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geant4/source/geometry/management/include/G4RegionStore.hh
2025-12-05 08:54:02 +01:00

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//
// ********************************************************************
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// * *
// * The Geant4 software is copyright of the Copyright Holders of *
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// * This code implementation is the result of the scientific and *
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//
// G4RegionStore
//
// Class description:
//
// Container for all regions, with functionality derived from
// std::vector<T>. The class is a 'singleton', in that only
// one can exist, and access is provided via the static method
// G4RegionStore::GetInstance().
//
// All regions should be registered with G4RegionStore, and removed on their
// destruction. The underlying container initially has a capacity of 20.
// A map indexed by volume names is also recorded for fast search;
// pointers to regions with same name are stored in buckets.
//
// If much additional functionality is added, should consider containment
// instead of inheritance for std::vector<T>.
// Author: Gabriele Cosmo (CERN), 18.09.2002
// --------------------------------------------------------------------
#ifndef G4REGIONSTORE_HH
#define G4REGIONSTORE_HH
#include <vector>
#include <map>
#include "G4Types.hh"
#include "G4String.hh"
#include "G4VStoreNotifier.hh"
class G4Region;
class G4VPhysicalVolume;
/**
* @brief G4RegionStore is a singleton class, acting as container
* for all geometrical regions, with functionality derived from std::vector<T>.
* All regions should be registered with G4RegionStore, and removed on their
* destruction. The underlying container initially has a capacity of 20.
* A map indexed by volume names is also recorded for fast search; pointers
* to regions with same name are stored in buckets.
*/
class G4RegionStore : public std::vector<G4Region*>
{
public:
/**
* Destructor: takes care to delete allocated regions.
*/
virtual ~G4RegionStore();
/**
* Copy constructor and assignment operator not allowed.
*/
G4RegionStore(const G4RegionStore&) = delete;
G4RegionStore& operator=(const G4RegionStore&) = delete;
/**
* Adds the region 'pRegion' to the collection.
*/
static void Register(G4Region* pRegion);
/**
* Removes the region 'pRegion' from the collection.
*/
static void DeRegister(G4Region* pRegion);
/**
* Returns a pointer to the unique instance of G4RegionStore,
* creating it if necessary.
*/
static G4RegionStore* GetInstance();
/**
* Assigns a notifier for allocation/deallocation of regions.
*/
static void SetNotifier(G4VStoreNotifier* pNotifier);
/**
* Deletes all regions from the store, except for the world region.
*/
static void Clean();
/**
* Loops through all regions to verify if a region has been modified.
* @returns true if just one region is modified.
*/
G4bool IsModified() const;
/**
* Loops through all regions to reset the flag for modification to false.
* Used by the run manager to notify that the physics table has been updated.
*/
void ResetRegionModified();
/**
* Forces recomputation of the material lists in all regions in the store.
*/
void UpdateMaterialList(G4VPhysicalVolume* currentWorld = nullptr);
/**
* Returns a pointer to a region through its name specification.
* It uses the internal map for fast search and warns if a region in the
* collection is not unique or not found.
*/
G4Region* GetRegion(const G4String& name, G4bool verbose = true) const;
/**
* Accessor and modifier to assess validity of the internal map.
*/
inline G4bool IsMapValid() const { return mvalid; }
inline void SetMapValid(G4bool val) { mvalid = val; }
/**
* Returns the internal map.
*/
inline const std::map<G4String,
std::vector<G4Region*> >& GetMap() const { return bmap; }
/**
* Brings contents of the internal map up to date and resets validity flag.
*/
void UpdateMap();
/**
* Returns a pointer to a region through its name specification, if it
* exists. If it does not exist, it will allocate one, delegating ownership
* to the client.
*/
G4Region* FindOrCreateRegion(const G4String& name);
/**
* Sets a world volume pointer to a region that belongs to it.
* Scans over all world volumes. This method should be exclusively
* used by G4RunManagerKernel.
*/
void SetWorldVolume();
protected:
/**
* Protected singleton constructor.
*/
G4RegionStore();
private:
static G4RegionStore* fgInstance;
static G4ThreadLocal G4VStoreNotifier* fgNotifier;
static G4ThreadLocal G4bool locked;
std::map<G4String, std::vector<G4Region*> > bmap;
G4bool mvalid = false; // Flag to indicate if map is up to date or not
};
#endif