// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // G4RegionStore // // Class description: // // Container for all regions, with functionality derived from // std::vector. The class is a 'singleton', in that only // one can exist, and access is provided via the static method // G4RegionStore::GetInstance(). // // All regions should be registered with G4RegionStore, and removed on their // destruction. The underlying container initially has a capacity of 20. // A map indexed by volume names is also recorded for fast search; // pointers to regions with same name are stored in buckets. // // If much additional functionality is added, should consider containment // instead of inheritance for std::vector. // Author: Gabriele Cosmo (CERN), 18.09.2002 // -------------------------------------------------------------------- #ifndef G4REGIONSTORE_HH #define G4REGIONSTORE_HH #include #include #include "G4Types.hh" #include "G4String.hh" #include "G4VStoreNotifier.hh" class G4Region; class G4VPhysicalVolume; /** * @brief G4RegionStore is a singleton class, acting as container * for all geometrical regions, with functionality derived from std::vector. * All regions should be registered with G4RegionStore, and removed on their * destruction. The underlying container initially has a capacity of 20. * A map indexed by volume names is also recorded for fast search; pointers * to regions with same name are stored in buckets. */ class G4RegionStore : public std::vector { public: /** * Destructor: takes care to delete allocated regions. */ virtual ~G4RegionStore(); /** * Copy constructor and assignment operator not allowed. */ G4RegionStore(const G4RegionStore&) = delete; G4RegionStore& operator=(const G4RegionStore&) = delete; /** * Adds the region 'pRegion' to the collection. */ static void Register(G4Region* pRegion); /** * Removes the region 'pRegion' from the collection. */ static void DeRegister(G4Region* pRegion); /** * Returns a pointer to the unique instance of G4RegionStore, * creating it if necessary. */ static G4RegionStore* GetInstance(); /** * Assigns a notifier for allocation/deallocation of regions. */ static void SetNotifier(G4VStoreNotifier* pNotifier); /** * Deletes all regions from the store, except for the world region. */ static void Clean(); /** * Loops through all regions to verify if a region has been modified. * @returns true if just one region is modified. */ G4bool IsModified() const; /** * Loops through all regions to reset the flag for modification to false. * Used by the run manager to notify that the physics table has been updated. */ void ResetRegionModified(); /** * Forces recomputation of the material lists in all regions in the store. */ void UpdateMaterialList(G4VPhysicalVolume* currentWorld = nullptr); /** * Returns a pointer to a region through its name specification. * It uses the internal map for fast search and warns if a region in the * collection is not unique or not found. */ G4Region* GetRegion(const G4String& name, G4bool verbose = true) const; /** * Accessor and modifier to assess validity of the internal map. */ inline G4bool IsMapValid() const { return mvalid; } inline void SetMapValid(G4bool val) { mvalid = val; } /** * Returns the internal map. */ inline const std::map >& GetMap() const { return bmap; } /** * Brings contents of the internal map up to date and resets validity flag. */ void UpdateMap(); /** * Returns a pointer to a region through its name specification, if it * exists. If it does not exist, it will allocate one, delegating ownership * to the client. */ G4Region* FindOrCreateRegion(const G4String& name); /** * Sets a world volume pointer to a region that belongs to it. * Scans over all world volumes. This method should be exclusively * used by G4RunManagerKernel. */ void SetWorldVolume(); protected: /** * Protected singleton constructor. */ G4RegionStore(); private: static G4RegionStore* fgInstance; static G4ThreadLocal G4VStoreNotifier* fgNotifier; static G4ThreadLocal G4bool locked; std::map > bmap; G4bool mvalid = false; // Flag to indicate if map is up to date or not }; #endif