50 lines
2.4 KiB
C++
50 lines
2.4 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// Voxel Optimisation Constants
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// Author: Paul Kent (CERN), 13.08.1995
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// --------------------------------------------------------------------
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#ifndef VOXELDEFS_HH
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#define VOXELDEFS_HH
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#include "G4Types.hh"
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/** Hard limit on the number of voxel nodes per given header. */
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const G4int kMaxVoxelNodes = 1000; // PK chose 2000, Geant 3.21 used 1000
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/** Only begin to make voxels if greater or equal to this number of daughters. */
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const G4int kMinVoxelVolumesLevel1 = 2;
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/** Only make second level of refinement if greater or equal to this number of
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volumes in the first level node. */
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const G4int kMinVoxelVolumesLevel2 = 3;
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/** Only make third level of refinement if greater or equal to this number of
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volumes in the second level node. */
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const G4int kMinVoxelVolumesLevel3 = 4;
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#endif
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