181 lines
6.1 KiB
C++
181 lines
6.1 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// G4RegionStore
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//
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// Class description:
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//
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// Container for all regions, with functionality derived from
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// std::vector<T>. The class is a 'singleton', in that only
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// one can exist, and access is provided via the static method
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// G4RegionStore::GetInstance().
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//
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// All regions should be registered with G4RegionStore, and removed on their
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// destruction. The underlying container initially has a capacity of 20.
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// A map indexed by volume names is also recorded for fast search;
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// pointers to regions with same name are stored in buckets.
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//
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// If much additional functionality is added, should consider containment
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// instead of inheritance for std::vector<T>.
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// Author: Gabriele Cosmo (CERN), 18.09.2002
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// --------------------------------------------------------------------
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#ifndef G4REGIONSTORE_HH
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#define G4REGIONSTORE_HH
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#include <vector>
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#include <map>
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#include "G4Types.hh"
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#include "G4String.hh"
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#include "G4VStoreNotifier.hh"
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class G4Region;
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class G4VPhysicalVolume;
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/**
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* @brief G4RegionStore is a singleton class, acting as container
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* for all geometrical regions, with functionality derived from std::vector<T>.
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* All regions should be registered with G4RegionStore, and removed on their
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* destruction. The underlying container initially has a capacity of 20.
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* A map indexed by volume names is also recorded for fast search; pointers
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* to regions with same name are stored in buckets.
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*/
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class G4RegionStore : public std::vector<G4Region*>
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{
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public:
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/**
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* Destructor: takes care to delete allocated regions.
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*/
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virtual ~G4RegionStore();
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/**
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* Copy constructor and assignment operator not allowed.
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*/
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G4RegionStore(const G4RegionStore&) = delete;
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G4RegionStore& operator=(const G4RegionStore&) = delete;
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/**
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* Adds the region 'pRegion' to the collection.
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*/
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static void Register(G4Region* pRegion);
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/**
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* Removes the region 'pRegion' from the collection.
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*/
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static void DeRegister(G4Region* pRegion);
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/**
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* Returns a pointer to the unique instance of G4RegionStore,
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* creating it if necessary.
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*/
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static G4RegionStore* GetInstance();
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/**
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* Assigns a notifier for allocation/deallocation of regions.
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*/
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static void SetNotifier(G4VStoreNotifier* pNotifier);
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/**
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* Deletes all regions from the store, except for the world region.
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*/
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static void Clean();
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/**
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* Loops through all regions to verify if a region has been modified.
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* @returns true if just one region is modified.
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*/
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G4bool IsModified() const;
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/**
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* Loops through all regions to reset the flag for modification to false.
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* Used by the run manager to notify that the physics table has been updated.
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*/
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void ResetRegionModified();
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/**
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* Forces recomputation of the material lists in all regions in the store.
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*/
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void UpdateMaterialList(G4VPhysicalVolume* currentWorld = nullptr);
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/**
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* Returns a pointer to a region through its name specification.
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* It uses the internal map for fast search and warns if a region in the
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* collection is not unique or not found.
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*/
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G4Region* GetRegion(const G4String& name, G4bool verbose = true) const;
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/**
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* Accessor and modifier to assess validity of the internal map.
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*/
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inline G4bool IsMapValid() const { return mvalid; }
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inline void SetMapValid(G4bool val) { mvalid = val; }
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/**
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* Returns the internal map.
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*/
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inline const std::map<G4String,
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std::vector<G4Region*> >& GetMap() const { return bmap; }
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/**
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* Brings contents of the internal map up to date and resets validity flag.
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*/
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void UpdateMap();
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/**
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* Returns a pointer to a region through its name specification, if it
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* exists. If it does not exist, it will allocate one, delegating ownership
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* to the client.
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*/
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G4Region* FindOrCreateRegion(const G4String& name);
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/**
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* Sets a world volume pointer to a region that belongs to it.
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* Scans over all world volumes. This method should be exclusively
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* used by G4RunManagerKernel.
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*/
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void SetWorldVolume();
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protected:
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/**
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* Protected singleton constructor.
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*/
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G4RegionStore();
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private:
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static G4RegionStore* fgInstance;
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static G4ThreadLocal G4VStoreNotifier* fgNotifier;
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static G4ThreadLocal G4bool locked;
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std::map<G4String, std::vector<G4Region*> > bmap;
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G4bool mvalid = false; // Flag to indicate if map is up to date or not
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};
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#endif
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