// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // G4PolyconeSide // // Class description: // // Class implementing a face that represents one conical side of a polycone: // // G4PolyconeSide( const G4PolyconeSideRZ* prevRZ, // const G4PolyconeSideRZ* tail, // const G4PolyconeSideRZ* head, // const G4PolyconeSideRZ* nextRZ, // G4double phiStart, G4double deltaPhi, // G4bool phiIsOpen, G4bool isAllBehind=false ) // // Values for r1,z1 and r2,z2 should be specified in clockwise order in (r,z). // Author: David C. Williams (UCSC), 1998 - Created // -------------------------------------------------------------------- #ifndef G4POLYCONESIDE_HH #define G4POLYCONESIDE_HH #include "G4VCSGface.hh" class G4IntersectingCone; struct G4PolyconeSideRZ { G4double r, z; // start of vector }; // ---------------------------------------------------------------------------- // MT-specific utility code #include "G4GeomSplitter.hh" // The class G4PlSideData is introduced to encapsulate the // fields of the class G4PolyconeSide that may not be read-only. // class G4PlSideData { public: void initialize() { fPhix = 0.; fPhiy = 0.; fPhiz = 0.; fPhik = 0.; } G4double fPhix=0., fPhiy=0., fPhiz=0., fPhik=0.; // Cached values for phi }; // The type G4PlSideManager is introduced to // encapsulate the methods used by both the master thread and // worker threads to allocate memory space for the fields encapsulated // by the class G4PlSideData. // using G4PlSideManager = G4GeomSplitter; // // ---------------------------------------------------------------------------- /** * @brief G4PolyconeSide is a utility class implementing a face that * represents one conical side of a polycone. */ class G4PolyconeSide : public G4VCSGface { public: /** * Constructor for the conical side of a polycone. * @param[in] prevRZ Pointer to previous r,Z section. * @param[in] tail Pointer to r,Z tail of section. * @param[in] head Pointer to r,Z head of section. * @param[in] nextRZ Pointer to next r,Z section. * @param[in] phiStart Initial Phi starting angle. * @param[in] deltaPhi Total Phi angle. * @param[in] phiIsOpen Flag indicating if it is a Phi section. * @param[in] isAllBehind Indicating if entire surface is behind normal. */ G4PolyconeSide( const G4PolyconeSideRZ* prevRZ, const G4PolyconeSideRZ* tail, const G4PolyconeSideRZ* head, const G4PolyconeSideRZ* nextRZ, G4double phiStart, G4double deltaPhi, G4bool phiIsOpen, G4bool isAllBehind = false ); /** * Destructor. */ ~G4PolyconeSide() override; /** * Copy constructor and assignment operator. */ G4PolyconeSide( const G4PolyconeSide& source ); G4PolyconeSide& operator=( const G4PolyconeSide& source ); /** * Determines the distance along a line to the face. * @param[in] p Position. * @param[in] v Direction (assumed to be a unit vector). * @param[in] outgoing Flag true, to consider only inside surfaces; * false, to consider only outside surfaces. * @param[in] surfTolerance Minimum distance from the surface. * @param[out] distance Distance to intersection. * @param[out] distFromSurface Distance from surface (along surface normal), * < 0 if the point is in front of the surface. * @param[out] normal Normal of surface at intersection point. * @param[out] allBehind Flag, true, if entire surface is behind normal. * @returns true if there is an intersection, false otherwise. */ G4bool Intersect(const G4ThreeVector& p, const G4ThreeVector& v, G4bool outgoing, G4double surfTolerance, G4double& distance, G4double &distFromSurface, G4ThreeVector& normal, G4bool& isAllBehind) override; /** * Determines the distance of a point from either the inside or outside * surfaces of the face. * @param[in] p Position. * @param[in] outgoing Flag, true, to consider only inside surfaces * or false, to consider only outside surfaces. * @returns The distance to the closest surface satisfying requirements * or kInfinity if no such surface exists. */ G4double Distance( const G4ThreeVector& p, G4bool outgoing ) override; /** * Determines whether a point is inside, outside, or on the surface of * the face. * @param[in] p Position. * @param[in] tolerance Tolerance defining the bounds of the "kSurface", * nominally equal to kCarTolerance/2. * @param[out] bestDistance Distance to the closest surface (in or out). * @returns kInside if the point is closest to the inside surface; * kOutside if the point is closest to the outside surface; * kSurface if the point is withing tolerance of the surface. */ EInside Inside( const G4ThreeVector& p, G4double tolerance, G4double* bestDistance ) override; /** * Returns the normal of surface closest to the point. * @param[in] p Position. * @param[out] bestDistance Distance to the closest surface (in or out). * @returns The normal of the surface nearest the point. */ G4ThreeVector Normal( const G4ThreeVector& p, G4double* bestDistance ) override; /** * Returns the face extent along the axis. * @param[in] axis Unit vector defining the direction. * @returns The largest point along the given axis of the face's extent. */ G4double Extent( const G4ThreeVector axis ) override; /** * Calculates the extent of the face for the voxel navigator. * @param[in] axis The axis in which to check the shapes 3D extent against. * @param[in] voxelLimit Limits along x, y, and/or z axes. * @param[in] tranform A coordinate transformation on which to apply to * the shape before testing. * @param[out] extentList The list of (voxel) extents along the axis. */ void CalculateExtent( const EAxis axis, const G4VoxelLimits& voxelLimit, const G4AffineTransform& tranform, G4SolidExtentList& extentList ) override; /** * Method invoked by the copy constructor or the assignment operator. * Its purpose is to return a pointer to a duplicate copy of the face. */ inline G4VCSGface* Clone() override { return new G4PolyconeSide( *this ); } /** * Returning an estimation of the face surface area, in internal units. */ G4double SurfaceArea() override; /** * Returns a random point located and uniformly distributed on the face. */ G4ThreeVector GetPointOnFace() override; /** * Fake default constructor for usage restricted to direct object * persistency for clients requiring preallocation of memory for * persistifiable objects. */ G4PolyconeSide(__void__&); /** * Returns the instance ID. */ inline G4int GetInstanceID() const { return instanceID; } /** * Returns the private data instance manager. */ static const G4PlSideManager& GetSubInstanceManager(); private: /** * Calculates the distance of a point from the conical surface, including * the effect of any phi segmentation. * @param[in] p The point to check. * @param[in] opposite If true, check the opposite hemisphere (see below). * @param[out] distOutside Additional distance outside the edges of surface. * @param[out] rzNorm If negative, the point is inside. * @returns The distance from the conical plane, if extrapolated beyond * edges, signed by whether the point is in inside or outside * the shape. */ G4double DistanceAway( const G4ThreeVector& p, G4bool opposite, G4double& distOutside, G4double* rzNorm = nullptr ); /** * Special version of DistanceAway() for Inside. Opposite parameter is not * used, instead use sign of rx for choosing the side. * @param[in] p The point to check. * @param[out] distOutside Additional distance outside the edges of surface. * @param[out] edgeRZnorm If negative, the point is inside. * @returns The distance from the conical plane. */ G4double DistanceAway( const G4ThreeVector& p, G4double& distOutside, G4double* edgeRZnorm ); /** * Decides if a point is on a cone and returns the 'normal' if it is. * @returns true if the point is on the cone. */ G4bool PointOnCone( const G4ThreeVector& hit, G4double normSign, const G4ThreeVector& p, const G4ThreeVector& v, G4ThreeVector& normal ); /** * Copies parameters from other object; used in copy constructor and * assignment operator. */ void CopyStuff( const G4PolyconeSide& source ); /** * Decides the point at which two 2-dimensional lines intersect. * It is assumed that the lines are *not* parallel. */ static void FindLineIntersect( G4double x1, G4double y1, G4double tx1, G4double ty1, G4double x2, G4double y2, G4double tx2, G4double ty2, G4double& x, G4double& y ); /** * Calculates Phi for a given 3-vector (point 'p'), if not already cached * for the same point, in the attempt to avoid consecutive computation of * the same quantity. */ G4double GetPhi( const G4ThreeVector& p ); private: G4double r[2], z[2]; // r, z parameters, in specified order G4double startPhi, // Start phi (0 to 2pi), if phiIsOpen deltaPhi; // Delta phi (0 to 2pi), if phiIsOpen G4bool phiIsOpen = false; // True if there is a phi slice G4bool allBehind = false; // True if the entire solid is "behind" this face G4IntersectingCone* cone = nullptr; // Our intersecting utility class G4double rNorm, zNorm; // Normal to surface in r,z space G4double rS, zS; // Unit vector along surface in r,z space G4double length; // Length of face in r,z space G4double prevRS, prevZS; // Unit vector along previous polyconeSide G4double nextRS, nextZS; // Unit vector along next polyconeSide G4double rNormEdge[2], zNormEdge[2]; // Normal to edges G4int ncorners = 0; G4ThreeVector* corners = nullptr; // The coordinates of the corners // (if phiIsOpen) G4double kCarTolerance; // Geometrical surface thickness G4double fSurfaceArea = 0.0; // Used for surface calculation G4int instanceID; // This field is used as instance ID. G4GEOM_DLL static G4PlSideManager subInstanceManager; // This field helps to use the class G4PlSideManager introduced above. }; #endif