRZ* head,
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const G4PolyconeSideRZ* nextRZ,
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G4double phiStart, G4double deltaPhi,
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G4bool phiIsOpen, G4bool isAllBehind = false );
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/**
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* Destructor.
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*/
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~G4PolyconeSide() override;
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/**
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* Copy constructor and assignment operator.
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*/
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G4PolyconeSide( const G4PolyconeSide& source );
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G4PolyconeSide& operator=( const G4PolyconeSide& source );
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/**
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* Determines the distance along a line to the face.
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* @param[in] p Position.
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* @param[in] v Direction (assumed to be a unit vector).
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* @param[in] outgoing Flag true, to consider only inside surfaces;
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* false, to consider only outside surfaces.
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* @param[in] surfTolerance Minimum distance from the surface.
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* @param[out] distance Distance to intersection.
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* @param[out] distFromSurface Distance from surface (along surface normal),
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* < 0 if the point is in front of the surface.
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* @param[out] normal Normal of surface at intersection point.
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* @param[out] allBehind Flag, true, if entire surface is behind normal.
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* @returns true if there is an intersection, false otherwise.
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*/
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G4bool Intersect(const G4ThreeVector& p, const G4ThreeVector& v,
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G4bool outgoing, G4double surfTolerance,
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G4double& distance, G4double &distFromSurface,
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G4ThreeVector& normal, G4bool& isAllBehind) override;
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/**
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* Determines the distance of a point from either the inside or outside
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* surfaces of the face.
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* @param[in] p Position.
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* @param[in] outgoing Flag, true, to consider only inside surfaces
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* or false, to consider only outside surfaces.
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* @returns The distance to the closest surface satisfying requirements
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* or kInfinity if no such surface exists.
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*/
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G4double Distance( const G4ThreeVector& p, G4bool outgoing ) override;
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/**
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* Determines whether a point is inside, outside, or on the surface of
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* the face.
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* @param[in] p Position.
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* @param[in] tolerance Tolerance defining the bounds of the "kSurface",
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* nominally equal to kCarTolerance/2.
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* @param[out] bestDistance Distance to the closest surface (in or out).
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* @returns kInside if the point is closest to the inside surface;
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* kOutside if the point is closest to the outside surface;
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* kSurface if the point is withing tolerance of the surface.
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*/
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EInside Inside( const G4ThreeVector& p, G4double tolerance,
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G4double* bestDistance ) override;
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/**
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* Returns the normal of surface closest to the point.
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* @param[in] p Position.
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* @param[out] bestDistance Distance to the closest surface (in or out).
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* @returns The normal of the surface nearest the point.
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*/
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G4ThreeVector Normal( const G4ThreeVector& p,
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G4double* bestDistance ) override;
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/**
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* Returns the face extent along the axis.
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* @param[in] axis Unit vector defining the direction.
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* @returns The largest point along the given axis of the face's extent.
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*/
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G4double Extent( const G4ThreeVector axis ) override;
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/**
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* Calculates the extent of the face for the voxel navigator.
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* @param[in] axis The axis in which to check the shapes 3D extent against.
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* @param[in] voxelLimit Limits along x, y, and/or z axes.
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* @param[in] tranform A coordinate transformation on which to apply to
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* the shape before testing.
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* @param[out] extentList The list of (voxel) extents along the axis.
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*/
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void CalculateExtent( const EAxis axis,
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const G4VoxelLimits& voxelLimit,
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const G4AffineTransform& tranform,
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G4SolidExtentList& extentList ) override;
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/**
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* Method invoked by the copy constructor or the assignment operator.
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* Its purpose is to return a pointer to a duplicate copy of the face.
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*/
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inline G4VCSGface* Clone() override { return new G4PolyconeSide( *this ); }
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/**
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* Returning an estimation of the face surface area, in internal units.
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*/
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G4double SurfaceArea() override;
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/**
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* Returns a random point located and uniformly distributed on the face.
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*/
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G4ThreeVector GetPointOnFace() override;
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/**
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* Fake default constructor for usage restricted to direct object
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* persistency for clients requiring preallocation of memory for
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* persistifiable objects.
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*/
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G4PolyconeSide(__void__&);
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/**
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* Returns the instance ID.
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*/
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inline G4int GetInstanceID() const { return instanceID; }
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/**
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* Returns the private data instance manager.
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*/
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static const G4PlSideManager& GetSubInstanceManager();
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private:
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/**
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* Calculates the distance of a point from the conical surface, including
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* the effect of any phi segmentation.
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* @param[in] p The point to check.
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* @param[in] opposite If true, check the opposite hemisphere (see below).
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* @param[out] distOutside Additional distance outside the edges of surface.
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* @param[out] rzNorm If negative, the point is inside.
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* @returns The distance from the conical plane, if extrapolated beyond
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* edges, signed by whether the point is in inside or outside
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* the shape.
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*/
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G4double DistanceAway( const G4ThreeVector& p, G4bool opposite,
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G4double& distOutside,
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G4double* rzNorm = nullptr );
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/**
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* Special version of DistanceAway() for Inside. Opposite parameter is not
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* used, instead use sign of rx for choosing the side.
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* @param[in] p The point to check.
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* @param[out] distOutside Additional distance outside the edges of surface.
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* @param[out] edgeRZnorm If negative, the point is inside.
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* @returns The distance from the conical plane.
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*/
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G4double DistanceAway( const G4ThreeVector& p, G4double& distOutside,
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G4double* edgeRZnorm );
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/**
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* Decides if a point is on a cone and returns the 'normal' if it is.
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* @returns true if the point is on the cone.
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*/
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G4bool PointOnCone( const G4ThreeVector& hit, G4double normSign,
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const G4ThreeVector& p,
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const G4ThreeVector& v, G4ThreeVector& normal );
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/**
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* Copies parameters from other object; used in copy constructor and
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* assignment operator.
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*/
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void CopyStuff( const G4PolyconeSide& source );
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/**
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* Decides the point at which two 2-dimensional lines intersect.
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* It is assumed that the lines are *not* parallel.
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*/
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static void FindLineIntersect( G4double x1, G4double y1,
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G4double tx1, G4double ty1,
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G4double x2, G4double y2,
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G4double tx2, G4double ty2,
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G4double& x, G4double& y );
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/**
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* Calculates Phi for a given 3-vector (point 'p'), if not already cached
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* for the same point, in the attempt to avoid consecutive computation of
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* the same quantity.
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*/
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G4double GetPhi( const G4ThreeVector& p );
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private:
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G4double r[2], z[2]; // r, z parameters, in specified order
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G4double startPhi, // Start phi (0 to 2pi), if phiIsOpen
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deltaPhi; // Delta phi (0 to 2pi), if phiIsOpen
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G4bool phiIsOpen = false; // True if there is a phi slice
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G4bool allBehind = false; // True if the entire solid is "behind" this face
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G4IntersectingCone* cone = nullptr; // Our intersecting utility class
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G4double rNorm, zNorm; // Normal to surface in r,z space
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G4double rS, zS; // Unit vector along surface in r,z space
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G4double length; // Length of face in r,z space
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G4double prevRS,
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prevZS; // Unit vector along previous polyconeSide
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G4double nextRS,
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nextZS; // Unit vector along next polyconeSide
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G4double rNormEdge[2],
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zNormEdge[2]; // Normal to edges
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G4int ncorners = 0;
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G4ThreeVector* corners = nullptr; // The coordinates of the corners
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// (if phiIsOpen)
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G4double kCarTolerance; // Geometrical surface thickness
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G4double fSurfaceArea = 0.0; // Used for surface calculation
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G4int instanceID;
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// This field is used as instance ID.
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G4GEOM_DLL static G4PlSideManager subInstanceManager;
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// This field helps to use the class G4PlSideManager introduced above.
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};
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#endif
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