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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
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// * include a list of copyright holders. *
// * *
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// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
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// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
// G4UBox
//
// Class description:
//
// Wrapper class for G4Box to make use of VecGeom Box.
// Author: G.Cosmo (CERN), 13.09.2013
// --------------------------------------------------------------------
#ifndef G4UBOX_HH
#define G4UBOX_HH
#include "G4UAdapter.hh"
#if ( defined(G4GEOM_USE_USOLIDS) || defined(G4GEOM_USE_PARTIAL_USOLIDS) )
#include <VecGeom/volumes/UnplacedBox.h>
#include "G4Polyhedron.hh"
/**
* @brief G4UBox is a wrapper class for G4Box to make use of VecGeom Box.
*/
class G4UBox : public G4UAdapter<vecgeom::UnplacedBox>
{
using Shape_t = vecgeom::UnplacedBox;
using Base_t = G4UAdapter<vecgeom::UnplacedBox>;
public:
/**
* Constructs a box with name, and half lengths pX, pY, pZ.
* @param[in] pName The name of the solid.
* @param[in] pX Half length in X.
* @param[in] pY Half length in Y.
* @param[in] pZ Half length in Z.
*/
G4UBox(const G4String& pName, G4double pX, G4double pY, G4double pZ);
/**
* Default destructor.
*/
~G4UBox() override = default;
/**
* Dispatch method for parameterisation replication mechanism and
* dimension computation.
*/
void ComputeDimensions(G4VPVParameterisation* p,
const G4int n,
const G4VPhysicalVolume* pRep) override;
/**
* Makes a clone of the object for use in multi-treading.
* @returns A pointer to the new cloned allocated solid.
*/
G4VSolid* Clone() const override;
/**
* Accessors and modifiers.
*/
G4double GetXHalfLength() const;
G4double GetYHalfLength() const;
G4double GetZHalfLength() const;
void SetXHalfLength(G4double dx);
void SetYHalfLength(G4double dy);
void SetZHalfLength(G4double dz);
/**
* Returns the type ID, "G4Box" of the solid.
*/
inline G4GeometryType GetEntityType() const override;
/**
* Returns true as the solid has only planar faces.
*/
inline G4bool IsFaceted() const override;
/**
* Computes the bounding limits of the solid.
* @param[out] pMin The minimum bounding limit point.
* @param[out] pMax The maximum bounding limit point.
*/
void BoundingLimits(G4ThreeVector& pMin, G4ThreeVector& pMax) const override;
/**
* Calculates the minimum and maximum extent of the solid, when under the
* specified transform, and within the specified limits.
* @param[in] pAxis The axis along which compute the extent.
* @param[in] pVoxelLimit The limiting space dictated by voxels.
* @param[in] pTransform The internal transformation applied to the solid.
* @param[out] pMin The minimum extent value.
* @param[out] pMax The maximum extent value.
* @returns True if the solid is intersected by the extent region.
*/
G4bool CalculateExtent(const EAxis pAxis,
const G4VoxelLimits& pVoxelLimit,
const G4AffineTransform& pTransform,
G4double& pMin, G4double& pMax) const override;
/**
* Returns a generated polyhedron as graphical representations.
*/
G4Polyhedron* CreatePolyhedron() const override;
/**
* Copy constructor and assignment operator.
*/
G4UBox(const G4UBox& rhs);
G4UBox& operator=(const G4UBox& rhs);
};
// --------------------------------------------------------------------
// Inline methods
// --------------------------------------------------------------------
inline G4GeometryType G4UBox::GetEntityType() const
{
return "G4Box";
}
inline G4bool G4UBox::IsFaceted() const
{
return true;
}
#endif // G4GEOM_USE_USOLIDS
#endif