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This commit is contained in:
Gabriele Cosmo
2016-06-01 15:25:35 +02:00
parent 54d6b71f95
commit b97f8d0df7
3237 changed files with 807095 additions and 0 deletions
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# $Id: GNUmakefile,v 2.1 1998/12/15 19:54:58 japost Exp $
# --------------------------------------------------------------------
# GNUmakefile for geometry/volumes library. Gabriele Cosmo, 16/11/96.
# --------------------------------------------------------------------
name := G4volumes
ifndef G4INSTALL
G4INSTALL = ../../..
endif
include $(G4INSTALL)/config/architecture.gmk
CPPFLAGS += -I$(G4BASE)/graphics_reps/include \
-I$(G4BASE)/global/management/include \
-I$(G4BASE)/global/HEPRandom/include \
-I$(G4BASE)/global/HEPGeometry/include \
-I$(G4BASE)/geometry/magneticfield/include \
-I$(G4BASE)/geometry/management/include
CXXFLAGS_WITHOUT_O := $(filter-out -O% , $(CXXFLAGS))
CXXFLAGS_WITHOUT_O := $(filter-out +O% , $(CXXFLAGS_WITHOUT_O))
ifeq ($(G4SYSTEM),SUN-CC)
$(G4TMP)/$(G4SYSTEM)/$(name)/G4VoxelNavigation.o: src/G4VoxelNavigation.cc
$(CXX) $(CXXFLAGS_WITHOUT_O) $(CPPFLAGS) -c $(OUT_OBJ)$@ src/G4VoxelNavigation.cc
endif
include $(G4INSTALL)/config/common.gmk
@@ -0,0 +1,46 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4AuxiliaryNavServices.hh,v 2.1 1998/11/02 12:11:50 japost Exp $
// GEANT4 tag $Name: geant4-00 $
//
//
// class G4NormalNavigation: Utility for navigation in volumes
// containing only G4PVPlacement daughter volumes. Paul Kent Aug 96
#ifndef G4AuxiliaryNavServices_hh
#define G4AuxiliaryNavServices_hh
#include "geomdefs.hh"
#include "G4ThreeVector.hh"
#include "G4VSolid.hh"
#include "G4AffineTransform.hh"
class G4AuxiliaryNavServices
{
public:
static G4bool CheckPointOnSurface( const G4VSolid* sampleSolid,
const G4ThreeVector& localPoint,
const G4ThreeVector* globalDirection,
const G4AffineTransform& sampleTransform,
const G4bool locatedOnEdge);
//
// Is the track (Point, direction) inside the solid sampleSolid ?
// Returns true if we are going to enter the volume,
// which is the case if:
// - The point is inside
// - The point is on the surface and the direction points inside or along it.
// Else returns false
private:
G4bool testOne();
};
#include "G4AuxiliaryNavServices.icc"
#endif
@@ -0,0 +1,33 @@
inline G4bool G4AuxiliaryNavServices::CheckPointOnSurface( const G4VSolid* sampleSolid,
const G4ThreeVector& localPoint,
const G4ThreeVector* globalDirection,
const G4AffineTransform& sampleTransform,
const G4bool locatedOnEdge)
{
G4ThreeVector localDirection, sampleNormal;
G4bool enter=false;
if (sampleSolid->Inside(localPoint)!=kOutside)
{
if(locatedOnEdge && (globalDirection!=0))
{
// We are probably located on an edge.
localDirection= sampleTransform.TransformAxis(*globalDirection);
// Check whether we enter the volume
//
sampleNormal= sampleSolid->SurfaceNormal(localPoint);
if ( sampleNormal.dot(localDirection) <= 0 )
{
enter= true;
}
}
else
{
enter= true;
}
}
return enter;
}
@@ -0,0 +1,100 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4BlockingList.hh,v 2.1 1998/07/12 02:58:14 urbi Exp $
// GEANT4 tag $Name: geant4-00 $
//
// class G4BlockingList
//
// A utility class responsible for (efficiently) maintaining a List
// of blocked volume numbers, with rapid `reset' operations.
//
// Member functions:
//
// G4BlockingList(G4int maxDefault=511,G4int stride=512)
//
// Create empty blocking List of default size and `stride' resize
// count.
//
// ~G4BlockingList()
//
// Reset()
//
// Efficiently `Reset' the blocking List, so that no volumes
// are blocked
// [Advance tag no and only fully clear List if tag max reached]
//
// FullyReset()
//
// Clear the blocking List and reset tag value [slow]
//
// Enlarge(G4int nv)
//
// Enlarges blocking List is current size < nv, in units of stride
// Clears the new part of the List
//
// G4int Length()
//
// Returns the current length of the List. Note a length of 16
// means volumes of indices between 0 & 15 inclusive may be blocked
//
// void BlockVolume(G4int v)
//
// Block the volume number v. Requires: 0<=v<Length()
//
// G4bool IsBlocked(G4int v)
//
// Return true if the volume number v is blocked, else false
// Requires: 0<=v<Length()
//
// Notes:
//
// Implemented via a ValVector of ints: a tag value is used to set
// the indices of blocked volumes. On reset the current tag value is
// increases, so that the ValVector must only be zeroed when the
// numerical range of the tag is used.
//
// History:
//
// 24.7.96 P.Kent Separated from G4Navigator
#ifndef G4BLOCKINGLIST_HH
#define G4BLOCKINGLIST_HH
#include "globals.hh"
#include <rw/tvvector.h>
const G4int kBlockingListMaxDefault = 500; // Block up to 511 daughters
// initially
const G4int kBlockingListStride = 128;
const G4int kBlockTagNoMax = 2147483647; // 2^31-1 maximum tag no may reach
class G4BlockingList
{
public:
G4BlockingList(G4int maxDefault=kBlockingListMaxDefault,
G4int stride=kBlockingListStride);
~G4BlockingList();
void Reset();
void FullyReset();
void Enlarge(const G4int nv);
G4int Length() const;
void BlockVolume(const G4int v);
G4bool IsBlocked(const G4int v) const;
private:
// Current blocked volume tag no.
G4int fBlockTagNo,fStride;
// Blocked volumes: Elements with indices
// corresponding to blocked volume set to fBlockTagNo
RWTValVector<G4int> fBlockingList;
};
#include "G4BlockingList.icc"
#endif
@@ -0,0 +1,67 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4BlockingList.icc,v 2.0 1998/07/02 17:05:28 gunter Exp $
// GEANT4 tag $Name: geant4-00 $
//
//
// class G4BlockingList Inlined Implementation
//
inline G4int G4BlockingList::Length() const
{
return fBlockingList.length();
}
inline void G4BlockingList::BlockVolume(const G4int v)
{
fBlockingList(v)=fBlockTagNo;
}
inline G4bool G4BlockingList::IsBlocked(const G4int v) const
{
return (fBlockingList(v)==fBlockTagNo) ? true:false;
}
inline void G4BlockingList::Reset()
{
if (fBlockTagNo!=kBlockTagNoMax)
{
fBlockTagNo+=1;
}
else
{
FullyReset();
}
}
inline void G4BlockingList::Enlarge(const G4int nv)
{
G4int len=fBlockingList.length();
if (len<nv)
{
G4int newlen=(nv/fStride+1)*fStride;
fBlockingList.reshape(newlen);
for (G4int i=len;i<newlen;i++)
{
fBlockingList(i)=0;
}
}
}
inline G4BlockingList::G4BlockingList(G4int maxDefault,G4int stride) :
fBlockingList(maxDefault),fStride(stride)
{
FullyReset();
}
// Do nothing destructor
inline G4BlockingList::~G4BlockingList()
{
}
@@ -0,0 +1,51 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4GRSSolid.hh,v 2.3 1998/11/09 17:15:26 japost Exp $
// GEANT4 tag $Name: geant4-00 $
//
//
// class G4GRSSolid Paul Kent August 1996
//
// Object representing a touchable solid - maintains
// association between a solid and its net resultant
// local->global transform
//
// NOTE: The (optional) rotation matrix is copied
#ifndef G4GRSSOLID_HH
#define G4GRSSOLID_HH
#include "G4VTouchable.hh"
#include "G4VPhysicalVolume.hh"
// #include "G4LogicalVolume.hh"
#include "G4RotationMatrix.hh"
class G4GRSSolid : public G4VTouchable
{
public:
G4GRSSolid(G4VSolid *pSolid,
const G4RotationMatrix *pRot,
const G4ThreeVector &tlate);
G4GRSSolid(G4VSolid *pSolid,
const G4RotationMatrix &rot,
const G4ThreeVector &tlate);
~G4GRSSolid();
G4VSolid* GetSolid(G4int depth=0) const;
const G4ThreeVector& GetTranslation(G4int depth=0) const;
const G4RotationMatrix* GetRotation(G4int depth=0) const;
private:
G4VSolid *fsolid;
G4RotationMatrix *frot;
G4ThreeVector ftlate;
};
#include "G4GRSSolid.icc"
#endif
@@ -0,0 +1,62 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4GRSSolid.icc,v 2.1 1998/07/18 10:11:35 japost Exp $
// GEANT4 tag $Name: geant4-00 $
//
//
// class G4GRSSolid inline implementation
inline G4GRSSolid::G4GRSSolid(G4VSolid *pSolid,
const G4RotationMatrix *pRot,
const G4ThreeVector &tlate)
: fsolid(pSolid),ftlate(tlate), G4VTouchable()
{
if (pRot)
{
frot=new G4RotationMatrix(*pRot);
if (!frot) G4Exception ("G4GRSSolid::G4GRSSolid cannot alloc G4RotationMatrix");
}
else
{
frot=0;
}
}
inline G4GRSSolid::G4GRSSolid(G4VSolid *pSolid,
const G4RotationMatrix &rot,
const G4ThreeVector &tlate)
: fsolid(pSolid),ftlate(tlate), G4VTouchable()
{
frot=new G4RotationMatrix(rot);
if (!frot) G4Exception ("G4GRSSolid::G4GRSSolid cannot alloc G4RotationMatrix");
}
inline G4VSolid* G4GRSSolid::GetSolid(G4int depth) const
{
if( depth != 0 ) {
G4Exception("G4GRSSolid::GetSolid: has no meaning for depth!=0");
}
return fsolid;
}
inline const G4ThreeVector& G4GRSSolid::GetTranslation(G4int depth) const
{
if( depth != 0 ) {
G4Exception("G4GRSSolid::GetTranslation: has no meaning for depth!=0");
}
return ftlate;
}
inline const G4RotationMatrix* G4GRSSolid::GetRotation(G4int depth) const
{
if( depth != 0 ) {
G4Exception("G4GRSSolid::GetRotation: has no meaning for depth!=0");
}
return frot;
}
@@ -0,0 +1,52 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4GRSVolume.hh,v 2.1 1998/07/18 10:11:36 japost Exp $
// GEANT4 tag $Name: geant4-00 $
//
//
// class G4GRSVolume Paul Kent August 1996
//
// Object representing a touchable detector element - maintains
// associations between a physical volume and its net resultant
// local->global transform
//
// NOTE: The (optional) rotation matrix is copied
#ifndef G4GRSVOLUME_HH
#define G4GRSVOLUME_HH
#include "G4VTouchable.hh"
#include "G4VPhysicalVolume.hh"
#include "G4LogicalVolume.hh"
#include "G4RotationMatrix.hh"
class G4GRSVolume : public G4VTouchable
{
public:
G4GRSVolume(G4VPhysicalVolume *pVol,
const G4RotationMatrix *pRot,
const G4ThreeVector &tlate);
G4GRSVolume(G4VPhysicalVolume *pVol,
const G4RotationMatrix &rot,
const G4ThreeVector &tlate);
~G4GRSVolume();
G4VPhysicalVolume* GetVolume(G4int depth=0) const;
G4VSolid* GetSolid(G4int depth=0) const;
const G4ThreeVector& GetTranslation(G4int depth=0) const;
const G4RotationMatrix* GetRotation(G4int depth=0) const;
private:
G4VPhysicalVolume *fvol;
G4RotationMatrix *frot;
G4ThreeVector ftlate;
};
#include "G4GRSVolume.icc"
#endif
@@ -0,0 +1,69 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4GRSVolume.icc,v 2.1 1998/07/18 10:11:36 japost Exp $
// GEANT4 tag $Name: geant4-00 $
//
//
// class G4GRSVolume inline implementation
inline G4GRSVolume::G4GRSVolume(G4VPhysicalVolume *pVol,
const G4RotationMatrix *pRot,
const G4ThreeVector &tlate)
: fvol(pVol),ftlate(tlate), G4VTouchable()
{
if (pRot)
{
frot=new G4RotationMatrix(*pRot);
if (!frot) G4Exception ("G4GRSVolume::G4GRSVolume cannot alloc G4RotationMatrix");
}
else
{
frot=0;
}
}
inline G4GRSVolume::G4GRSVolume(G4VPhysicalVolume *pVol,
const G4RotationMatrix &rot,
const G4ThreeVector &tlate)
: fvol(pVol),ftlate(tlate), G4VTouchable()
{
frot=new G4RotationMatrix(rot);
if (!frot) G4Exception ("G4GRSVolume::G4GRSVolume cannot alloc G4RotationMatrix");
}
inline G4VPhysicalVolume* G4GRSVolume::GetVolume(G4int depth) const
{
if( depth != 0 ) {
G4Exception("G4GRSSolid::GetSolid: has no meaning for depth!=0");
}
return fvol;
}
inline G4VSolid* G4GRSVolume::GetSolid(G4int depth) const
{
if( depth != 0 ) {
G4Exception("G4GRSSolid::GetSolid: has no meaning for depth!=0");
}
return fvol->GetLogicalVolume()->GetSolid();
}
inline const G4ThreeVector& G4GRSVolume::GetTranslation(G4int depth) const
{
if( depth != 0 ) {
G4Exception("G4GRSSolid::GetSolid: has no meaning for depth!=0");
}
return ftlate;
}
inline const G4RotationMatrix* G4GRSVolume::GetRotation(G4int depth) const
{
if( depth != 0 ) {
G4Exception("G4GRSSolid::GetSolid: has no meaning for depth!=0");
}
return frot;
}
@@ -0,0 +1,127 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4LogicalBorderSurface.hh,v 2.0 1998/07/02 17:05:38 gunter Exp $
// GEANT4 tag $Name: geant4-00 $
//
////////////////////////////////////////////////////////////////////////
// G4LogicalBorderSurface Definition
////////////////////////////////////////////////////////////////////////
//
// File: G4LogicalBorderSurface.hh
// Description: A Logical Surface class for surfaces defined by the
// boundary of two physical volumes.
// Version: 1.0
// Created: 1997-06-17
// Author: John Apostolakis
// mail: John.Apostolakis@cern.ch
// Modified: 1997-06-16 John Apostolakis
//
// Id tag:
////////////////////////////////////////////////////////////////////////
#ifndef G4LogicalBorderSurface_h
#define G4LogicalBorderSurface_h 1
/////////////
// Includes
/////////////
#include "G4LogicalSurface.hh"
#include "G4VPhysicalVolume.hh"
// RWTPtrOrderedVector
#include <rw/tpordvec.h>
class G4Event;
class G4VPhysicalVolume;
/////////////////////
// Class Definition
/////////////////////
class G4LogicalBorderSurface: public G4LogicalSurface
{
////////////////////////////////
// Constructors and Destructor
////////////////////////////////
public:
G4LogicalBorderSurface(const G4String& name,
G4VPhysicalVolume* vol1,
G4VPhysicalVolume* vol2,
G4OpticalSurface* opticsSurface);
~G4LogicalBorderSurface();
////////////
// Methods
////////////
public:
// public methods
static G4LogicalBorderSurface* GetSurface(const G4VPhysicalVolume* vol1,
const G4VPhysicalVolume* vol2);
void SetPhysicalVolumes(G4VPhysicalVolume* vol1,
G4VPhysicalVolume* vol2)
{ Volume1 = vol1; Volume2 = vol2; }
G4VPhysicalVolume* GetVolume1() const {return Volume1;}
G4VPhysicalVolume* GetVolume2() const {return Volume2;}
// These are potentially dangerous.
void SetVolume1(G4VPhysicalVolume* vol1)
{Volume1 = vol1;}
void SetVolume2(G4VPhysicalVolume* vol2)
{Volume2 = vol2;}
// Methods dealing with the table of surfaces.
//
static const RWTPtrOrderedVector<G4LogicalBorderSurface>* GetSurfaceTable()
{ return &theBorderSurfaceTable; }
static size_t GetNumberOfBorderSurfaces()
{ return theBorderSurfaceTable.length(); }
static void DumpInfo();
size_t GetIndex() const { return theIndexInTable; }
//////////////
// Operators
//////////////
public:
G4int operator==(const G4LogicalBorderSurface &right) const;
G4int operator!=(const G4LogicalBorderSurface &right) const;
private:
G4LogicalBorderSurface(const G4LogicalBorderSurface &right);
const G4LogicalBorderSurface & operator=(const G4LogicalBorderSurface &right);
// ------------------
// Basic data members ( To define a 'logical' surface)
// ------------------
private:
G4VPhysicalVolume* Volume1; // Physical Volume pointer on side 1
G4VPhysicalVolume* Volume2; // Physical Volume pointer on side 2
// The static Table of Surfaces
static RWTPtrOrderedVector<G4LogicalBorderSurface> theBorderSurfaceTable;
size_t theIndexInTable; // Index of surface in the surface table
};
typedef RWTPtrOrderedVector<G4LogicalBorderSurface> G4LogicalBorderSurfaceTable;
////////////////////
// Inline methods
////////////////////
#endif /* G4LogicalBorderSurface_h */
@@ -0,0 +1,121 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4LogicalSkinSurface.hh,v 2.0 1998/07/02 17:05:40 gunter Exp $
// GEANT4 tag $Name: geant4-00 $
//
////////////////////////////////////////////////////////////////////////
// G4LogicalSkinSurface Definition
////////////////////////////////////////////////////////////////////////
//
// File: G4LogicalSkinSurface.hh
// Description: A Logical Surface class for the surface
// surrounding a single logical volume.
// Version: 1.0
// Created: 1997-06-16
// Author: John Apostolakis
// mail: John.Apostolakis@cern.ch
// Modified: 1997-06-16 John Apostolakis
//
// Id tag:
////////////////////////////////////////////////////////////////////////
#ifndef G4LogicalSkinSurface_h
#define G4LogicalSkinSurface_h 1
/////////////
// Includes
/////////////
#include "G4LogicalSurface.hh"
#include "G4LogicalVolume.hh"
// RWTPtrOrderedVector
#include <rw/tpordvec.h>
/////////////////////
// Class Definition
/////////////////////
class G4LogicalSkinSurface : public G4LogicalSurface
{
public:
////////////////////////////////
// Constructors and Destructor
////////////////////////////////
// Is the name meaningful for the logical skin surface ?
G4LogicalSkinSurface(const G4String& name, G4LogicalVolume* vol,
G4OpticalSurface* opticalSurface);
~G4LogicalSkinSurface();
////////////
// Methods
////////////
public:
// public methods
static G4LogicalSkinSurface* GetSurface(const G4LogicalVolume* vol);
G4LogicalVolume* GetLogicalVolume() const {return LogVolume;};
void SetLogicalVolume(G4LogicalVolume* vol)
{LogVolume = vol;};
// Methods dealing with the table of surfaces.
//
static size_t GetNumberOfSkinSurfaces()
{ return theSurfaceTable.length(); };
static void DumpInfo(); // const
#if THESE_ARE_NEEDED
// static const RWTPtrOrderedVector<G4LogicalSkinSurface>*
// GetSurfaceTable()
// { return &theSurfaceTable; };
size_t GetIndex() const { return theIndexInTable; };
#endif
//////////////
// Operators
//////////////
public:
G4int operator==(const G4LogicalSkinSurface &right) const;
G4int operator!=(const G4LogicalSkinSurface &right) const;
private:
// Assignment and copying must be denied.
G4LogicalSkinSurface(const G4LogicalSkinSurface &right);
const G4LogicalSkinSurface & operator=(const G4LogicalSkinSurface &right);
// ------------------
// Basic data members ( To define a 'logical' surface)
// ------------------
private:
G4LogicalVolume* LogVolume; // Logical Volume pointer on side 1
// The static Table of Surfaces
static RWTPtrOrderedVector<G4LogicalSkinSurface> theSurfaceTable;
// static G4LogicalSkinSurfaceTable theSurfaceTable;
size_t theIndexInTable; // Index of surface in the surface table
};
typedef RWTPtrOrderedVector<G4LogicalSkinSurface> G4LogicalSkinSurfaceTable;
////////////////////
// Inline methods
////////////////////
#endif /* G4LogicalSkinSurface_h */
@@ -0,0 +1,90 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4NavigationHistory.hh,v 2.0 1998/07/02 17:05:45 gunter Exp $
// GEANT4 tag $Name: geant4-00 $
//
// class G4NavigationHistory
//
// Responsible for maintenance of the history of the path taken through
// the geometrical hierarchy. Principally a utility class for use by
// G4Navigator.
//
// History:
//
// 25.07.96 P.Kent Initial version. Services derived from
// requirements of G4Navigator.
#ifndef G4NAVIGATIONHISTORY_HH
#define G4NAVIGATIONHISTORY_HH
#include <assert.h>
#include "globals.hh"
#include "G4AffineTransform.hh"
#include "G4VPhysicalVolume.hh"
#include "G4NavigationLevel.hh"
#include <rw/tvvector.h>
#include <rw/tpvector.h>
const G4int kHistoryMax=15; // Default max size of history
const G4int kHistoryStride=16; // History increase stride
class ostream;
class G4NavigationHistory
{
public:
friend ostream& operator << (ostream &os,const G4NavigationHistory &h);
G4NavigationHistory();
G4NavigationHistory(const G4NavigationHistory &h);
~G4NavigationHistory();
void Reset();
void Clear();
void SetFirstEntry(G4VPhysicalVolume* pVol);
const G4AffineTransform& GetTopTransform() const;
const G4AffineTransform* GetPtrTopTransform() const;
G4int GetTopReplicaNo() const;
EVolume GetTopVolumeType() const;
G4VPhysicalVolume* GetTopVolume() const;
G4int GetDepth() const;
G4int GetMaxDepth() const;
const G4AffineTransform& GetTransform(const G4int n) const;
G4int GetReplicaNo(const G4int n) const;
EVolume GetVolumeType(const G4int n) const;
G4VPhysicalVolume* GetVolume(const G4int n) const;
void NewLevel(G4VPhysicalVolume *pNewMother,
EVolume vType=kNormal,
G4int nReplica=-1);
void BackLevel();
void BackLevel(G4int n);
G4NavigationHistory& operator=(const G4NavigationHistory &h);
private:
void EnlargeHistory();
// Depth of stack: effectively depth in geometrical tree
G4int fStackDepth;
RWTValVector<G4NavigationLevel> fNavHistory;
// RWTPtrVector<G4NavigationLevel> fNavHistory;
};
#include "G4NavigationHistory.icc"
#endif
@@ -0,0 +1,216 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4NavigationHistory.icc,v 2.0 1998/07/02 17:05:47 gunter Exp $
// GEANT4 tag $Name: geant4-00 $
//
//
// class G4NavigationHistory Inline implementation
//
// `Reset' history. It now does clear most entries (It used to not do this).
// Level 0 is preserved
inline void G4NavigationHistory::Reset()
{
fStackDepth=0;
}
// 'Clear' entries, zeroing transforms, matrices & negating replica history
//
inline void G4NavigationHistory::Clear()
{
G4AffineTransform dummyTransform(G4ThreeVector(0.));
G4NavigationLevel tmpNavLevel;
tmpNavLevel=G4NavigationLevel(0, dummyTransform, kParameterised, -1) ;
Reset();
for (G4int ilev=fNavHistory.length()-1; ilev>=0; ilev--)
{
// fNavHistory(ilev)= 0;
fNavHistory(ilev)= tmpNavLevel;
}
}
// Constructor
// Size history lists & reset histories
inline G4NavigationHistory::G4NavigationHistory() :
fNavHistory(kHistoryMax),
fStackDepth(0)
{
Reset(); // Reset depth
Clear();
}
// Constructor
// Size history lists & reset histories
inline G4NavigationHistory::G4NavigationHistory(const G4NavigationHistory &h):
fNavHistory(h.fNavHistory),
fStackDepth(h.fStackDepth)
{
}
// Destructor
inline G4NavigationHistory::~G4NavigationHistory()
{
Reset(); // To delete all but one current entries!
// delete fNavHistory(0);
}
// Setup initial entry in stack: copies through volume transform & matrix
// The volume is assumed to be unrotated
//
inline void G4NavigationHistory::SetFirstEntry(G4VPhysicalVolume* pVol)
{
G4ThreeVector translation(0.,0.,0.);
// Protection needed in case pVol=null
// so that a touchable-history can signal OutOfWorld
//
if(pVol !=0) {
translation=pVol->GetTranslation();
}
fNavHistory(0)= G4NavigationLevel( pVol,
G4AffineTransform(translation),
kNormal );
}
// Return topmost transform
inline const G4AffineTransform* G4NavigationHistory::GetPtrTopTransform() const
{
return fNavHistory(fStackDepth).GetPtrTransform();
}
// Return topmost transform
inline const G4AffineTransform& G4NavigationHistory::GetTopTransform() const
{
return fNavHistory(fStackDepth).GetTransform();
}
// Return topmost replica no record
inline G4int G4NavigationHistory::GetTopReplicaNo() const
{
return fNavHistory(fStackDepth).GetReplicaNo();
}
// Return topmost volume type
inline EVolume G4NavigationHistory::GetTopVolumeType() const
{
return fNavHistory(fStackDepth).GetVolumeType();
}
// Return topmost physical volume ptr
inline G4VPhysicalVolume* G4NavigationHistory::GetTopVolume() const
{
return fNavHistory(fStackDepth).GetPhysicalVolume();
}
// Return current history depth
inline G4int G4NavigationHistory::GetDepth() const
{
return fStackDepth;
}
// Return specified transform
inline const G4AffineTransform& G4NavigationHistory::GetTransform(const G4int n) const
{
return fNavHistory(n).GetTransform();
}
// Return specified replica no record
inline G4int G4NavigationHistory::GetReplicaNo(const G4int n) const
{
return fNavHistory(n).GetReplicaNo();
}
// Return specified volume type
inline EVolume G4NavigationHistory::GetVolumeType(const G4int n) const
{
return fNavHistory(n).GetVolumeType();
}
// Return specified physical volume ptr
inline G4VPhysicalVolume* G4NavigationHistory::GetVolume(const G4int n) const
{
return fNavHistory(n).GetPhysicalVolume();
}
// Return current maximum size of history.
// Note: MaxDepth of 16 mean history entries 0 - 15 inclusive may be used
inline G4int G4NavigationHistory::GetMaxDepth() const
{
return fNavHistory.length();
}
// Back up one level in history: from mother to grandmother
// It does not erase history record of current mother
inline void G4NavigationHistory::BackLevel()
{
assert(fStackDepth>0);
// Tell the level that I am forgetting it
// delete fNavHistory(fStackDepth);
fStackDepth--;
}
// Back up specified no of levels in history
inline void G4NavigationHistory::BackLevel(G4int n)
{
assert(n<=fStackDepth);
fStackDepth-=n;
}
inline G4NavigationHistory& G4NavigationHistory::operator=(const G4NavigationHistory &h)
{
// fNavHistory=h.fNavHistory; // This works, but is very slow.
if( this->GetMaxDepth() < h.fStackDepth ){
fNavHistory.reshape( h.fStackDepth );
}
register G4int ilev= h.fStackDepth;
for ( ; ilev>=0; ilev--) {
fNavHistory(ilev) = h.fNavHistory(ilev);
}
fStackDepth=h.fStackDepth;
return *this;
}
// Enlarge history if required
// Increase size by kHistoryStride. Note that additional
// history entries are `dirty' (non zero) apart from volume history
inline void G4NavigationHistory::EnlargeHistory()
{
G4int len=fNavHistory.length();
if (len==fStackDepth)
{
G4int nlen=len+kHistoryStride;
fNavHistory.reshape(nlen);
// Note: Resize operation clears additional entries
}
}
inline void G4NavigationHistory::NewLevel(G4VPhysicalVolume *pNewMother,
EVolume vType,
G4int nReplica)
{
EnlargeHistory(); // Enlarge if required
fStackDepth++;
fNavHistory(fStackDepth) =
G4NavigationLevel(pNewMother,
fNavHistory(fStackDepth-1).GetTransform(),
G4AffineTransform(pNewMother->GetRotation(),
pNewMother->GetTranslation()),
vType,
nReplica);
// The constructor computes the new global->local transform
}
@@ -0,0 +1,86 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4NavigationLevel.hh,v 2.0 1998/07/02 17:05:48 gunter Exp $
// GEANT4 tag $Name: geant4-00 $
//
// class G4NavigationLevel
//
// Maintains one level of the geometrical hierarchy. A utility class for use
// by G4NavigationHistory.
//
// History:
//
// 30.09.97 J.Apostolakis Initial version. Services derived from
// requirements of touchables & G4NavigatorHistory.
#ifndef G4NAVIGATIONLEVEL_HH
#define G4NAVIGATIONLEVEL_HH
// #include <assert.h>
#include "globals.hh"
#include "G4AffineTransform.hh"
#include "G4VPhysicalVolume.hh"
#include "G4NavigationLevelRep.hh"
#include "G4Allocator.hh"
class ostream;
class G4NavigationLevel
{
public:
G4NavigationLevel(G4VPhysicalVolume* newPtrPhysVol,
const G4AffineTransform& newT,
EVolume newVolTp,
G4int newRepNo= -1);
// As the previous constructor, but instead of giving Transform, give
// the AffineTransform to the level above and the current level's
// Transform relative to that.
//
G4NavigationLevel(G4VPhysicalVolume* newPtrPhysVol,
const G4AffineTransform& levelAbove,
const G4AffineTransform& relativeCurrent,
EVolume newVolTp,
G4int newRepNo= -1);
G4NavigationLevel();
G4NavigationLevel( G4NavigationLevel& );
~G4NavigationLevel();
G4NavigationLevel& operator=(const G4NavigationLevel &right);
G4VPhysicalVolume* GetPhysicalVolume() const;
const G4AffineTransform* GetTransformPtr() const ; // New
const G4AffineTransform& GetTransform() const ; // Old
// G4AffineTransform& GetTransform(); // Only temporarily
EVolume GetVolumeType() const ;
G4int GetReplicaNo() const ;
// To try to resolve the possible problem with returning a reference.
const G4AffineTransform* GetPtrTransform() const;
inline void *operator new(size_t);
// Override "new" to use "G4Allocator".
inline void operator delete(void *aTrack);
// Override "delete" to use "G4Allocator".
// Data members:
//
private:
G4NavigationLevelRep* fLevelRep;
};
// extern G4Allocator<G4NavigationLevel> aNavigationLevelAllocator;
#include "G4NavigationLevel.icc"
#endif
@@ -0,0 +1,115 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4NavigationLevel.icc,v 2.1 1998/07/12 02:58:16 urbi Exp $
// GEANT4 tag $Name: geant4-00 $
//
// 30.09.97 J.Apostolakis Initial version.
//
inline G4NavigationLevel::G4NavigationLevel(G4VPhysicalVolume* pPhysVol,
const G4AffineTransform& afTransform,
EVolume volTp,
G4int repNo)
{
fLevelRep=new G4NavigationLevelRep( pPhysVol,
afTransform,
volTp,
repNo );
}
inline G4NavigationLevel::
G4NavigationLevel(G4VPhysicalVolume* pPhysVol,
const G4AffineTransform& levelAbove,
const G4AffineTransform& relativeCurrent,
EVolume volTp,
G4int repNo)
{
fLevelRep=new G4NavigationLevelRep( pPhysVol,
levelAbove,
relativeCurrent,
volTp,
repNo );
}
inline G4NavigationLevel::G4NavigationLevel()
{
fLevelRep= new G4NavigationLevelRep();
}
inline G4NavigationLevel::G4NavigationLevel(G4NavigationLevel& right)
: fLevelRep( right.fLevelRep )
{
fLevelRep->AddAReference();
}
inline G4NavigationLevel::~G4NavigationLevel()
{
if( fLevelRep->RemoveAReference() ) delete fLevelRep;
}
inline G4NavigationLevel&
G4NavigationLevel::operator=(const G4NavigationLevel &right)
{
// The order of these two lines is needed to handle "a=a"
right.fLevelRep->AddAReference();
if( fLevelRep->RemoveAReference() ) delete fLevelRep;
fLevelRep= right.fLevelRep;
return *this;
}
inline G4VPhysicalVolume* G4NavigationLevel::GetPhysicalVolume() const
{
return fLevelRep->GetPhysicalVolume();
}
#if 0
inline G4AffineTransform& G4NavigationLevel::GetTransform()
{
return fLevelRep->GetTransform() ;
}
#endif
inline const G4AffineTransform& G4NavigationLevel::GetTransform() const
{
return fLevelRep->GetTransform() ;
}
inline const G4AffineTransform* G4NavigationLevel::GetPtrTransform() const
{
return fLevelRep->GetTransformPtr() ;
}
inline EVolume G4NavigationLevel::GetVolumeType() const
{
return fLevelRep->GetVolumeType() ;
}
inline G4int G4NavigationLevel::GetReplicaNo() const
{
return fLevelRep->GetReplicaNo() ;
}
extern G4Allocator<G4NavigationLevel> aNavigationLevelAllocator;
// I believe that there is no provision in case this class is subclassed.
// If it is subclassed, this will fail and may not give errors!
//
inline void* G4NavigationLevel::operator new(size_t)
{
// void *aNavigationLevel;
// aNavigationLevel= (void *) aNavigationLevelAllocator.MallocSingle();
// return aNavigationLevel;
return (void *) aNavigationLevelAllocator.MallocSingle();
}
inline void G4NavigationLevel::operator delete(void *aLevel)
{
aNavigationLevelAllocator.FreeSingle((G4NavigationLevel *) aLevel);
}
@@ -0,0 +1,100 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4NavigationLevelRep.hh,v 2.1 1998/07/12 02:58:17 urbi Exp $
// GEANT4 tag $Name: geant4-00 $
//
// class G4NavigationLevelRep
//
// A data representation class, used to hold the data for
// a single level of the Navigation history tree.
//
// This is the body of a handle/body pair of classes,
// that implement reference counting for NavigationLevels.
// The corresponding handle class is G4NavigationLevel
//
// History:
//
// 1 October 1997, J.Apostolakis: Initial version.
#ifndef G4NAVIGATIONLEVELREP_HH
#define G4NAVIGATIONLEVELREP_HH
#include "globals.hh"
#include "G4AffineTransform.hh"
#include "G4VPhysicalVolume.hh"
#include "G4Allocator.hh"
class ostream;
class G4NavigationLevelRep
{
public:
G4NavigationLevelRep(G4VPhysicalVolume* newPtrPhysVol,
const G4AffineTransform& newT,
EVolume newVolTp,
G4int newRepNo= -1);
// As the previous constructor, but instead of giving Transform, give
// the AffineTransform to the level above and the current level's
// Transform relative to that.
//
G4NavigationLevelRep(G4VPhysicalVolume* newPtrPhysVol,
const G4AffineTransform& levelAbove,
const G4AffineTransform& relativeCurrent,
EVolume newVolTp,
G4int newRepNo= -1);
G4NavigationLevelRep();
G4NavigationLevelRep( G4NavigationLevelRep& );
~G4NavigationLevelRep();
G4NavigationLevelRep& operator=(const G4NavigationLevelRep &right);
G4VPhysicalVolume* GetPhysicalVolume() const;
const G4AffineTransform* GetTransformPtr() const ; // New
const G4AffineTransform& GetTransform() const ; // Old
// G4AffineTransform& GetTransform(); // Only temporarily
EVolume GetVolumeType() const ;
G4int GetReplicaNo() const ;
// const G4AffineTransform* GetPtrTransform() const;
// G4AffineTransform& accessTransform();
// Take care of the reference counts.
//
void AddAReference();
G4bool RemoveAReference();
inline void *operator new(size_t);
// Override "new" to use "G4Allocator".
inline void operator delete(void *aTrack);
// Override "delete" to use "G4Allocator".
private:
// Compounded global->local transformation (takes a point in the
// global reference system to the system of the volume at this level)
G4AffineTransform sTransform;
// Physical volume ptrs, for this level's volume
G4VPhysicalVolume* sPhysicalVolumePtr;
// Volume `type'
G4int sReplicaNo;
EVolume sVolumeType;
G4int fCountRef;
};
#include "G4NavigationLevelRep.icc"
// extern G4Allocator<G4NavigationLevelRep> aNavigLevelRepAllocator;
#endif
@@ -0,0 +1,140 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4NavigationLevelRep.icc,v 2.1 1998/07/12 02:58:18 urbi Exp $
// GEANT4 tag $Name: geant4-00 $
//
// 1 October 1997 J.Apostolakis Initial version.
//
// Constructors
//--------------
inline G4NavigationLevelRep::G4NavigationLevelRep(G4VPhysicalVolume* pPhysVol,
const G4AffineTransform& afTransform,
EVolume volTp,
G4int repNo)
: sPhysicalVolumePtr(pPhysVol),
sTransform(afTransform),
sVolumeType(volTp),
sReplicaNo(repNo),
fCountRef(1)
{
}
inline G4NavigationLevelRep::G4NavigationLevelRep()
: sPhysicalVolumePtr(0),
sTransform(),
sVolumeType(kReplica),
sReplicaNo(-1),
fCountRef(1)
{
}
inline G4NavigationLevelRep::
G4NavigationLevelRep( G4VPhysicalVolume* pPhysVol,
const G4AffineTransform& levelAbove,
const G4AffineTransform& relativeCurrent,
EVolume volTp,
G4int repNo )
: sPhysicalVolumePtr(pPhysVol),
sReplicaNo(repNo),
sVolumeType(volTp),
fCountRef(1)
{
sTransform.InverseProduct( levelAbove, relativeCurrent );
}
inline G4NavigationLevelRep::G4NavigationLevelRep(G4NavigationLevelRep& right)
: sTransform(right.sTransform),
sPhysicalVolumePtr(right.sPhysicalVolumePtr),
sReplicaNo(right.sReplicaNo),
sVolumeType(right.sVolumeType),
fCountRef(1)
{
}
// Destructor
//--------------
inline G4NavigationLevelRep::~G4NavigationLevelRep()
{
#ifdef DEBUG_NAVIG_LEVEL
if(fCountRef>0){
G4Exception( " A G4NavigationLevelRep is being deleted that has a positive of reference counts (fCountRef > 0) " );
}
#endif
}
// Operators
// --------------
inline G4NavigationLevelRep&
G4NavigationLevelRep::operator=(const G4NavigationLevelRep &right)
{
sTransform= right.sTransform;
sPhysicalVolumePtr=right.sPhysicalVolumePtr;
sVolumeType= right.sVolumeType;
sReplicaNo= right.sReplicaNo;
return *this;
}
inline G4VPhysicalVolume* G4NavigationLevelRep::GetPhysicalVolume() const
{
return sPhysicalVolumePtr;
}
inline const G4AffineTransform& G4NavigationLevelRep::GetTransform() const
{
return sTransform;
}
#if 0
inline G4AffineTransform& G4NavigationLevelRep::GetTransform()
{
return sTransform;
}
#endif
inline const G4AffineTransform* G4NavigationLevelRep::GetTransformPtr() const
{
return &sTransform;
}
inline EVolume G4NavigationLevelRep::GetVolumeType() const
{
return sVolumeType;
}
inline G4int G4NavigationLevelRep::GetReplicaNo() const
{
return sReplicaNo;
}
inline void G4NavigationLevelRep::AddAReference()
{
fCountRef++;
}
inline G4bool G4NavigationLevelRep::RemoveAReference()
{
return( --fCountRef <= 0);
}
extern G4Allocator<G4NavigationLevelRep> aNavigLevelRepAllocator;
// There is no provision that this class is subclassed.
// If it is subclassed & new data members are added then the
// following "new" & "delete" will fail and give errors.
//
inline void* G4NavigationLevelRep::operator new(size_t)
{
return (void *) aNavigLevelRepAllocator.MallocSingle();
}
inline void G4NavigationLevelRep::operator delete(void *aLevelRep)
{
aNavigLevelRepAllocator.FreeSingle((G4NavigationLevelRep *) aLevelRep);
}
@@ -0,0 +1,419 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4Navigator.hh,v 2.4 1998/11/27 19:30:59 japost Exp $
// GEANT4 tag $Name: geant4-00 $
//
//
// class G4Navigator Paul Kent July 95/96
//
// A class for use by the tracking management, able to obtain/calculate
// dynamic tracking time information such as the distance to the next volume,
// or to find the physical volume containing a given point in the world
// reference system. The navigator maintains a transformation history and
// other information to optimise the tracking time performance.
//
// Member functions:
//
// G4Navigator()
// Constructor. No actions yet.
//
// ~G4Navigator()
// Destructor. No actions yet.
//
// G4double ComputeStep(const G4ThreeVector &globalpoint,
// const G4ThreeVector &direction,
// const G4double pCurrentProposedStepLength,
// G4double &newSafety)
// Calculate the distance to the next boundary intersected
// along the specified NORMALISED vector direction and
// from the specified point in the global coordiante
// system. LocateGlobalPointAndSetup or LocateGlobalPointWithinVolume
// must have been called with the same global point prior to this call.
// The isotropic distance to the nearest boundary is also
// calculated (usually an underestimate). The current
// proposed Step length is used to avoid intersection
// calculations: if it can be determined that the nearest
// boundary is >pCurrentProposedStepLength away, kInfinity
// is returned together with the computed isotropic safety
// distance. Geometry must be closed.
//
// G4double ComputeSafety(const G4ThreeVector &globalpoint,
// const G4double pProposedMaxLength=DBL_MAX )
//
// Calculate the isotropic distance to the nearest boundary from the
// specified point in the global coordinate system.
// The globalpoint utilised must be within the current volume.
// The value returned is usually an underestimate.
// The proposed maximum length is used to avoid volume safety
// calculations. The geometry must be closed.
//
// G4ThreeVector GetCurrentLocalCoordinate() const
// Return the local coordinate of the point in the reference system
// of its containing volume that was found by
// LocalGlobalPointAndSetup.
//
// G4ThreeVector ComputeLocalAxis(const G4ThreeVector& pGVector) const
// Return the local direction of the specified vector in the reference
// system of the volume that was found by LocalGlobalPointAndSetup.
//
// G4VPhysicalVolume* GetWorldVolume() const
// Return the current world (`topmost') volume
//
// G4VPhysicalVolume* LocateGlobalPointAndSetup(const G4ThreeVector& point,
// const G4ThreeVector* direction=0,
// G4bool pRelativeSearch=true)
// Search the geometrical hierarchy for the volumes deepest in the hierarchy
// containing the point in the global coordinate space. Two main cases are:
// i) If pRelativeSearch=false it makes use of no previous/state
// information. Returns the physical volume containing the point,
// with all previous mothers correctly set up.
// ii) If pRelativeSearch is set to true, the search begin is the geometrical
// hierarchy at the location of the last located point, or the endpoint of
// the previous Step if SetGeometricallyLimitedStep() has been called
// immediately before.
// The direction is used (to check if a volume is entered) only if
// the Navigator has determined that it is on an edge shared by two or more
// volumes. (This is state information.)
// The geometry must be closed.
//
//
// void LocateGlobalPointWithinVolume( const G4ThreeVector& position)
// Notify the Navigator that a track has moved to the new Global point
// 'position', that is know to be within the current safety.
// No check is performed to ensure that it is within the volume.
// This method can be called instead of LocateGlobalPointAndSetup ONLY if
// the caller is certain that the new global point (position) is inside the
// same volume as the previous position. Usually this can be guaranteed
// only if the point is within safety.
//
// void
// LocateGlobalPointAndUpdateTouchable( const G4ThreeVector& position,
// const G4ThreeVector& globalDirection,
// G4Touchable* touchableToUpdate,
// const G4bool relativeSearch=true);
// First, search the geometrical hierarchy like the above method
// LocateGlobalPointAndSetup(const G4ThreeVector&, G4bool).
// Then use the volume found and its navigation history to
// update the touchable.
//
// void SetGeometricallyLimitedStep()
// Inform the navigator that the previous Step calculated
// by the geometry was taken in its entirety
//
// void SetWorldVolume(G4VPhysicalVolume* pWorld)
// Set the world (`topmost') volume. This must be
// positioned at (0,0,0) and unrotated.
//
// G4ThreeVector GetLocalExitNormal(G4bool* valid);
// Can be called only if the Navigator's last Step has arrived at
// a geometrical boundary.
// It returns the Normal to the surface pointing out of the volume that
// was left behind and/or into the volume that was entered.
// (The normal is in the coordinate system of the final volume.)
// This function takes full care about how to calculate this normal,
// but if the surfaces are not convex it will return valid=false.
//
// The following methods provide (more detailed) information when a Step has
// arrived at a geometrical boundary. They distinguish between the different
// causes that can result in the track leaving its current volume.
//
// Four cases are possible:
//
// 1) The particle has reached a boundary of a daughter of the current volume:
// (this could cause the relocation to enter the daughter itself
// or a potential granddaughter or further descendant)
//
// 2) The particle has reached a boundary of the current
// volume, exiting into a mother (regardless the level
// at which it is located in the tree):
//
// 3) The particle has reached a boundary of the current
// volume, exiting into a volume which is not in its
// parental hierarchy:
//
// 4) The particle is not on a boundary between volumes:
// the function returns an exception, and the caller is
// reccomended to compare the G4touchables associated
// to the preStepPoint and postStepPoint to handle this case.
//
// G4bool EnteredDaughterVolume();
// The purpose of this function is to inform the caller if the track is
// entering a daughter volume while exiting from the current volume.
// This method returns
// - True only in case 1) above, that is when
// the Step has caused the track to arrive at a boundary of a daughter.
// - False in cases 2), 3) and 4), ie in all other cases.
// This function is not guaranteed to work if SetGeometricallyLimitedStep()
// was not called when it should have been called.
//
// G4bool IsExitNormalValid();
// Return true if the Navigator
// i) found that it is exiting the previous volume and is not entering a
// daughter volume.
// ii) has obtained the normal for the previous volume.
//
// G4ThreeVector GetLocalExitNormal();
// Can be called (ie can return a valid result) only if Navigator replied
// true to IsExitNormalValid()
// It returns the ExitNormal of the previous volume
// (The normal is in the coordinate system of the final volume.)
//
// The expected usefulness of these methods is to allow the caller to
// determine how to compute the surface normal at the volume boundary. The two
// possibilities are to obtain the normal from:
//
// i) the solid associated with the volume of the initial point of the Step.
// This is valid for cases 2 and 3.
// (Note that the initial point is generally the PreStepPoint of a Step).
// or
// ii) the solid of the final point, ie of the volume after the relocation.
// This is valid for case 1.
// (Note that the final point is generally the PreStepPoint of a Step).
//
// This way the caller can always get a valid normal, pointing outside
// the solid for which it is computed, that can be used at his own
// discretion.
//
// 18th Dec 1997 John Allison Temporary change -> NON-CONST (8 functions)
#ifndef G4NAVIGATOR_HH
#define G4NAVIGATOR_HH
#include "geomdefs.hh"
#include "G4ThreeVector.hh"
#include "G4AffineTransform.hh"
#include "G4RotationMatrix.hh"
#include "G4VPhysicalVolume.hh"
#include "G4VPVParameterisation.hh"
#include "G4LogicalVolume.hh"
#include "G4VSolid.hh"
#include "G4GRSVolume.hh"
#include "G4GRSSolid.hh"
#include "G4TouchableHistory.hh"
#include "G4NavigationHistory.hh"
#include "G4NormalNavigation.hh"
#include "G4VoxelNavigation.hh"
#include "G4ParameterisedNavigation.hh"
#include "G4ReplicaNavigation.hh"
class ostream;
class G4Navigator
{
public:
friend ostream& operator << (ostream &os, const G4Navigator &n);
// Constructor - initialisers and setup
G4Navigator();
~G4Navigator();
// Compute the next geometric Step
G4double ComputeStep(const G4ThreeVector &pGlobalPoint,
const G4ThreeVector &pDirection,
const G4double pCurrentProposedStepLength,
G4double &pNewSafety);
// Locate the point in the hierarchy
G4VPhysicalVolume* LocateGlobalPointAndSetup(const G4ThreeVector& point,
const G4ThreeVector* direction=0,
const G4bool pRelativeSearch=true);
G4VPhysicalVolume* LocateGlobalPointAndSetup(const G4ThreeVector &p,
const G4TouchableHistory &h);
void LocateGlobalPointWithinVolume( const G4ThreeVector& position);
void LocateGlobalPointAndUpdateTouchable(
const G4ThreeVector& position,
const G4ThreeVector& direction,
G4VTouchable* touchableToUpdate,
const G4bool RelativeSearch =true);
// Old version (missing direction) : not recommended
// replace with new version above.
void LocateGlobalPointAndUpdateTouchable(
const G4ThreeVector& position,
G4VTouchable* touchableToUpdate,
const G4bool RelativeSearch =true);
// Inform the navigator that the previous Step calculated
// by the geometry was taken in its entirety
void SetGeometricallyLimitedStep();
// Calculate the isotropic distance to the nearest boundary from the
// specified point in the global coordinate system.
G4double ComputeSafety(const G4ThreeVector &globalpoint,
const G4double pProposedMaxLength=DBL_MAX );
// Return the local coordinate of the last located track
G4ThreeVector GetCurrentLocalCoordinate() const;
// Return position vector in local coordinate system, given a position vector
// in world coord system
G4ThreeVector ComputeLocalPoint(const G4ThreeVector& rGlobPoint) const;
// Return Local Coordinates of point in world coordinate system
//
G4ThreeVector ComputeLocalAxis(const G4ThreeVector& pVec) const;
// Compute+return the local->global translation/rotation of current volume
G4ThreeVector NetTranslation() const;
G4RotationMatrix NetRotation() const;
// Return the current world (`topmost') volume
G4VPhysicalVolume* GetWorldVolume() const;
// Set the world (`topmost') volume. Check at origin and unrotated.
void SetWorldVolume(G4VPhysicalVolume* pWorld);
// `Touchable' creation methods: caller has deletion responsibility
G4GRSVolume* CreateGRSVolume() const;
G4GRSSolid* CreateGRSSolid() const;
G4TouchableHistory* CreateTouchableHistory() const;
// Obtain the Normal vector to a surface (in local coordinates)
G4bool IsExitNormalValid();
G4ThreeVector GetLocalExitNormal(); // Valid only if Navigator replied true
// It is in the coordinate system of the final volume
// More powerful calculation of Exit Surface Normal, returns validity too.
// But it can only be called if the Step has crossed a volume boundary.
G4ThreeVector GetLocalExitNormal(G4bool* valid);
//
G4bool EnteredDaughterVolume();
// G4bool ExitedMotherVolume();
// Get/Set Verbose(ness) level (if level>0 && G4VERBOSE, printout can occur)
G4int GetVerboseLevel();
void SetVerboseLevel(G4int level);
// Print the internal state of the Navigator (for debugging).
// The level of detail is according to the verbosity.
void PrintState();
// Obtain the transformations Global/Local (and inverse)
// Clients of these methods must copy the data if they need to keep it.
const G4AffineTransform& GetGlobalToLocalTransform() const;
const G4AffineTransform GetLocalToGlobalTransform() const;
protected:
// Reset stack and minimum or navigator state machine necessary for reset
// as needed by LocalGlobalPointAnsSetup
// [Does not perform clears, resizes, or reset fLastLocatedPointLocal]
void ResetStackAndState();
// Characterise `type' of volume - normal/replicated/parameterised
EVolume VolumeType(const G4VPhysicalVolume *pVol) const;
// Characterise daughter of logical volume
EVolume CharacteriseDaughters(const G4LogicalVolume *pLog) const;
// Renavigate & reset hierarchy described by current history
// o Reset volumes
// o Recompute transforms and/or solids of replicated/parameterised vols
void SetupHierarchy();
private:
//
// BEGIN State information
//
// Position of the last located point relative to its containing volume
G4ThreeVector fLastLocatedPointLocal;
// Set true if last Step was limited by geometry.
G4bool fWasLimitedByGeometry;
G4bool fEntering,fExiting;
// Entering/Exiting volumes blocking/setup
// o If exiting
// volume ptr & replica number (set & used by Locate..())
// used for blocking on redescent of geometry
// o If entering
// volume ptr & replica number (set by ComputeStep(),used by
// Locate..()) of volume for `automatic' entry
G4VPhysicalVolume *fBlockedPhysicalVolume;
G4int fBlockedReplicaNo;
G4bool fEnteredDaughter; // A memory of whether in this Step a daughter
// volume is entered (set in Compute & Locate)
// After Compute: it expects to enter a daughter
// After Locate: it has entered a daughter
G4bool fExitedMother; // A similar memory whether the Step exited
// current "mother" volume completely,
// not entering daughter.
G4bool fValidExitNormal; // Set true if have leaving volume normal
G4ThreeVector fExitNormal; // Leaving volume normal, in the
// volume containing the exited
// volume's coordinate system
G4NavigationHistory fHistory;
// Transformation & `path' history
// of current path through geomtrical
// hierarchy
G4bool fLastStepWasZero;
// Whether the last ComputeStep moved Zero
// Used to check for edges.
G4bool fLocatedOnEdge;
// Whether the Navigator has detected an edge
G4ThreeVector fPreviousSftOrigin;
G4double fPreviousSafety;
// Memory of last safety origin & value.
// Used in ComputeStep to ensure that
// origin of current Step is in the same
// volume as the point of the last relocation.
//
// END State information
//
//
// BEGIN Tracking Invariants
//
// A link to the topmost physical volume in the detector.
// Must be positioned at the origin and unrotated.
G4VPhysicalVolume *fTopPhysical;
//
// END Tracking Invariants
//
//
// BEGIN Utility information
//
G4int fVerbose; // Verbose(ness) level (if > 0, printout can occur)
//
// END Utility Invariants
//
//
// Helpers/Utility classes
//
G4NormalNavigation fnormalNav;
G4VoxelNavigation fvoxelNav;
G4ParameterisedNavigation fparamNav;
G4ReplicaNavigation freplicaNav;
};
#include "G4Navigator.icc"
#endif
@@ -0,0 +1,152 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4Navigator.icc,v 2.3 1998/11/09 18:59:49 japost Exp $
// GEANT4 tag $Name: geant4-00 $
//
//
// class G4Navigator Inline implementation
// Return the local coordinate of the current track
inline G4ThreeVector G4Navigator::GetCurrentLocalCoordinate() const
{
return fLastLocatedPointLocal;
}
// Return local direction of vector direction in world coord system
inline G4ThreeVector G4Navigator::ComputeLocalAxis(const G4ThreeVector& pVec) const
{
return (fHistory.GetTopTransform().IsRotated()) ? fHistory.GetTopTransform().TransformAxis(pVec) : pVec ;
}
// Return local coordinates of a point in the world coord system
inline G4ThreeVector G4Navigator::ComputeLocalPoint(const G4ThreeVector& pGlobalPoint) const
{
return ( fHistory.GetTopTransform().TransformPoint(pGlobalPoint) ) ;
}
// Return the current world (`topmost') volume
inline G4VPhysicalVolume* G4Navigator::GetWorldVolume() const
{
return fTopPhysical;
}
// Inform the navigator that the previous Step calculated
// by the geometry was taken in its entirety
inline void G4Navigator::SetGeometricallyLimitedStep()
{
fWasLimitedByGeometry=true;
}
// Reset stack and minimum of navigator state `machine'
inline void G4Navigator::ResetStackAndState()
{
fHistory.Reset();
fWasLimitedByGeometry=false;
fEntering=false;
fExiting=false;
fLastStepWasZero= false;
fBlockedPhysicalVolume=0;
fBlockedReplicaNo=-1;
}
inline EVolume G4Navigator::VolumeType(const G4VPhysicalVolume *pVol) const
{
EVolume type;
EAxis axis;
G4int nReplicas;
G4double width,offset;
G4bool consuming;
if (pVol->IsReplicated())
{
pVol->GetReplicationData(axis,nReplicas,width,offset,consuming);
type=(consuming) ? kReplica : kParameterised;
}
else
{
type=kNormal;
}
return type;
}
inline EVolume G4Navigator::CharacteriseDaughters(const G4LogicalVolume *pLog) const
{
EVolume type;
EAxis axis;
G4int nReplicas;
G4double width,offset;
G4bool consuming;
G4VPhysicalVolume *pVol;
if (pLog->GetNoDaughters()==1)
{
pVol=pLog->GetDaughter(0);
if (pVol->IsReplicated())
{
pVol->GetReplicationData(axis,nReplicas,width,offset,consuming);
type=(consuming) ? kReplica : kParameterised;
}
else
{
type=kNormal;
}
}
else
{
type=kNormal;
}
return type;
}
// JA April 30th, 1997
//
// Is the Surface Normal valid?
inline G4bool G4Navigator::IsExitNormalValid()
{
return fExiting && fValidExitNormal;
}
// Obtain the Normal vector to a surface (in local coordinates)
// ( It is valid only if Navigator replied true to above function)
inline G4ThreeVector G4Navigator::GetLocalExitNormal()
{
return fExitNormal;
}
// Return local to global transformation
// ie transformation that will take point or axis in world coord system
// and return one in the local coord system
inline const G4AffineTransform& G4Navigator::GetGlobalToLocalTransform() const
{
return fHistory.GetTopTransform();
}
inline void G4Navigator::LocateGlobalPointAndUpdateTouchable(
const G4ThreeVector& position,
G4VTouchable* touchableToUpdate,
const G4bool RelativeSearch )
{
G4VPhysicalVolume* pPhysVol;
pPhysVol= LocateGlobalPointAndSetup( position, 0, RelativeSearch);
touchableToUpdate->UpdateYourself( pPhysVol, &fHistory );
}
inline void G4Navigator::LocateGlobalPointAndUpdateTouchable(
const G4ThreeVector& position,
const G4ThreeVector& direction,
G4VTouchable* touchableToUpdate,
const G4bool RelativeSearch )
{
G4VPhysicalVolume* pPhysVol;
pPhysVol= LocateGlobalPointAndSetup( position, &direction, RelativeSearch);
touchableToUpdate->UpdateYourself( pPhysVol, &fHistory );
}
@@ -0,0 +1,65 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4NormalNavigation.hh,v 2.1 1998/11/02 12:11:54 japost Exp $
// GEANT4 tag $Name: geant4-00 $
//
//
// class G4NormalNavigation: Utility for navigation in volumes
// containing only G4PVPlacement daughter volumes. Paul Kent Aug 96
#ifndef G4NORMALNAVIGATION_HH
#define G4NORMALNAVIGATION_HH
#include "geomdefs.hh"
#include "G4NavigationHistory.hh"
#include "G4AffineTransform.hh"
#include "G4VPhysicalVolume.hh"
#include "G4LogicalVolume.hh"
#include "G4VSolid.hh"
#include "G4ThreeVector.hh"
class G4NormalNavigation
{
public:
// Search positioned volumes in mother at current top level of history for
// volume containing globalPoint. Do not test the blocked volume. If a
// containing volume is found, `stack' the new volume and return true,
// else return false (the point lying in the mother but not any of the
// daughters). localPoint = global point in local system on entry,
// point in new system on exit.
G4bool LevelLocate(G4NavigationHistory &history,
const G4VPhysicalVolume *blockedVol,
const G4int blockedNum,
const G4ThreeVector &globalPoint,
const G4ThreeVector* globalDirection,
const G4bool pLocatedOnEdge,
G4ThreeVector &localPoint);
G4double ComputeStep(const G4ThreeVector &localPoint,
const G4ThreeVector &localDirection,
const G4double currentProposedStepLength,
G4double &newSafety,
G4NavigationHistory &history,
G4bool &validExitNormal,
G4ThreeVector &exitNormal,
G4bool &exiting,
G4bool &entering,
G4VPhysicalVolume *(*pBlockedPhysical),
G4int &blockedReplicaNo);
G4double ComputeSafety(const G4ThreeVector &globalpoint,
const G4NavigationHistory &history,
const G4double pMaxLength=DBL_MAX );
};
#include "G4AuxiliaryNavServices.hh" // Needed for inline methods
#include "G4NormalNavigation.icc"
#endif
@@ -0,0 +1,103 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4NormalNavigation.icc,v 2.4 1998/11/25 16:33:52 japost Exp $
// GEANT4 tag $Name: geant4-00 $
//
//
// G4NormalNavigation Inline Implementation
inline G4bool G4NormalNavigation::LevelLocate(G4NavigationHistory &history,
const G4VPhysicalVolume *blockedVol,
const G4int,
const G4ThreeVector &globalPoint,
const G4ThreeVector* globalDirection,
const G4bool pLocatedOnEdge,
G4ThreeVector &localPoint)
{
G4VPhysicalVolume *targetPhysical,*samplePhysical;
G4LogicalVolume *targetLogical;
G4VSolid *sampleSolid;
G4ThreeVector samplePoint;
G4int targetNoDaughters,sampleNo;
targetPhysical=history.GetTopVolume();
targetLogical=targetPhysical->GetLogicalVolume();
targetNoDaughters=targetLogical->GetNoDaughters();
if (targetNoDaughters==0) return false;
//
// Search daughters in volume
//
for (sampleNo=targetNoDaughters-1;sampleNo>=0;sampleNo--)
{
samplePhysical=targetLogical->GetDaughter(sampleNo);
if (samplePhysical!=blockedVol)
{
EInside sampleInside;
// Setup volume with mother ptr
samplePhysical->Setup(targetPhysical);
history.NewLevel(samplePhysical, kNormal, samplePhysical->GetCopyNo());
sampleSolid=samplePhysical->GetLogicalVolume()->GetSolid();
samplePoint=history.GetTopTransform().TransformPoint(globalPoint);
#if 1
if( G4AuxiliaryNavServices::
CheckPointOnSurface(sampleSolid, samplePoint, globalDirection,
history.GetTopTransform(), pLocatedOnEdge)
)
{
// Enter this daughter
// blockedVol=0;
localPoint=samplePoint;
return true;
}
else
{
history.BackLevel();
}
#else
sampleInside= sampleSolid->Inside(samplePoint);
if( sampleInside == kOutside)
{
history.BackLevel();
}
else
{
if( !pLocatedOnEdge )
{
// Enter this daughter
// blockedVol=0;
localPoint=samplePoint;
return true;
}
else
{
// We are probably located on an edge.
sampleDirection= history.GetTopTransform()
.TransformAxis(globalDirection);
// Check whether we enter the volume
//
sampleNormal= sampleSolid->SurfaceNormal(samplePoint);
if ( sampleNormal.dot(sampleDirection) <= 0 )
{
// Enter this daughter
// blockedVol=0;
localPoint=samplePoint;
return true;
}
}
}
#endif
}
}
return false;
}
@@ -0,0 +1,92 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4ParameterisedNavigation.hh,v 2.2 1998/11/02 12:11:56 japost Exp $
// GEANT4 tag $Name: geant4-00 $
//
//
// class G4ParameterisedNavigation: Utility for navigation in volumes
// containing a single G4PVParameterised volume for which voxels for
// the replicated volumes have been constructed.
// [Voxels MUST be along one axis only: NOT refined] Paul Kent Aug 96
#ifndef G4PARAMETERISEDNAVIGATION_HH
#define G4PARAMETERISEDNAVIGATION_HH
#include "globals.hh"
#include "G4NavigationHistory.hh"
#include "G4AffineTransform.hh"
#include "G4VPhysicalVolume.hh"
#include "G4VPVParameterisation.hh"
#include "G4LogicalVolume.hh"
#include "G4VSolid.hh"
#include "G4ThreeVector.hh"
#include "G4BlockingList.hh"
// Required for voxel handling
#include "G4SmartVoxelProxy.hh"
#include "G4SmartVoxelNode.hh"
#include "G4SmartVoxelHeader.hh"
class G4ParameterisedNavigation
{
public:
G4ParameterisedNavigation();
~G4ParameterisedNavigation();
G4SmartVoxelNode* VoxelLocate(G4SmartVoxelHeader *pHead,
const G4ThreeVector &localPoint);
G4bool LevelLocate(G4NavigationHistory& history,
const G4VPhysicalVolume *blockedVol,
const G4int blockedNum,
const G4ThreeVector &globalPoint,
const G4ThreeVector* globalDirection,
const G4bool pLocatedOnEdge,
G4ThreeVector &localPoint);
G4double ComputeStep(const G4ThreeVector &globalPoint,
const G4ThreeVector &globalDirection,
const G4double currentProposedStepLength,
G4double &newSafety,
G4NavigationHistory &history,
G4bool &validExitNormal,
G4ThreeVector &exitNormal,
G4bool &exiting,
G4bool &entering,
G4VPhysicalVolume *(*pBlockedPhysical),
G4int &blockedReplicaNo);
G4double ComputeSafety(const G4ThreeVector &localPoint,
const G4NavigationHistory &history,
const G4double pProposedMaxLength=DBL_MAX );
private:
G4double ComputeVoxelSafety(const G4ThreeVector &localPoint) const;
G4bool LocateNextVoxel(const G4ThreeVector &localPoint,
const G4ThreeVector& localDirection,
const G4double currentStep);
G4BlockingList fBList; // Blocked volumes
//
// BEGIN Voxel Stack information
//
EAxis fVoxelAxis;
G4int fVoxelNoSlices;
G4double fVoxelSliceWidth;
G4int fVoxelNodeNo;
G4SmartVoxelHeader *fVoxelHeader;
G4SmartVoxelNode *fVoxelNode;
//
// END Voxel Stack information
//
};
#include "G4AuxiliaryNavServices.hh" // Needed for inline methods
#include "G4ParameterisedNavigation.icc"
#endif
@@ -0,0 +1,223 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4ParameterisedNavigation.icc,v 2.4 1998/11/02 12:11:56 japost Exp $
// GEANT4 tag $Name: geant4-00 $
//
//
// class G4ParameterisedNavigation Inline implementation
inline G4ParameterisedNavigation::G4ParameterisedNavigation() :
fVoxelNode(0),fVoxelHeader(0)
{
}
inline G4SmartVoxelNode* G4ParameterisedNavigation::VoxelLocate(G4SmartVoxelHeader *pHead,
const G4ThreeVector &localPoint)
{
EAxis targetHeaderAxis;
G4double targetHeaderMin,targetHeaderNodeWidth;
G4int targetHeaderNoSlices,targetNodeNo;
targetHeaderAxis=pHead->GetAxis();
targetHeaderNoSlices=pHead->GetNoSlices();
targetHeaderMin=pHead->GetMinExtent();
targetHeaderNodeWidth=(pHead->GetMaxExtent()-targetHeaderMin)/targetHeaderNoSlices;
targetNodeNo=G4int ((localPoint(targetHeaderAxis)-targetHeaderMin)/targetHeaderNodeWidth);
// Rounding protection
if (targetNodeNo<0)
{
targetNodeNo=0;
}
else if (targetNodeNo>=targetHeaderNoSlices)
{
targetNodeNo=targetHeaderNoSlices-1;
}
fVoxelAxis=targetHeaderAxis;
fVoxelNoSlices=targetHeaderNoSlices;
fVoxelSliceWidth=targetHeaderNodeWidth;
fVoxelNodeNo=targetNodeNo;
fVoxelHeader=pHead;
fVoxelNode=pHead->GetSlice(targetNodeNo)->GetNode();
return fVoxelNode;
}
// Compute safety from specified point to collected voxel boundaries
// using already located point
inline G4double G4ParameterisedNavigation::ComputeVoxelSafety(const G4ThreeVector&localPoint) const
{
G4double voxelSafety, plusVoxelSafety, minusVoxelSafety;
G4double curNodeOffset,minCurCommonDelta,maxCurCommonDelta;
G4int minCurNodeNoDelta,maxCurNodeNoDelta;
// Compute linear intersection distance to boundaries of max/min
// to collected nodes at current level
curNodeOffset=fVoxelNodeNo*fVoxelSliceWidth;
minCurCommonDelta=localPoint(fVoxelAxis)
-fVoxelHeader->GetMinExtent()
-curNodeOffset;
maxCurNodeNoDelta=fVoxelNode->GetMaxEquivalentSliceNo()-fVoxelNodeNo;
minCurNodeNoDelta=fVoxelNodeNo-fVoxelNode->GetMinEquivalentSliceNo();
maxCurCommonDelta=fVoxelSliceWidth-minCurCommonDelta;
plusVoxelSafety= minCurNodeNoDelta*fVoxelSliceWidth+minCurCommonDelta;
minusVoxelSafety=maxCurNodeNoDelta*fVoxelSliceWidth+maxCurCommonDelta;
voxelSafety= min(plusVoxelSafety,minusVoxelSafety);
if (voxelSafety<0)
{
voxelSafety=0;
}
return voxelSafety;
}
// Find the next voxel from the current voxel and point in the specified
// direction
//
// Return false if all voxels considered
// [current Step ends inside same voxel or leaves all voxels]
// true otherwise
inline G4bool G4ParameterisedNavigation::LocateNextVoxel(const G4ThreeVector& localPoint,
const G4ThreeVector& localDirection,
const G4double currentStep)
{
G4bool isNewVoxel;
G4int newNodeNo;
G4double minVal,maxVal,curMinExtent,curCoord;
curMinExtent=fVoxelHeader->GetMinExtent();
curCoord=localPoint(fVoxelAxis)+currentStep*localDirection(fVoxelAxis);
minVal=curMinExtent
+fVoxelNode->GetMinEquivalentSliceNo()*fVoxelSliceWidth;
isNewVoxel=false;
if (minVal<=curCoord)
{
maxVal=curMinExtent
+(fVoxelNode->GetMaxEquivalentSliceNo()+1)*fVoxelSliceWidth;
if (maxVal<curCoord)
{
newNodeNo=fVoxelNode->GetMaxEquivalentSliceNo()+1;
if (newNodeNo<fVoxelHeader->GetNoSlices())
{
fVoxelNodeNo=newNodeNo;
fVoxelNode=fVoxelHeader->GetSlice(newNodeNo)->GetNode();
isNewVoxel=true;
}
}
}
else
{
newNodeNo=fVoxelNode->GetMinEquivalentSliceNo()-1;
// Must locate from newNodeNo no and down to setup stack and fVoxelNode
// Repeat or earlier code...
if (newNodeNo>=0)
{
fVoxelNodeNo=newNodeNo;
fVoxelNode=fVoxelHeader->GetSlice(newNodeNo)->GetNode();
isNewVoxel=true;
}
}
return isNewVoxel;
}
inline G4bool G4ParameterisedNavigation::LevelLocate(G4NavigationHistory& history,
const G4VPhysicalVolume *blockedVol,
const G4int blockedNum,
const G4ThreeVector &globalPoint,
const G4ThreeVector* globalDirection,
const G4bool pLocatedOnEdge,
G4ThreeVector &localPoint)
{
G4SmartVoxelHeader *motherVoxelHeader;
G4SmartVoxelNode *motherVoxelNode;
G4VPhysicalVolume *motherPhysical,*pPhysical;
G4VPVParameterisation *pParam;
G4LogicalVolume *motherLogical;
G4VSolid *pSolid;
G4ThreeVector samplePoint;
G4int voxelNoDaughters,sampleNo,replicaNo;
motherPhysical=history.GetTopVolume();
motherLogical=motherPhysical->GetLogicalVolume();
motherVoxelHeader=motherLogical->GetVoxelHeader();
// localPoint=history.GetTopTransform().TransformPoint(globalPoint);
// Find the voxel containing the point
motherVoxelNode=VoxelLocate(motherVoxelHeader,localPoint);
voxelNoDaughters=motherVoxelNode->GetNoContained();
if (voxelNoDaughters==0) return false;
pPhysical=motherLogical->GetDaughter(0);
// pSolid=pPhysical->GetLogicalVolume()->GetSolid(); // Now it can vary
pParam=pPhysical->GetParameterisation();
//
// Search replicated daughter volume
//
for (sampleNo=voxelNoDaughters-1;sampleNo>=0;sampleNo--)
{
replicaNo=motherVoxelNode->GetVolume(sampleNo);
if (replicaNo!=blockedNum||pPhysical!=blockedVol)
{
// Obtain solid (as it can vary) and
// obtain its parameters
pSolid=pParam->ComputeSolid(replicaNo, pPhysical);
pSolid->ComputeDimensions(pParam,
replicaNo,
pPhysical);
pParam->ComputeTransformation(replicaNo,
pPhysical);
// Setup volume with mother ptr
pPhysical->Setup(motherPhysical);
history.NewLevel(pPhysical,
kParameterised,
replicaNo);
samplePoint=history.GetTopTransform().TransformPoint(globalPoint);
if (! G4AuxiliaryNavServices::
CheckPointOnSurface(pSolid, samplePoint, globalDirection,
history.GetTopTransform(), pLocatedOnEdge) )
{
history.BackLevel();
}
else
{
// Enter this daughter
// blockedVol=0;
localPoint=samplePoint;
// Set the correct copy number in physical
pPhysical->SetCopyNo(replicaNo);
// Set the correct solid and material in Logical Volume
G4LogicalVolume *pLogical=pPhysical->GetLogicalVolume();
pLogical->SetSolid( pSolid );
pLogical->SetMaterial( pParam->ComputeMaterial(replicaNo,
pPhysical));
return true;
}
}
}
return false;
}
@@ -0,0 +1,114 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4ReplicaNavigation.hh,v 2.1 1998/11/02 12:11:57 japost Exp $
// GEANT4 tag $Name: geant4-00 $
//
//
// class G4ReplicaNavigation: Utility for navigation in volumes
// containing a single G4PVParameterised volume for which voxels for
// the replicated volumes have been constructed.
// [Voxels MUST be along one axis only: NOT refined] Paul Kent Aug 96
#ifndef G4REPLICANAVIGATION_HH
#define G4REPLICANAVIGATION_HH
#include "globals.hh"
#include "G4NavigationHistory.hh"
#include "G4AffineTransform.hh"
#include "G4VPhysicalVolume.hh"
#include "G4VPVParameterisation.hh"
#include "G4LogicalVolume.hh"
#include "G4VSolid.hh"
#include "G4ThreeVector.hh"
#include "G4BlockingList.hh"
// Required for voxel handling
#include "G4SmartVoxelProxy.hh"
#include "G4SmartVoxelNode.hh"
#include "G4SmartVoxelHeader.hh"
class G4ReplicaNavigation
{
friend class G4ReplicaNavigationTester;
public:
G4ReplicaNavigation();
G4bool LevelLocate(G4NavigationHistory& history,
const G4VPhysicalVolume *blockedVol,
const G4int blockedNum,
const G4ThreeVector &globalPoint,
const G4ThreeVector* globalDirection,
const G4bool pLocatedOnEdge,
G4ThreeVector &localPoint);
G4double ComputeStep(const G4ThreeVector &globalPoint,
const G4ThreeVector &globalDirection,
const G4ThreeVector &localPoint,
const G4ThreeVector &localDirection,
const G4double currentProposedStepLength,
G4double &newSafety,
G4NavigationHistory &history,
G4bool &validExitNormal,
G4ThreeVector &exitNormal,
G4bool &exiting,
G4bool &entering,
G4VPhysicalVolume *(*pBlockedPhysical),
G4int &blockedReplicaNo);
G4double ComputeSafety(const G4ThreeVector &globalPoint,
const G4ThreeVector &localPoint,
G4NavigationHistory &history, // -> NON-CONST
// const G4NavigationHistory &history, // -> NON-CONST
const G4double pProposedMaxLength=DBL_MAX );
EInside BackLocate(G4NavigationHistory &history,
const G4ThreeVector &globalPoint,
G4ThreeVector &localPoint,
const G4bool &exiting,
G4bool &notKnownInside) const;
void ComputeTransformation(const G4int replicaNo,
G4VPhysicalVolume *pVol,
G4ThreeVector &point) const;
void ComputeTransformation(const G4int replicaNo,
G4VPhysicalVolume *pVol) const;
EInside Inside(const G4VPhysicalVolume *pVol,
const G4int replicaNo,
const G4ThreeVector &localPoint) const;
G4double DistanceToOut(const G4VPhysicalVolume *pVol,
const G4int replicaNo,
const G4ThreeVector &localPoint) const;
G4double DistanceToOut(const G4VPhysicalVolume *pVol,
const G4int replicaNo,
const G4ThreeVector &localPoint,
const G4ThreeVector &localDirection) const;
private:
G4int VoxelLocate(const G4SmartVoxelHeader *pHead,
const G4ThreeVector &localPoint,
const G4int blocked=-1) const;
G4double DistanceToOutPhi(const G4ThreeVector &localPoint,
const G4ThreeVector &localDirection,
const G4double width) const;
G4double DistanceToOutRad(const G4ThreeVector &localPoint,
const G4ThreeVector &localDirection,
const G4double width,
const G4double offset,
const G4int replicaNo) const;
void SetPhiTransformation(const G4double ang,
G4VPhysicalVolume *pVol=0) const;
};
#include "G4ReplicaNavigation.icc"
#endif
@@ -0,0 +1,148 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4ReplicaNavigation.icc,v 2.2 1998/11/02 12:11:57 japost Exp $
// GEANT4 tag $Name: geant4-00 $
//
//
// class G4ReplicaNavigation Inline implementation
inline G4int G4ReplicaNavigation::VoxelLocate(const G4SmartVoxelHeader *pHead,
const G4ThreeVector &localPoint,
const G4int blocked) const
{
EAxis targetHeaderAxis;
G4double coord,targetHeaderMin;
G4double targetHeaderNodeWidth,targetNodePos;
G4int targetHeaderNoSlices,targetNodeNo;
targetHeaderAxis=pHead->GetAxis();
targetHeaderNoSlices=pHead->GetNoSlices();
targetHeaderMin=pHead->GetMinExtent();
targetHeaderNodeWidth=(pHead->GetMaxExtent()-targetHeaderMin)/targetHeaderNoSlices;
switch (targetHeaderAxis)
{
case kXAxis:
coord=localPoint.x();
break;
case kYAxis:
coord=localPoint.y();
break;
case kZAxis:
coord=localPoint.z();
break;
case kRho:
coord=localPoint.perp();
break;
case kPhi:
coord=localPoint.phi();
if (coord<0&&coord<targetHeaderMin) coord+=2.0*M_PI;
break;
case kRadial3D:
default:
break;
}
targetNodePos=(coord-targetHeaderMin)/targetHeaderNodeWidth;
targetNodeNo=(G4int) targetNodePos;
if (targetNodeNo==blocked)
{
targetNodeNo=(targetNodePos-targetNodeNo<0.5)
? targetNodeNo-1 : targetNodeNo+1;
// Do not need to check range: If on outer edge of zeroth
// voxel & it is blocked => should have exited mother
// (or similar) P.Kent
// assert(targetNodeNo>=0&&targetNodeNo<targetHeaderNoSlices);
// The assert above fails for simulation of high energy electrons
// It is not clear what is the cause for this failure.
// The code below attempts to rectify this problem until a
// complete resolution is possible.
// J.Apostolakis, June 12, 1998
if((targetNodeNo<0) || (targetNodeNo>=targetHeaderNoSlices))
{
#ifdef G4_REPORT_REPLICA_NAV
G4cerr << " ERROR: assert in G4ReplicaNavigation::VoxelLocate "
<< " has failed : " << endl <<
<< " (targetNodeNo>=0&&targetNodeNo<targetHeaderNoSlices) "
<< " targetNodeNo= " << targetNodeNo
<< " Number of Slices = " << targetHeaderNoSlices << endl;
#endif
if (targetNodeNo<0)
{
targetNodeNo=0;
}
else if (targetNodeNo>=targetHeaderNoSlices)
{
targetNodeNo=targetHeaderNoSlices-1;
}
}
}
else
{
// Rounding protection
if (targetNodeNo<0)
{
targetNodeNo=0;
}
else if (targetNodeNo>=targetHeaderNoSlices)
{
targetNodeNo=targetHeaderNoSlices-1;
}
}
return targetNodeNo;
}
inline G4bool G4ReplicaNavigation::LevelLocate(G4NavigationHistory& history,
const G4VPhysicalVolume *blockedVol,
const G4int blockedNum,
const G4ThreeVector &,
const G4ThreeVector* globalDirection,
const G4bool pLocatedOnEdge,
G4ThreeVector &localPoint)
{
G4VPhysicalVolume *motherPhysical,*pPhysical;
G4LogicalVolume *motherLogical;
G4SmartVoxelHeader *motherVoxelHeader;
G4int nodeNo;
// localPoint=history.GetTopTransform().TransformPoint(globalPoint);
motherPhysical=history.GetTopVolume();
motherLogical=motherPhysical->GetLogicalVolume();
motherVoxelHeader=motherLogical->GetVoxelHeader();
pPhysical=motherLogical->GetDaughter(0);
if (blockedVol==pPhysical)
{
nodeNo=VoxelLocate(motherVoxelHeader,localPoint,blockedNum);
}
else
{
nodeNo=VoxelLocate(motherVoxelHeader,localPoint);
}
ComputeTransformation(nodeNo,
pPhysical,
localPoint);
pPhysical->Setup(motherPhysical);
history.NewLevel(pPhysical,
kReplica,
nodeNo);
pPhysical->SetCopyNo(nodeNo);
// localPoint=history.GetTopTransform().TransformPoint(globalPoint);
return true;
}
inline void G4ReplicaNavigation::SetPhiTransformation(const G4double ang,
G4VPhysicalVolume *pVol) const
{
G4RotationMatrix rm;
rm.rotateZ(ang);
if (pVol) *pVol->GetRotation()=rm;
}
@@ -0,0 +1,66 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4TouchableHistory.hh,v 2.2 1998/07/19 23:51:39 japost Exp $
// GEANT4 tag $Name: geant4-00 $
//
//
// class G4TouchableHistory Paul Kent August 1996
//
// Object representing a touchable detector element, and
// its history in the geomtrical hierarchy, including
// its net resultant local->global transform
#ifndef G4TOUCHABLEHISTORY_HH
#define G4TOUCHABLEHISTORY_HH
#include "G4VTouchable.hh"
#include "G4NavigationHistory.hh"
#include "G4LogicalVolume.hh"
#include "G4RotationMatrix.hh"
class G4TouchableHistory : public G4VTouchable
{
public:
G4TouchableHistory(const G4NavigationHistory &history);
// The default constructor produces a touchable-history of
// 'zero-depth', ie an "unphysical" and not very unusable one.
// It is for initialisation only .
G4TouchableHistory();
~G4TouchableHistory();
G4VPhysicalVolume* GetVolume(G4int depth=0) const;
G4VSolid* GetSolid(G4int depth=0) const;
const G4ThreeVector& GetTranslation(G4int depth=0) const;
const G4RotationMatrix* GetRotation(G4int depth=0) const;
// New access methods for touchables with history
G4int GetReplicaNumber(G4int depth=0) const;
G4int GetHistoryDepth() const;
G4int MoveUpHistory( G4int num_levels = 1 );
// void ResetLevel(); // Set the level to the top level.
// Update methods for touchables with history
virtual void UpdateYourself( G4VPhysicalVolume* pPhysVol,
const G4NavigationHistory* history=NULL);
// Should this method be "depricated" ?
// it is used now in G4Navigator::LocateGlobalPointAndSetup
//
const G4NavigationHistory* GetHistory() const;
private:
G4int CalculateHistoryIndex(G4int stackDepth) const;
private:
G4RotationMatrix frot;
G4ThreeVector ftlate;
G4NavigationHistory fhistory;
};
#include "G4TouchableHistory.icc"
#endif
@@ -0,0 +1,125 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4TouchableHistory.icc,v 2.2 1998/07/19 23:51:39 japost Exp $
// GEANT4 tag $Name: geant4-00 $
//
//
// class G4TouchableHistory inline implementation
inline G4TouchableHistory::G4TouchableHistory()
: fhistory()
{
ftlate= G4ThreeVector(0.,0.,0.);
frot= G4RotationMatrix();
}
inline G4TouchableHistory::G4TouchableHistory(const G4NavigationHistory &history)
: fhistory(history)
{
G4AffineTransform tf(fhistory.GetTopTransform().Inverse());
ftlate=tf.NetTranslation();
frot=tf.NetRotation();
}
inline
void G4TouchableHistory::UpdateYourself( G4VPhysicalVolume* pPhysVol,
const G4NavigationHistory* pHistory)
{
fhistory= *pHistory;
G4AffineTransform tf(fhistory.GetTopTransform().Inverse());
if( pPhysVol == 0 ){
// This means that the track has left the World Volume.
// Since the Navigation History does not already reflect this,
// we must correct this problem here. John A. (--> K. Amako)
fhistory.SetFirstEntry(pPhysVol);
}
ftlate=tf.NetTranslation();
frot=tf.NetRotation();
}
G4int
inline G4TouchableHistory::CalculateHistoryIndex(G4int stackDepth) const
{
return (fhistory.GetDepth()-stackDepth); // was -1
}
inline G4VPhysicalVolume* G4TouchableHistory::GetVolume(G4int depth) const
{
return fhistory.GetVolume(CalculateHistoryIndex(depth));
}
inline G4VSolid* G4TouchableHistory::GetSolid(G4int depth) const
{
return fhistory.GetVolume(CalculateHistoryIndex(depth))->GetLogicalVolume()->GetSolid();
}
inline const G4ThreeVector& G4TouchableHistory::GetTranslation(G4int depth) const
{
// The value returned will change at the next call
// Copy it if you want to use it!
//
static G4ThreeVector currTranslation;
if(depth==0.0) {
return ftlate;
}else{
currTranslation= fhistory.GetTransform(CalculateHistoryIndex(depth)).NetTranslation();
return currTranslation;
}
}
inline const G4RotationMatrix* G4TouchableHistory::GetRotation(G4int depth) const
{
// The value returned will change at the next call
// Copy it if you want to use it!
//
static G4RotationMatrix rotM;
if(depth==0.0) {
return &frot;
}else{
rotM= fhistory.GetTransform(CalculateHistoryIndex(depth)).NetRotation();
return &rotM;
}
}
inline G4int G4TouchableHistory::GetReplicaNumber(G4int depth) const
{
// return this->GetHistory()->GetTopReplicaNo();
return fhistory.GetReplicaNo(CalculateHistoryIndex(depth));
}
inline G4int G4TouchableHistory::GetHistoryDepth() const
{
return fhistory.GetDepth();
}
inline G4int G4TouchableHistory::MoveUpHistory( G4int num_levels )
{
G4NavigationHistory* nHistory= &fhistory;
G4int maxLevelsMove= nHistory->GetDepth();
G4int minLevelsMove= 0; // Cannot redescend today!
// Soon it will be possible
// by adding a data member here
// fCurrentDepth;
if( num_levels > maxLevelsMove ){
num_levels = maxLevelsMove;
}
else if( num_levels < minLevelsMove ){
num_levels = minLevelsMove;
}
nHistory->BackLevel( num_levels );
return num_levels;
}
inline const G4NavigationHistory* G4TouchableHistory::GetHistory() const
{
return &fhistory;
}
@@ -0,0 +1,266 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4Transform.hh,v 2.0 1998/07/02 17:05:31 gunter Exp $
// GEANT4 tag $Name: geant4-00 $
//
// class G4Transform
//
// A coordinate transform, consisting of a translation and a rotation.
// When applying the forwards transformations, rotation is applied first, then
// the translation.
//
//
// Member functions:
//
// G4Transform(G4RotationMatrix* pRot=0)
// Create a translform consisting of a rotation by the specified matrix.
// If NULL (the default) and indentity transform is constructed
// G4Transform(G4RotationMatrix* pRot,const G4ThreeVector& pVec)
// Create a transform consisting of a rotation by the specified matrix, then
// a translation by specified vector. The transform does not copy the
// specified matrix: ownership (hence deletion responsibility) remains with
// the caller.
//
// If the rotation is 0 (NULL ptr), no rotation is performed.
//
// G4ThreeVector& Apply(G4ThreeVector& pVec)
// Apply to the transformation to the specified vector.
// G4ThreeVector& ApplyReverse(G4ThreeVector& pVec)
// Apply to the reverse transformation to the specified vector.
//
// G4ThreeVector Transform(const G4ThreeVector& pVec)
// Compute the transformation of the specified vector.
// G4ThreeVector ReverseTransform(const G4ThreeVector& pVec)
// Compute the reverse transformation to the specified vector.
//
// G4RotationMatrix* GetRotation()
// Return ptr to rotation for the transformation (possibly null if no
// rotation)
// const G4ThreeVector& GetTranslation() const
// Return the translation component of the transformation
// G4Transform& SetTranslation(const G4ThreeVector& pVec)
// Set the translation resulting from the transform.
// Returns a self reference.
//
// [Intended so that simple modifications can be made without creating
// new transforms]
//
// G4Transform& SetRotation(G4RotationMatrix* pRot)
// Set the translation resulting from the transform.
// Returns a self reference.
//
// G4Transform& ComputeCompoundTransform(const G4Transform& t1,
// const G4Transform& t2,G4RotationMatrix* pRot)
// Compute the compound transformation resulting from the transform t1
// followed by the transform t2. The Rotation matrix pRot is modified
// and set to the rotation resulting from the transformation. If no
// rotation results, the rotation ptr of the compounded transform is set
// to NULL. Returns self reference.
//
// If transforms are considered as 4*4 matrices computes t1 . t2
//
// G4Transform& ComputeCompoundReverseTransform(const G4Transform& t1,
// const G4Transform& t2,G4RotationMatrix* pRot)
// Compute the compound transformation resulting from the inverse of
// transform t1 followed by the transform t2. The Rotation matrix pRot
// is modified and set to the rotation resulting from the transformation.
// If no rotation results, the rotation ptr of the compounded transform
// is set to NULL. Returns self reference.
//
// If transforms are considered as 4*4 matrices computes [t1^-1].t2
//
// G4bool IsRotated() const
// Return true if transform involves rotation
//
// G4bool operator == (const G4Transform& t) const
// Define equality as
// 1) equal translations and equal rotation matrix *pointers*
// or
// 2) equal translation and rotation matrices (contents)
//
// Member data:
//
// G4RotationMatrix* frotation
// Pointer to the transmations rotation component
// G4ThreeVector ftranslation
// Translation component
//
// History:
// 16.07.95 P.Kent Added SetTranslation
// 13.07.95 P.Kent Initial version
#ifndef G4TRANSFORM_HH
#define G4TRANSFORM_HH
#include "globals.hh"
#include <assert.h>
#include "G4ThreeVector.hh"
#include "G4RotationMatrix.hh"
class G4Transform
{
public:
inline G4Transform( G4RotationMatrix* pRot=0) :
frotation(pRot)
{;}
inline G4Transform( G4RotationMatrix* pRot,
const G4ThreeVector& pVec) :
frotation(pRot),
ftranslation(pVec)
{;}
// inline ~G4Transform() {;}
// Apply to specified vector
inline G4ThreeVector& Apply(G4ThreeVector& pVec) const
{
if (frotation)
{
return pVec=frotation->operator*(pVec)+ftranslation;
}
else
{
return pVec+=ftranslation;
}
}
// Apply reverse transformation to specified vector
inline G4ThreeVector& ApplyReverse(G4ThreeVector& pVec) const
{
if (frotation)
{
return pVec=frotation->inverse()*(pVec-ftranslation);
}
else
{
return pVec-=ftranslation;
}
}
// Compute the transform of the specified vector
inline G4ThreeVector Transform(const G4ThreeVector& pVec) const
{
if (frotation)
{
return frotation->operator*(pVec)+ftranslation;
}
else
{
return pVec+ftranslation;
}
}
// Compute the transform of the specified vector
inline G4ThreeVector ReverseTransform(const G4ThreeVector& pVec) const
{
if (frotation)
{
return frotation->inverse()*(pVec-ftranslation);
}
else
{
return pVec-ftranslation;
}
}
inline G4ThreeVector ComputeLocalAxis(const G4ThreeVector& pVec) const
{
if (!frotation)
{
return pVec;
}
else
{
return (*frotation)*pVec; // UNTESTED
}
}
inline G4RotationMatrix* GetRotation() const
{
return frotation;
}
inline const G4ThreeVector& GetTranslation() const
{
return ftranslation;
}
inline void SetTranslation(const G4ThreeVector& pVec)
{
ftranslation=pVec;
}
inline void SetRotation(G4RotationMatrix* pRot)
{
frotation=pRot;
}
inline G4Transform& ComputeCompoundTransform(const G4Transform& t1,
const G4Transform& t2,
G4RotationMatrix* pRot)
{
if (!(t1.GetRotation()&&t2.GetRotation()))
{
SetTranslation(t1.GetTranslation()+t2.GetTranslation());
SetRotation(0);
}
else
{
pRot=pRot; // Avoid unuse warning
assert(0==1); // Unimpl 13.7.95
}
return *this;
}
inline G4Transform& ComputeCompoundReverseTransform(const G4Transform& t1,
const G4Transform& t2,
G4RotationMatrix* pRot)
{
if (!(t1.GetRotation()&&t2.GetRotation()))
{
SetTranslation(t2.GetTranslation()-t1.GetTranslation());
SetRotation(0);
}
else
{
pRot=pRot; // Avoid unused warning
assert(0==1); // Unimpl 13.7.95
}
return *this;
}
// Return true if transform involves rotations
inline G4bool IsRotated() const
{
return (!frotation||frotation->isIdentity()) ? false : true;
}
// Define equality as
// 1) equal rotation matrix *pointers*, and equal translations
// or
// 2) equal rotation matrices and equal translations
inline G4bool operator == (const G4Transform& t) const
{
return ((GetTranslation()==t.GetTranslation())&&
( (GetRotation()==t.GetRotation())
|| (*GetRotation()==*t.GetRotation()) )) ? true : false;
}
private:
G4RotationMatrix* frotation;
G4ThreeVector ftranslation;
};
#endif
@@ -0,0 +1,66 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4TransportationManager.hh,v 2.1 1998/07/12 02:58:22 urbi Exp $
// GEANT4 tag $Name: geant4-00 $
//
//
// ------------------------------------------------------------
// GEANT 4 inlude file implementation
//
// For information related to this code contact:
// CERN, IT Division (formely CN), ASD group
// ------------------------------------------------------------
//
// A singleton class which stores the (volume) navigator used by
// the transportation process to do the geometrical tracking.
// It also stores a pointer to the propagator used in a (magnetic)
// field and to the field manager.
// The class instance is created before main() is called, and
// in turn creates the navigator and the rest.
//
// =======================================================================
// Created: 10 March 1997, J. Apostolakis
// =======================================================================
#ifndef G4TransportationManager_hh
#define G4TransportationManager_hh
#include "G4Navigator.hh"
class G4PropagatorInField;
class G4FieldManager;
class G4TransportationManager
{
public:
static G4TransportationManager* GetTransportationManager();
G4Navigator* GetNavigatorForTracking();
G4PropagatorInField* GetPropagatorInField();
G4FieldManager* GetFieldManager();
void SetNavigatorForTracking( G4Navigator* newNavigator);
void SetPropagatorInField( G4PropagatorInField* newFieldPropagator);
void SetFieldManager( G4FieldManager* newFieldManager);
~G4TransportationManager();
private:
G4Navigator* fNavigatorForTracking ;
G4PropagatorInField* fPropagatorInField;
G4FieldManager* fFieldManager;
G4TransportationManager();
// Must we also declare a null copy constructor ??
static G4TransportationManager fTransportationManager;
};
#include "G4TransportationManager.icc"
#endif
// end of #ifndef G4TransportationManager_hh
@@ -0,0 +1,59 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4TransportationManager.icc,v 2.1 1998/07/12 02:58:23 urbi Exp $
// GEANT4 tag $Name: geant4-00 $
//
//
// ------------------------------------------------------------
// GEANT 4 inlined function members implementation
//
// For information related to this code contact:
// CERN, CN Division, ASD group
// ------------------------------------------------------------
//
// Created: 10 March 1997, J. Apostolakis
//
inline G4Navigator* G4TransportationManager::GetNavigatorForTracking()
{
return fNavigatorForTracking;
}
inline G4PropagatorInField* G4TransportationManager::GetPropagatorInField()
{
return fPropagatorInField;
}
inline G4FieldManager* G4TransportationManager::GetFieldManager()
{
return fFieldManager;
}
inline void G4TransportationManager::SetNavigatorForTracking(
G4Navigator* newNavigator)
{
fNavigatorForTracking= newNavigator;
// fPropagatorInField->setNavigator(newNavigator);
}
inline void G4TransportationManager::SetPropagatorInField(
G4PropagatorInField* newFieldPropagator )
{
fPropagatorInField= newFieldPropagator;
}
inline void G4TransportationManager::SetFieldManager(
G4FieldManager* newFieldManager)
{
fFieldManager= newFieldManager;
}
inline G4TransportationManager* G4TransportationManager::GetTransportationManager()
{
return &fTransportationManager;
}
@@ -0,0 +1,118 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4VoxelNavigation.hh,v 2.2 1998/11/02 12:11:58 japost Exp $
// GEANT4 tag $Name: geant4-00 $
//
//
// class G4VoxelNavigation: Utility for navigation in volumes
// containing only G4PVPlacement daughter volumes for which voxels
// have been constructed. Paul Kent Aug 96
#ifndef G4VOXELNAVIGATION_HH
#define G4VOXELNAVIGATION_HH
#include "globals.hh"
#include "G4NavigationHistory.hh"
#include "G4AffineTransform.hh"
#include "G4VPhysicalVolume.hh"
#include "G4LogicalVolume.hh"
#include "G4VSolid.hh"
#include "G4ThreeVector.hh"
#include "G4BlockingList.hh"
// Required for voxel handling & voxel stack
#include "G4SmartVoxelProxy.hh"
#include "G4SmartVoxelNode.hh"
#include "G4SmartVoxelHeader.hh"
#include <rw/tvvector.h>
#include <rw/tpvector.h>
// Voxel stack depth maximum [no resizing]
const G4int kNavigatorVoxelStackMax = 3;
class G4VoxelNavigation
{
public:
G4VoxelNavigation();
~G4VoxelNavigation();
G4SmartVoxelNode* VoxelLocate(G4SmartVoxelHeader *pHead,
const G4ThreeVector &localPoint);
G4bool LevelLocate(G4NavigationHistory& history,
const G4VPhysicalVolume *blockedVol,
const G4int blockedNum,
const G4ThreeVector &globalPoint,
const G4ThreeVector* globalDirection,
const G4bool pLocatedOnEdge,
G4ThreeVector &localPoint);
G4double ComputeStep(const G4ThreeVector &globalPoint,
const G4ThreeVector &globalDirection,
const G4double currentProposedStepLength,
G4double &newSafety,
G4NavigationHistory &history,
G4bool &validExitNormal,
G4ThreeVector &exitNormal,
G4bool &exiting,
G4bool &entering,
G4VPhysicalVolume *(*pBlockedPhysical),
G4int &blockedReplicaNo);
G4double ComputeSafety(const G4ThreeVector &globalpoint,
const G4NavigationHistory &history,
const G4double pMaxLength=DBL_MAX );
private:
G4double ComputeVoxelSafety(const G4ThreeVector &localPoint) const;
G4bool LocateNextVoxel(const G4ThreeVector &localPoint,
const G4ThreeVector& localDirection,
const G4double currentStep);
G4bool VoxelSubLevelSetup(const G4ThreeVector& pLoc,
G4SmartVoxelHeader *pHeader,
G4int pDepth);
G4BlockingList fBList; // Blocked volumes
//
// BEGIN Voxel Stack information
//
// Note: fVoxelDepth==0+ => fVoxelAxisStack(0+) contains axes of voxel
// fVoxelDepth==-1 -> not in voxel
G4int fVoxelDepth;
// Voxel axes
RWTValVector<EAxis> fVoxelAxisStack;
// No slices per voxel at each level
RWTValVector<G4int> fVoxelNoSlicesStack;
// Width of voxels at each level
RWTValVector<G4double> fVoxelSliceWidthStack;
// Node no point is inside at each level
RWTValVector<G4int> fVoxelNodeNoStack;
// Voxel headers at each level
RWTPtrVector<G4SmartVoxelHeader> fVoxelHeaderStack;
// Node containing last located point
G4SmartVoxelNode* fVoxelNode;
//
// END Voxel Stack information
//
};
#include "G4AuxiliaryNavServices.hh" // Needed for inline implementation
#include "G4VoxelNavigation.icc"
#endif
@@ -0,0 +1,132 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4VoxelNavigation.icc,v 2.1 1998/11/02 12:11:59 japost Exp $
// GEANT4 tag $Name: geant4-00 $
//
//
// class G4VoxelNavigation Inline implementation
inline G4VoxelNavigation::G4VoxelNavigation() :
fVoxelAxisStack(kNavigatorVoxelStackMax),
fVoxelNoSlicesStack(kNavigatorVoxelStackMax),
fVoxelSliceWidthStack(kNavigatorVoxelStackMax),
fVoxelNodeNoStack(kNavigatorVoxelStackMax),
fVoxelHeaderStack(kNavigatorVoxelStackMax),
fVoxelDepth(-1),fVoxelNode(0)
{
}
inline G4SmartVoxelNode* G4VoxelNavigation::VoxelLocate(G4SmartVoxelHeader *pHead,
const G4ThreeVector &localPoint)
{
G4SmartVoxelHeader *targetVoxelHeader=pHead;
G4SmartVoxelNode *targetVoxelNode=0;
G4SmartVoxelProxy *sampleProxy;
EAxis targetHeaderAxis;
G4double targetHeaderMin,targetHeaderNodeWidth;
G4int targetHeaderNoSlices,targetNodeNo;
fVoxelDepth=0;
do {
targetHeaderAxis=targetVoxelHeader->GetAxis();
targetHeaderNoSlices=targetVoxelHeader->GetNoSlices();
targetHeaderMin=targetVoxelHeader->GetMinExtent();
targetHeaderNodeWidth=(targetVoxelHeader->GetMaxExtent()-targetHeaderMin)/targetHeaderNoSlices;
targetNodeNo=G4int ((localPoint(targetHeaderAxis)-targetHeaderMin)/targetHeaderNodeWidth);
// Rounding protection
if (targetNodeNo<0)
{
targetNodeNo=0;
}
else if (targetNodeNo>=targetHeaderNoSlices)
{
targetNodeNo=targetHeaderNoSlices-1;
}
// Stack info for stepping
fVoxelAxisStack(fVoxelDepth)=targetHeaderAxis;
fVoxelNoSlicesStack(fVoxelDepth)=targetHeaderNoSlices;
fVoxelSliceWidthStack(fVoxelDepth)=targetHeaderNodeWidth;
fVoxelNodeNoStack(fVoxelDepth)=targetNodeNo;
fVoxelHeaderStack(fVoxelDepth)=targetVoxelHeader;
sampleProxy=targetVoxelHeader->GetSlice(targetNodeNo);
if (sampleProxy->IsNode())
{
targetVoxelNode=sampleProxy->GetNode();
}
else
{
targetVoxelHeader=sampleProxy->GetHeader();
fVoxelDepth++;
}
} while (!targetVoxelNode);
fVoxelNode=targetVoxelNode;
return targetVoxelNode;
}
inline G4bool G4VoxelNavigation::LevelLocate(G4NavigationHistory& history,
const G4VPhysicalVolume *blockedVol,
const G4int,
const G4ThreeVector &globalPoint,
const G4ThreeVector* globalDirection,
const G4bool pLocatedOnEdge,
G4ThreeVector &localPoint)
{
G4SmartVoxelHeader *targetVoxelHeader;
G4SmartVoxelNode *targetVoxelNode;
G4VPhysicalVolume *targetPhysical,*samplePhysical;
G4LogicalVolume *targetLogical;
G4VSolid *sampleSolid;
G4ThreeVector samplePoint;
G4int targetNoDaughters,sampleNo;
targetPhysical=history.GetTopVolume();
targetLogical=targetPhysical->GetLogicalVolume();
targetVoxelHeader=targetLogical->GetVoxelHeader();
// localPoint=history.GetTopTransform().TransformPoint(globalPoint);
// Find the voxel containing the point
targetVoxelNode=VoxelLocate(targetVoxelHeader,localPoint);
targetNoDaughters=targetVoxelNode->GetNoContained();
if (targetNoDaughters==0) return false;
//
// Search daughters in volume
//
for (sampleNo=targetNoDaughters-1;sampleNo>=0;sampleNo--)
{
samplePhysical=targetLogical->
GetDaughter(targetVoxelNode->
GetVolume(sampleNo));
if (samplePhysical!=blockedVol)
{
// Setup volume with mother ptr
samplePhysical->Setup(targetPhysical);
history.NewLevel(samplePhysical, kNormal, samplePhysical->GetCopyNo());
sampleSolid=samplePhysical->GetLogicalVolume()->GetSolid();
samplePoint=history.GetTopTransform().TransformPoint(globalPoint);
if( G4AuxiliaryNavServices::
CheckPointOnSurface(sampleSolid, samplePoint, globalDirection,
history.GetTopTransform(), pLocatedOnEdge)
)
{
// Enter this daughter
// blockedVol=0;
localPoint=samplePoint;
return true;
}
else
{
history.BackLevel();
}
}
}
return false;
}
@@ -0,0 +1,10 @@
#include "G4AuxiliaryNavServices.hh"
#include "globals.hh"
// This method currently exists only to allow compilers to find
// the inline method (which are the core of this class)
G4bool G4AuxiliaryNavServices::testOne()
{
return true;
}
@@ -0,0 +1,27 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4BlockingList.cc,v 2.1 1998/07/12 02:58:25 urbi Exp $
// GEANT4 tag $Name: geant4-00 $
//
//
// class G4BlockingList Implementation
//
#include "G4BlockingList.hh"
// Clear List and reset tag
// Fix: Out of line for HP-CC
void G4BlockingList::FullyReset()
{
fBlockTagNo=1;
for (G4int i=fBlockingList.length()-1;i>=0;i--)
{
fBlockingList(i)=0;
}
}
+19
View File
@@ -0,0 +1,19 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4GRSSolid.cc,v 2.0 1998/07/02 17:06:27 gunter Exp $
// GEANT4 tag $Name: geant4-00 $
//
//
// class G4GRSSolid Implementation
#include "G4GRSSolid.hh"
G4GRSSolid::~G4GRSSolid()
{
delete frot; // safe if null
}
@@ -0,0 +1,19 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4GRSVolume.cc,v 2.0 1998/07/02 17:06:28 gunter Exp $
// GEANT4 tag $Name: geant4-00 $
//
//
// class G4GRSVolume Implementation
#include "G4GRSVolume.hh"
G4GRSVolume::~G4GRSVolume()
{
delete frot; // safe if null
}
@@ -0,0 +1,112 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4LogicalBorderSurface.cc,v 2.1 1998/07/13 16:55:04 urbi Exp $
// GEANT4 tag $Name: geant4-00 $
//
////////////////////////////////////////////////////////////////////////
// G4LogicalBorderSurface Implementation
////////////////////////////////////////////////////////////////////////
//
// File: G4LogicalBorderSurface.cc
// Description: A Logical Surface class for surfaces defined by the
// boundary of two physical volumes.
// Version: 1.0
// Created: 1997-06-26
// Author: John Apostolakis
// mail: John.Apostolakis@cern.ch
// Modified: 1997-06-26 John Apostolakis
//
// Id tag:
////////////////////////////////////////////////////////////////////////
#include "G4LogicalBorderSurface.hh"
G4LogicalBorderSurfaceTable G4LogicalBorderSurface::theBorderSurfaceTable;
/////////////////////////
// Class Implementation
/////////////////////////
/////////////////
// Constructors
/////////////////
G4LogicalBorderSurface::G4LogicalBorderSurface(const G4String& name,
G4VPhysicalVolume* vol1,
G4VPhysicalVolume* vol2,
G4OpticalSurface* opticsSurface)
: G4LogicalSurface(name, opticsSurface),
Volume1(vol1),
Volume2(vol2)
{
// Store in the table of Surfaces
theBorderSurfaceTable.insert(this);
theIndexInTable = theBorderSurfaceTable.index(this);
}
G4LogicalBorderSurface::G4LogicalBorderSurface(const G4LogicalBorderSurface &right)
: G4LogicalSurface(right.GetName(), right.GetOpticalSurface())
{
*this = right;
}
G4LogicalBorderSurface::~G4LogicalBorderSurface(){}
//////////////
// Operators
//////////////
const G4LogicalBorderSurface& G4LogicalBorderSurface::operator=(const G4LogicalBorderSurface &right)
{
return right;
}
G4int G4LogicalBorderSurface::operator==(const G4LogicalBorderSurface &right) const
{
return (this == (G4LogicalBorderSurface *) &right);
}
G4int G4LogicalBorderSurface::operator!=(const G4LogicalBorderSurface &right) const
{
return (this != (G4LogicalBorderSurface *) &right);
}
////////////
// Methods
////////////
G4LogicalBorderSurface* G4LogicalBorderSurface::GetSurface(const G4VPhysicalVolume* vol1,
const G4VPhysicalVolume* vol2)
{
for (int i=0; i<theBorderSurfaceTable.length(); i++) {
if(theBorderSurfaceTable[i]->GetVolume1() == vol1 &&
theBorderSurfaceTable[i]->GetVolume2() == vol2 )
return theBorderSurfaceTable[i];
}
return NULL;
}
void G4LogicalBorderSurface::DumpInfo() // Class method (it is really const)
{
// Dump info for known surfaces
G4cout << "***** Surface Table : Nb of Surfaces = " <<
GetNumberOfBorderSurfaces() << " *****" << endl;
for (int i=0; i<theBorderSurfaceTable.length(); i++) {
G4cout << theBorderSurfaceTable[i]->GetName() << " : " << endl <<
" Surface type = " << theBorderSurfaceTable[i]->GetName() << endl;
#ifdef PRINT_INFO
" Surface type = " << theBorderSurfaceTable[i]->GetOpticalSurface()->GetType() << endl;
" Surface finish = " << theBorderSurfaceTable[i]->GetFinish() << endl <<
" Surface model = " << theBorderSurfaceTable[i]->GetModel() << endl;
#endif
}
G4cout << endl;
}
@@ -0,0 +1,129 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4LogicalSkinSurface.cc,v 2.1 1998/07/13 16:55:06 urbi Exp $
// GEANT4 tag $Name: geant4-00 $
//
////////////////////////////////////////////////////////////////////////
// G4LogicalSkinSurface Implementation
////////////////////////////////////////////////////////////////////////
//
// File: G4LogicalSkinSurface.cc
// Description: A Logical Surface class for the surface
// surrounding a single logical volume.
// Version: 1.0
// Created: 1997-06-26
// Author: John Apostolakis
// mail: John.Apostolakis@cern.ch
// Modified: 1997-06-26 John Apostolakis
//
// CVS Id tag:
////////////////////////////////////////////////////////////////////////
#include "G4LogicalSkinSurface.hh"
#include "G4ios.hh"
// #include "G4OpticalSurface.hh"
G4LogicalSkinSurfaceTable G4LogicalSkinSurface::theSurfaceTable;
/////////////////////////
// Class Implementation
/////////////////////////
/////////////////
// Constructors
/////////////////
G4LogicalSkinSurface::G4LogicalSkinSurface(const G4String& name,
G4LogicalVolume* logicalVolume,
G4OpticalSurface* opticalSurface)
: G4LogicalSurface(name, opticalSurface),
LogVolume(logicalVolume)
{
// Store in the table of Surfaces
theSurfaceTable.insert(this);
theIndexInTable = theSurfaceTable.index(this);
}
G4LogicalSkinSurface::G4LogicalSkinSurface(const G4LogicalSkinSurface &right)
: G4LogicalSurface(right.GetName(), right.GetOpticalSurface())
{
*this = right;
}
G4LogicalSkinSurface::~G4LogicalSkinSurface(){}
//////////////
// Operators
//////////////
const G4LogicalSkinSurface& G4LogicalSkinSurface::operator=(const G4LogicalSkinSurface &right)
{
return right;
}
G4int G4LogicalSkinSurface::operator==(const G4LogicalSkinSurface &right) const
{
return (this == (G4LogicalSkinSurface *) &right);
}
G4int G4LogicalSkinSurface::operator!=(const G4LogicalSkinSurface &right) const
{
return (this != (G4LogicalSkinSurface *) &right);
}
////////////
// Methods
////////////
G4LogicalSkinSurface* G4LogicalSkinSurface::GetSurface(const G4LogicalVolume* vol)
{
for (int i=0; i<theSurfaceTable.length(); i++) {
if(theSurfaceTable[i]->GetLogicalVolume() == vol)
return theSurfaceTable[i];
}
return NULL;
}
void G4LogicalSkinSurface::DumpInfo()
{
// Dump info for known surfaces
G4cout << "***** Surface Table : Nb of Surfaces = " <<
// G4LogicalSkinSurface::
GetNumberOfSkinSurfaces() << " *****" << endl;
for (int i=0; i<theSurfaceTable.length(); i++) {
G4LogicalSkinSurface *pSkinSurface= theSurfaceTable[i];
G4cout << theSurfaceTable[i]->GetName() << " : " << endl <<
" Skin of logical volume " << pSkinSurface->GetLogicalVolume()->GetName ()
<< endl <<
" Optical Surface Ptr = " << (long) (pSkinSurface->GetOpticalSurface() )
<< endl;
#ifdef PRINT_INFO
// DOES NOT COMPILE without including "G4OpticalSurface.hh"
// G4cout << pSkinSurface->GetOpticalSurface() << endl ;
G4pticalSurface opticalSurface= pSkinSurface->GetOpticalSurface();
G4cout <<
" Surface type = " << opticalSurface->GetType() << endl <<
" Surface finish = " << opticalSurface->GetFinish() << endl <<
" Surface model = " << opticalSurface->GetModel() << endl;
/*
operator << ( G4OpticalSurface opticalSurface ) should exist
and do something like:
" Surface type = " << opticalSurface->GetType() << endl <<
" Surface finish = " << opticalSurface->GetFinish() << endl <<
" Surface model = " << opticalSurface->GetModel() << endl;
*/
#endif
}
G4cout << endl;
}
@@ -0,0 +1,46 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4NavigationHistory.cc,v 2.1 1998/07/13 16:55:07 urbi Exp $
// GEANT4 tag $Name: geant4-00 $
//
//
// G4NavigationHistory Implementation P.Kent August 96
#include "G4NavigationHistory.hh"
#include "G4ios.hh"
ostream& operator << (ostream& os, const G4NavigationHistory& nav)
{
G4cout << "History depth="<<nav.GetDepth()<< endl;
for (G4int i=0;i<=nav.GetDepth();i++)
{
os << "Level=["<<i<<"]: " ;
if( nav.GetVolume(i) != 0 ) {
os << "Phys Name=["<< nav.GetVolume(i)->GetName()
<< "] Type=[";
switch(nav.GetVolumeType(i))
{
case kNormal:
os <<"N";
break;
case kReplica:
os <<"R" << nav.GetReplicaNo(i);
break;
case kParameterised:
os <<"P" << nav.GetReplicaNo(i);
break;
}
os << "]";
}else{
os << "Phys = <Null>";
}
os << endl;
}
return os;
}
@@ -0,0 +1,14 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4NavigationLevel.cc,v 2.0 1998/07/02 17:06:33 gunter Exp $
// GEANT4 tag $Name: geant4-00 $
//
#include "G4NavigationLevel.hh"
G4Allocator<G4NavigationLevel> aNavigationLevelAllocator;
G4Allocator<G4NavigationLevelRep> aNavigLevelRepAllocator;
+942
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@@ -0,0 +1,942 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4Navigator.cc,v 2.6 1998/11/25 17:57:23 japost Exp $
// GEANT4 tag $Name: geant4-00 $
//
//
// class G4Navigator Implementation Paul Kent July 95/96
#include "G4Navigator.hh"
#include "G4ios.hh"
#include <iomanip.h>
G4Navigator::G4Navigator() :
fWasLimitedByGeometry(false),
fTopPhysical(0),
fVerbose(0)
{
ResetStackAndState();
}
G4Navigator::~G4Navigator()
{;}
// Set the world (`topmost') volume
void G4Navigator::SetWorldVolume(G4VPhysicalVolume* pWorld)
{
// Setup the volume
pWorld->Setup(0); // No mother since world volume
if (!(pWorld->GetTranslation()==G4ThreeVector(0,0,0)))
{
G4Exception ("G4Navigator::SetWorldVolume - Must be centred on origin");
}
const G4RotationMatrix* rm=pWorld->GetRotation();
if (rm&&(!rm->isIdentity()))
{
G4Exception ("G4Navigator::SetWorldVolume - Must not be rotated");
}
fTopPhysical=pWorld;
fHistory.SetFirstEntry(pWorld);
}
// define DEBUG_HIST 1
// Locate the point in the hierarchy return 0 if outside
//
// ( The direction is required only if we are on an edge shared by
// two or more surfaces. )
//
G4VPhysicalVolume*
G4Navigator::LocateGlobalPointAndSetup(const G4ThreeVector& globalPoint,
const G4ThreeVector* pGlobalDirection,
const G4bool relativeSearch)
{
G4bool notKnownContained=true,noResult;
G4VPhysicalVolume *targetPhysical;
G4LogicalVolume *targetLogical;
G4VSolid *targetSolid;
G4ThreeVector localPoint;
EInside insideCode;
#ifdef DEBUG_HIST
G4cerr << "Upon entering LocateGlobalPointAndSetup " << endl;
G4cerr << " History = " << endl << fHistory << endl << endl;
#endif
#ifdef G4VERBOSE
if( fVerbose > 0 )
{
cout << "G4Navigator::LocateGlobalPointAndSetup: " << endl;
cout.precision(8);
cout << " I was called with the following arguments: " << endl
<< " Globalpoint = " << globalPoint << endl
<< " relativeSearch = " << relativeSearch << endl;
// << " = " << << endl
cout << " Upon entering my state is: " << endl;
PrintState();
}
#endif
if (!relativeSearch)
{
ResetStackAndState();
}
else
{
if (fWasLimitedByGeometry)
{
fWasLimitedByGeometry=false;
fEnteredDaughter=fEntering; // Remember
fExitedMother= fExiting; // Remember
if (fExiting)
{
if (fHistory.GetDepth())
{
fBlockedPhysicalVolume=fHistory.GetTopVolume();
fBlockedReplicaNo=fHistory.GetTopReplicaNo();
fHistory.BackLevel();
}
else
{
// Have exited world volume
return 0;
}
// A fix for the case where a volume is "entered" at an edge
// and a coincident surface exists outside it.
// This stops it from exiting further volumes and cycling
if( fLastStepWasZero )
{
fExiting= false;
}
}
else if (fEntering)
{
G4VPhysicalVolume *curPhysical=fHistory.GetTopVolume();
switch (VolumeType(fBlockedPhysicalVolume))
{
case kNormal:
fBlockedPhysicalVolume->Setup(curPhysical);
fHistory.NewLevel(fBlockedPhysicalVolume);
break;
case kReplica:
freplicaNav.ComputeTransformation(fBlockedReplicaNo,
fBlockedPhysicalVolume);
fBlockedPhysicalVolume->Setup(curPhysical);
fHistory.NewLevel(fBlockedPhysicalVolume,
kReplica,
fBlockedReplicaNo);
fBlockedPhysicalVolume->SetCopyNo(fBlockedReplicaNo);
break;
case kParameterised:
G4VSolid *pSolid;
// G4VSolid *pSolid=fBlockedPhysicalVolume->
// GetLogicalVolume()-> GetSolid();
G4VPVParameterisation *pParam=fBlockedPhysicalVolume->
GetParameterisation();
pSolid= pParam->ComputeSolid(fBlockedReplicaNo,
fBlockedPhysicalVolume);
pSolid->ComputeDimensions(pParam,
fBlockedReplicaNo,
fBlockedPhysicalVolume);
pParam->ComputeTransformation(fBlockedReplicaNo,
fBlockedPhysicalVolume);
fBlockedPhysicalVolume->Setup(curPhysical);
fHistory.NewLevel(fBlockedPhysicalVolume,
kParameterised,
fBlockedReplicaNo);
fBlockedPhysicalVolume->SetCopyNo(fBlockedReplicaNo);
// Set the correct solid and material in Logical Volume
G4LogicalVolume *pLogical;
pLogical= fBlockedPhysicalVolume->GetLogicalVolume();
pLogical->SetSolid( pSolid );
pLogical->SetMaterial(
pParam->ComputeMaterial(fBlockedReplicaNo,
fBlockedPhysicalVolume));
break;
}
fEntering=false;
fBlockedPhysicalVolume=0;
localPoint=fHistory.GetTopTransform().TransformPoint(globalPoint);
notKnownContained=false;
}
}
else
{
fBlockedPhysicalVolume=0;
fEntering=false;
fEnteredDaughter=false; // Full Step was not taken, did not enter
fExiting=false;
fExitedMother=false; // Full Step was not taken, did not exit
}
}
//
// Search from top of history up through geometry until
// containing volume found:
//
// If on
// o OUTSIDE - Back up level, not/no longer exiting volumes
// o SURFACE and EXITING - Back up level, setting new blocking no.s
// else
// o containing volume found
//
while (notKnownContained)
{
if (fHistory.GetTopVolumeType()!=kReplica)
{
targetSolid=fHistory.GetTopVolume()->GetLogicalVolume()->GetSolid();
localPoint=fHistory.GetTopTransform().TransformPoint(globalPoint);
insideCode=targetSolid->Inside(localPoint);
}
else
{
insideCode=freplicaNav.BackLocate(fHistory,globalPoint,localPoint,fExiting,notKnownContained);
// !CARE! if notKnownContained returns false then the point is within
// the containing placement volume of the replica(s). If insidecode
// will result in the history being backed up one level, then the
// local point returned is the point in the system of this new level
}
if (insideCode==kOutside)
{
if (fHistory.GetDepth())
{
fBlockedPhysicalVolume=fHistory.GetTopVolume();
fBlockedReplicaNo=fHistory.GetTopReplicaNo();
fHistory.BackLevel();
fExiting=false;
}
else
{
// Have exited world volume
return 0;
}
}
else if (insideCode==kSurface&&fExiting)
{
if (fHistory.GetDepth())
{
fBlockedPhysicalVolume=fHistory.GetTopVolume();
fBlockedReplicaNo=fHistory.GetTopReplicaNo();
fHistory.BackLevel();
// Still on surface but exited volume not necessarily convex
fValidExitNormal=false;
}
else
{
// Have exited world volume
return 0;
}
}
else
{
notKnownContained=false;
}
}
//
// Search downwards until deepest containing volume found,
// blocking fBlockedPhysicalVolume/BlockedReplicaNum
//
// 3 Cases:
//
// o Parameterised daughters
// =>Must be one G4PVParameterised daughter & voxels
// o Positioned daughters & voxels
// o Positioned daughters & no voxels
noResult=true; // noResult should be renamed to
// something like enteredLevel, as that is its meaning.
do
{
// Determine `type' of current mother volume
targetPhysical=fHistory.GetTopVolume();
targetLogical=targetPhysical->GetLogicalVolume();
switch(CharacteriseDaughters(targetLogical))
{
case kNormal:
if (targetLogical->GetVoxelHeader())
{
noResult=fvoxelNav.LevelLocate(fHistory,
fBlockedPhysicalVolume,
fBlockedReplicaNo,
globalPoint,
pGlobalDirection,
fLocatedOnEdge,
localPoint);
}
else
{
noResult=fnormalNav.LevelLocate(fHistory,
fBlockedPhysicalVolume,
fBlockedReplicaNo,
globalPoint,
pGlobalDirection,
fLocatedOnEdge,
localPoint);
}
break;
case kReplica:
noResult=freplicaNav.LevelLocate(fHistory,
fBlockedPhysicalVolume,
fBlockedReplicaNo,
globalPoint,
pGlobalDirection,
fLocatedOnEdge,
localPoint);
break;
case kParameterised:
noResult=fparamNav.LevelLocate(fHistory,
fBlockedPhysicalVolume,
fBlockedReplicaNo,
globalPoint,
pGlobalDirection,
fLocatedOnEdge,
localPoint);
break;
}
// LevelLocate returns true if it finds a daughter volume
// in which globalPoint is inside (or on the surface).
if (noResult)
{
// The blocked volume is no longer valid - it was for another level
fBlockedPhysicalVolume= 0;
fBlockedReplicaNo= -1;
}
} while (noResult);
fLastLocatedPointLocal=localPoint;
#ifdef G4VERBOSE
if( fVerbose > 0 ) PrintState();
if( fVerbose > 1 )
{
cout.precision(6);
cout << " Return value = new volume = "
<< (targetPhysical==0 ? G4String("None") :
targetPhysical->GetName() ) << endl;
}
#endif
#ifdef DEBUG_HIST
G4cerr << "Upon exiting LocateGlobalPointAndSetup " << endl;
G4cerr << " History = " << endl << fHistory << endl << endl;
#endif
return targetPhysical;
}
// Compute the next geometric Step: Intersections with current
// mother and `daughter' volumes.
//
// NOTE:
//
// Flags on entry:
//
// fValidExitNormal - Normal of exited volume is valid (convex, not a
// coincident boundary)
// fExitNormal - Surface normal of exited volume
// fExiting - True if have exited solid
//
// fBlockedPhysicalVolume - Ptr to exited volume (or 0)
// fBlockedReplicaNo - Replication no of exited volume
// fLastStepWasZero - True if last Step size was zero.
//
// Flags on exit:
// fValidExitNormal - True if surface normal of exited volume is valid
// fExitNormal - Surface normal of exited volume rotated to mothers
// reference system
// fExiting - True if exiting mother
// fEntering - True if entering `daughter' volume (or replica)
// fBlockedPhysicalVolume - Ptr to candidate (entered) volume
// fBlockedReplicaNo - Replication no of candidate (entered) volume
// fLastStepWasZero - True if this Step size was zero.
G4double G4Navigator::ComputeStep(const G4ThreeVector &pGlobalpoint,
const G4ThreeVector &pDirection,
const G4double pCurrentProposedStepLength,
G4double &pNewSafety)
{
G4double Step;
G4ThreeVector localDirection=ComputeLocalAxis(pDirection);
G4VPhysicalVolume *motherPhysical=fHistory.GetTopVolume();
G4LogicalVolume *motherLogical=motherPhysical->GetLogicalVolume();
#ifdef G4VERBOSE
cout.precision(8);
if( fVerbose > 1 )
{
cout << "*** G4Navigator::ComputeStep: ***" << endl;
cout.precision(8);
cout << " I was called with the following arguments: " << endl
<< " Globalpoint = " << setw(25) << pGlobalpoint << endl
<< " Direction = " << setw(25) << pDirection << endl
<< " ProposedStepLength= " << pCurrentProposedStepLength << endl;
// << " = " << << endl
}
if( fVerbose > 2 )
{
// cout.precision(3);
cout << " Upon entering my state is: " << endl;
PrintState();
}
#endif
G4ThreeVector newLocalPoint =ComputeLocalPoint(pGlobalpoint);
if( newLocalPoint != fLastLocatedPointLocal )
{
// Check whether the relocation is within safety
//
G4ThreeVector oldLocalPoint= fLastLocatedPointLocal;
G4double moveLenSq= (newLocalPoint-oldLocalPoint).mag2();
if (moveLenSq >= kCarTolerance*kCarTolerance){
//
// The following checks only make sense if the move is larger
// than the tolerance.
//
G4ThreeVector OriginalGlobalpoint;
OriginalGlobalpoint = fHistory.GetTopTransform().Inverse()
.TransformPoint(fLastLocatedPointLocal);
G4double shiftOriginSafSq= (fPreviousSftOrigin-pGlobalpoint).mag2();
#if 0
// Reset point before computing safety
LocateGlobalPointWithinVolume(OriginalGlobalpoint);
G4double safety= ComputeSafety(OriginalGlobalpoint);
if( moveLenSq >= sqr(safety) ){
G4double moveLen=sqrt(moveLenSq);
if( moveLen > safety + kCarTolerance ){
G4cerr << " ERROR in G4Navigator::ComputeStep: " << endl
<< "The Step's starting point has moved " << moveLen
<< " since the last call to one of the Locate methods " << endl
<< " which is more than the current safety=" << safety << endl;
}else{
G4cerr << " Warning in G4Navigator::ComputeStep: " << endl
<< "The Step's starting point has moved " << moveLen
<< " which is equal to the current safety. " << endl;
}
}
G4double safetyPlus = safety + kCarTolerance;
assert( moveLenSq <= sqr(safetyPlus) );
#endif
if( shiftOriginSafSq >= sqr(fPreviousSafety) ){
G4double shiftOrigin=sqrt(shiftOriginSafSq);
if( shiftOrigin > fPreviousSafety + kCarTolerance ){
G4cerr << " ERROR in G4Navigator::ComputeStep: " << endl
<< "The Step's starting point has moved " << sqrt(moveLenSq)
<< " since the last call to one of the Locate methods " << endl
<< " This has resulted in moving " << shiftOrigin
<< " from the last point at which the safety was calculated "
<< endl
<< " which is more than the computed safety= "
<< fPreviousSafety << "at that point." << endl;
}
#ifdef DEBUG
else
{
G4cerr << " Warning in G4Navigator::ComputeStep: " << endl
<< "The Step's starting point has moved " << sqrt(moveLenSq)
<< " which has taken it to the limit of the current safety. "
<< endl;
}
#endif
}
G4double safetyPlus = fPreviousSafety+ kCarTolerance;
assert( shiftOriginSafSq <= sqr(safetyPlus) );
// Relocate the point within the same volume
//
LocateGlobalPointWithinVolume( pGlobalpoint );
}
}
if (fHistory.GetTopVolumeType()!=kReplica)
{
switch(CharacteriseDaughters(motherLogical))
{
case kNormal:
if (motherLogical->GetVoxelHeader())
{
Step=fvoxelNav.ComputeStep(fLastLocatedPointLocal,
localDirection,
pCurrentProposedStepLength,
pNewSafety,
fHistory,
fValidExitNormal,
fExitNormal,
fExiting,
fEntering,
&fBlockedPhysicalVolume,
fBlockedReplicaNo);
}
else
{
Step=fnormalNav.ComputeStep(fLastLocatedPointLocal,
localDirection,
pCurrentProposedStepLength,
pNewSafety,
fHistory,
fValidExitNormal,
fExitNormal,
fExiting,
fEntering,
&fBlockedPhysicalVolume,
fBlockedReplicaNo);
}
break;
case kParameterised:
Step=fparamNav.ComputeStep(fLastLocatedPointLocal,
localDirection,
pCurrentProposedStepLength,
pNewSafety,
fHistory,
fValidExitNormal,
fExitNormal,
fExiting,
fEntering,
&fBlockedPhysicalVolume,
fBlockedReplicaNo);
break;
case kReplica:
G4Exception("Logic Error in G4Navigator::ComputeStep()");
break;
}
}
else
{
Step=freplicaNav.ComputeStep(pGlobalpoint,
pDirection,
fLastLocatedPointLocal,
localDirection,
pCurrentProposedStepLength,
pNewSafety,
fHistory,
fValidExitNormal,
fExitNormal,
fExiting,
fEntering,
&fBlockedPhysicalVolume,
fBlockedReplicaNo);
}
if( (Step == pCurrentProposedStepLength) && (!fExiting) && (!fEntering) )
{
// This is Step is not really limited by the geometry.
// The Navigator is obliged to return "infinity"
Step = kInfinity;
}
// Remember last safety origin & value.
fPreviousSftOrigin= pGlobalpoint;
fPreviousSafety= pNewSafety;
fLocatedOnEdge= fLastStepWasZero && (Step==0); // Edge if two consecutive
// steps are zero, because
// at least two candidate volumes must have been checked
fLastStepWasZero= (Step==0);
fEnteredDaughter=fEntering; // I expect to enter a volume in this Step
fExitedMother=fExiting;
if(fExiting && !fValidExitNormal)
{
// We must calculate the normal anyway (in order to have it if requested)
G4ThreeVector FinalPoint= fLastLocatedPointLocal + localDirection*Step;
fExitNormal= motherLogical->GetSolid()->SurfaceNormal(FinalPoint);
}
#ifdef G4VERBOSE
if( fVerbose > 1 )
{
cout << " Upon exiting my state is: " << endl;
PrintState();
}
#endif
return Step;
}
G4VPhysicalVolume* G4Navigator::LocateGlobalPointAndSetup(const G4ThreeVector &p,
const G4TouchableHistory &h)
{
fHistory=*h.GetHistory();
SetupHierarchy();
return LocateGlobalPointAndSetup(p, 0);
}
G4ThreeVector G4Navigator::NetTranslation() const
{
G4AffineTransform tf(fHistory.GetTopTransform().Inverse());
return tf.NetTranslation();
}
G4RotationMatrix G4Navigator::NetRotation() const
{
G4AffineTransform tf(fHistory.GetTopTransform().Inverse());
return tf.NetRotation();
}
G4GRSVolume* G4Navigator::CreateGRSVolume() const
{
G4AffineTransform tf(fHistory.GetTopTransform().Inverse());
return new G4GRSVolume(fHistory.GetTopVolume(),
tf.NetRotation(),
tf.NetTranslation());
}
G4GRSSolid* G4Navigator::CreateGRSSolid() const
{
G4AffineTransform tf(fHistory.GetTopTransform().Inverse());
return new G4GRSSolid(fHistory.GetTopVolume()->GetLogicalVolume()->GetSolid(),
tf.NetRotation(),
tf.NetTranslation());
}
G4TouchableHistory* G4Navigator::CreateTouchableHistory() const
{
return new G4TouchableHistory(fHistory);
}
// Renavigate & reset hierarchy described by current history
// o Reset volumes
// o Recompute transforms and/or solids of replicated/parameterised vols
void G4Navigator::SetupHierarchy()
{
G4int i;
const G4int cdepth=fHistory.GetDepth();
G4VPhysicalVolume *mother,*current;
G4VSolid *pSolid;
G4VPVParameterisation *pParam;
mother=fHistory.GetVolume(0);
for (i=1;i<=cdepth;i++)
{
current=fHistory.GetVolume(i);
switch (fHistory.GetVolumeType(i))
{
case kNormal:
break;
case kReplica:
freplicaNav.ComputeTransformation(fHistory.GetReplicaNo(i),
current);
break;
case kParameterised:
G4int replicaNo;
// pSolid=current->GetLogicalVolume()->GetSolid();
pParam=current->GetParameterisation();
replicaNo= fHistory.GetReplicaNo(i);
pSolid= pParam->ComputeSolid(replicaNo, current);
// Set up dimensions & transform in solid/physical volume
pSolid->ComputeDimensions(pParam, replicaNo, current);
pParam->ComputeTransformation(replicaNo, current);
// Set up the correct solid and material in Logical Volume
G4LogicalVolume *pLogical;
pLogical= current->GetLogicalVolume();
pLogical->SetSolid( pSolid );
pLogical->SetMaterial( pParam->ComputeMaterial(replicaNo,
current));
break;
}
current->Setup(mother);
mother=current;
}
}
ostream& operator << (ostream &os,const G4Navigator &n)
{
os << "Current History: " << endl << n.fHistory;
return os;
}
// Return global to local transformation
const G4AffineTransform G4Navigator::GetLocalToGlobalTransform() const
{
G4AffineTransform tempTransform;
tempTransform= fHistory.GetTopTransform().Inverse();
return tempTransform;
}
// Obtain the Normal vector to a surface (in local coordinates)
// pointing out of previous volume and into current volume
//
G4ThreeVector G4Navigator::GetLocalExitNormal(G4bool* valid)
{
G4ThreeVector ExitNormal(0.,0.,0.);
if( fExitedMother ){
ExitNormal=fExitNormal;
*valid = true;
}else if (EnteredDaughterVolume()) {
ExitNormal= -(fHistory.GetTopVolume()->GetLogicalVolume()
->GetSolid()->SurfaceNormal(fLastLocatedPointLocal));
*valid = true;
}else{
// We are not at a boundary.
// ExitNormal remains (0,0,0)
*valid = false;
}
return ExitNormal;
}
// It assumes that it assumes that it will be
// i) called with the Point equal to the EndPoint of the ComputeStep.
// ii) after (or at the end of) ComputeStep OR after the relocation.
G4double G4Navigator::ComputeSafety(const G4ThreeVector &pGlobalpoint,
const G4double pMaxLength)
// A sort of MaximumLength ... ?
{
G4double newSafety=0.0;
#ifdef G4VERBOSE
if( fVerbose > 0 )
{
cout << "*** G4Navigator::ComputeSafety: ***" << endl;
cout.precision(8);
cout << " I was called with the following arguments: " << endl
<< " Globalpoint = " << pGlobalpoint << endl;
// cout << " pMaxLength = " << pMaxLength << endl;
cout << " Upon entering my state is: " << endl;
PrintState();
}
#endif
if( ! (fEnteredDaughter || fExitedMother ) )
{
G4VPhysicalVolume *motherPhysical=fHistory.GetTopVolume();
G4LogicalVolume *motherLogical=motherPhysical->GetLogicalVolume();
G4ThreeVector localPoint= ComputeLocalPoint(pGlobalpoint);
if (fHistory.GetTopVolumeType()!=kReplica)
{
switch(CharacteriseDaughters(motherLogical))
{
case kNormal:
if (motherLogical->GetVoxelHeader())
{
newSafety=fvoxelNav.ComputeSafety(localPoint,
fHistory,
pMaxLength);
}
else
{
newSafety=fnormalNav.ComputeSafety(localPoint,
fHistory,
pMaxLength);
}
break;
case kParameterised:
newSafety=fparamNav.ComputeSafety(localPoint,
fHistory,
pMaxLength);
break;
case kReplica:
G4Exception("Logic Error in G4Navigator::ComputeSafety()");
break;
}
}
else
{
newSafety=freplicaNav.ComputeSafety(pGlobalpoint,
localPoint,
fHistory,
pMaxLength);
}
}
// Remember last safety origin & value.
fPreviousSftOrigin= pGlobalpoint;
fPreviousSafety= newSafety;
#ifdef G4VERBOSE
if( fVerbose > 1 )
{
cout.precision(8);
cout << " Upon exiting my state is: " << endl;
PrintState();
cout << " and I return a value of Safety = " << newSafety << endl;
}
#endif
return newSafety;
}
G4bool G4Navigator::EnteredDaughterVolume()
{
return fEnteredDaughter;
}
// G4bool G4Navigator::ExitedVolume()
// {
// return fExitedCurrent;
// }
void G4Navigator::PrintState()
{
if( fVerbose >= 4 )
{
cout.precision(3);
cout << " Upon exiting my state is: " << endl;
cout << " ValidExitNormal= " << fValidExitNormal << endl
<< " ExitNormal = " << fExitNormal << endl
<< " Exiting = " << fExiting << endl
<< " Entering = " << fEntering << endl
<< " BlockedPhysicalVolume= " << (fBlockedPhysicalVolume==0 ? G4String("None") :
fBlockedPhysicalVolume->GetName() ) << endl
<< " BlockedReplicaNo = " << fBlockedReplicaNo << endl
<< " LastStepWasZero = " << fLastStepWasZero << endl
<< endl;
}
if( ( 1 < fVerbose) && (fVerbose < 4) )
{
cout.precision(3);
cout << setw(18) << " ExitNormal " << " "
<< setw( 9) << " Valid " << " "
<< setw( 9) << " Exiting " << " "
<< setw( 9) << " Entering" << " "
<< setw(15) << " Blocked:Volume " << " "
<< setw( 9) << " ReplicaNo" << " "
<< setw( 8) << " LastStepZero " << " "
<< endl;
cout << setw(24) << fExitNormal << " "
<< setw( 3) << fValidExitNormal << " "
<< setw( 9) << fExiting << " "
<< setw( 9) << fEntering << " "
<< setw(15) << (fBlockedPhysicalVolume==0 ? G4String("None") :
fBlockedPhysicalVolume->GetName() ) << " "
<< setw( 9) << fBlockedReplicaNo << " "
<< setw( 8) << fLastStepWasZero << " "
<< endl;
}
if( fVerbose > 2 )
{
cout.precision(8);
cout << " Current Localpoint = " << fLastLocatedPointLocal << endl;
cout << " PreviousSftOrigin = " << fPreviousSftOrigin << endl;
cout << " PreviousSafety = " << fPreviousSafety << endl;
}
}
void G4Navigator::LocateGlobalPointWithinVolume(const G4ThreeVector& pGlobalpoint)
{
// The new implementation of LocateGlobalPointWithinVolume
//
// -> the state information of this Navigator and its subNavigators
// is updated in order to start the next step at pGlobalpoint
// -> no check is performed whether pGlobalpoint is inside the
// original volume (this must be the case).
//
// Note: a direction could be added to the arguments, to aid in
// future optional checking (via the Old code below).
// [ This would be done only in verbose mode ]
fLastLocatedPointLocal =ComputeLocalPoint(pGlobalpoint);
// For the case of Voxel (or Parameterised) volume the respective
// Navigator must be messaged to update its voxel information etc.o
// Update the state of the Sub Navigators
// - in particular any voxel information they store/cache
//.
G4VPhysicalVolume* motherPhysical=fHistory.GetTopVolume();
G4LogicalVolume* motherLogical= motherPhysical->GetLogicalVolume();
G4SmartVoxelHeader* pVoxelHeader= motherLogical->GetVoxelHeader();
G4ThreeVector localPoint= ComputeLocalPoint(pGlobalpoint);
if (fHistory.GetTopVolumeType()!=kReplica)
{
switch(CharacteriseDaughters(motherLogical))
{
case kNormal:
if (pVoxelHeader)
{
fvoxelNav.VoxelLocate( pVoxelHeader, localPoint );
}
// else { fnormalNav. nothing !? }
break;
case kParameterised:
// Resets state & returns voxel node
fparamNav.VoxelLocate( pVoxelHeader, localPoint );
break;
case kReplica:
G4Exception("Logic Error in G4Navigator::LocateGlobalPointWithinVolume()");
break;
}
}
#if 0
else
{
// There is no state stored in G4ReplicaNavigation
// freplicaNav.VoxelLocate( pVoxelHeader, localPoint );
}
#endif
#ifdef OLD_LOCATE
// An alternative implementation using LocateGlobalPointAndSetup.
// It can also be used to check the method's assumptions.
//
G4VPhysicalVolume *pOldVol, *pNewVol;
pOldVol= fHistory.GetTopVolume();
pNewVol= LocateGlobalPointAndSetup(pGlobalpoint, 0);
// , G4ThreeVector(1.,0.,0.));
if( pOldVol != pNewVol ){
// This is abnormal behaviour.
cerr << " ERROR in G4Navigator::LocateGlobalPointWithinVolume " << endl;
cerr << " A volume change has occured - this is not expected & illegal" << endl;
cerr << " Old volume name = " << pOldVol->GetName() << endl;
cerr << " New volume name = " << pNewVol->GetName() << endl;
G4VPhysicalVolume *pNewVol2;
pNewVol2= LocateGlobalPointAndSetup(pGlobalpoint, 0);
//, G4ThreeVector(1.,0.,0.));
cerr << " Tried again & found volume= " << pNewVol2->GetName() << endl;
}
// Check that the new volume located is same as the old one.
assert( pOldVol == pNewVol );
#endif
}
G4int G4Navigator::GetVerboseLevel()
{
return fVerbose;
}
void G4Navigator::SetVerboseLevel(G4int level)
{
fVerbose=level;
}
@@ -0,0 +1,195 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4NormalNavigation.cc,v 2.0 1998/07/02 17:06:37 gunter Exp $
// GEANT4 tag $Name: geant4-00 $
//
//
// class G4NormalNavigation Implementation
//
#include "G4NormalNavigation.hh"
G4double G4NormalNavigation::ComputeStep(const G4ThreeVector &localPoint,
const G4ThreeVector &localDirection,
const G4double currentProposedStepLength,
G4double &newSafety,
G4NavigationHistory &history,
G4bool &validExitNormal,
G4ThreeVector &exitNormal,
G4bool &exiting,
G4bool &entering,
G4VPhysicalVolume *(*pBlockedPhysical),
G4int &blockedReplicaNo)
{
G4VPhysicalVolume *motherPhysical,*samplePhysical,*blockedExitedVol=0;
G4LogicalVolume *motherLogical;
G4VSolid *motherSolid;
G4ThreeVector sampleDirection;
G4double ourStep=currentProposedStepLength,motherSafety,ourSafety;
G4int localNoDaughters,sampleNo;
motherPhysical=history.GetTopVolume();
motherLogical=motherPhysical->GetLogicalVolume();
motherSolid=motherLogical->GetSolid();
//
// Compute mother safety
//
motherSafety=motherSolid->DistanceToOut(localPoint);
ourSafety=motherSafety; // Working isotropic safety
//
// Compute daughter safeties & intersections
//
// Exiting normal optimisation
if (exiting&&validExitNormal)
{
if (localDirection.dot(exitNormal)>=kMinExitingNormalCosine)
{
// Block exited daughter volume
blockedExitedVol=*pBlockedPhysical;
ourSafety=0;
}
}
exiting=false;
entering=false;
localNoDaughters=motherLogical->GetNoDaughters();
for (sampleNo=localNoDaughters-1;sampleNo>=0;sampleNo--)
{
samplePhysical=motherLogical->GetDaughter(sampleNo);
if (samplePhysical!=blockedExitedVol)
{
samplePhysical->Setup(motherPhysical);
G4AffineTransform sampleTf(samplePhysical->GetRotation(),
samplePhysical->GetTranslation());
sampleTf.Invert();
const G4ThreeVector samplePoint=sampleTf.TransformPoint(localPoint);
const G4VSolid *sampleSolid=samplePhysical
->GetLogicalVolume()
->GetSolid();
const G4double sampleSafety=sampleSolid
->DistanceToIn(samplePoint);
if (sampleSafety<ourSafety)
{
ourSafety=sampleSafety;
}
if (sampleSafety<=ourStep)
{
sampleDirection=sampleTf.TransformAxis(localDirection);
const G4double sampleStep=sampleSolid
->DistanceToIn(samplePoint,
sampleDirection);
if (sampleStep<=ourStep)
{
ourStep=sampleStep;
entering=true;
exiting=false;
*pBlockedPhysical=samplePhysical;
blockedReplicaNo=-1;
}
}
}
}
if (currentProposedStepLength<ourSafety)
{
//
// Guaranteed physics limited
//
entering=false;
exiting=false;
*pBlockedPhysical=0;
ourStep=kInfinity;
}
else
{
//
// Compute mother intersection if required
//
if (motherSafety<=ourStep)
{
G4double motherStep=motherSolid
->DistanceToOut(localPoint,
localDirection,
true,
&validExitNormal,
&exitNormal);
if (motherStep<=ourStep)
{
ourStep=motherStep;
exiting=true;
entering=false;
if (validExitNormal)
{
const G4RotationMatrix *rot=motherPhysical->GetRotation();
if (rot)
{
exitNormal*=rot->inverse();
}
}
}
else
{
validExitNormal=false;
}
}
}
newSafety=ourSafety;
return ourStep;
}
G4double G4NormalNavigation::ComputeSafety(const G4ThreeVector &localPoint,
const G4NavigationHistory &history,
const G4double currentProposedStepLength)
{
G4VPhysicalVolume *motherPhysical,*samplePhysical;
G4LogicalVolume *motherLogical;
G4VSolid *motherSolid;
G4double ourStep=currentProposedStepLength,motherSafety,ourSafety;
G4int localNoDaughters,sampleNo;
motherPhysical=history.GetTopVolume();
motherLogical=motherPhysical->GetLogicalVolume();
motherSolid=motherLogical->GetSolid();
//
// Compute mother safety
//
motherSafety=motherSolid->DistanceToOut(localPoint);
ourSafety=motherSafety; // Working isotropic safety
//
// Compute daughter safeties
//
localNoDaughters=motherLogical->GetNoDaughters();
for (sampleNo=localNoDaughters-1;sampleNo>=0;sampleNo--)
{
samplePhysical=motherLogical->GetDaughter(sampleNo);
samplePhysical->Setup(motherPhysical);
G4AffineTransform sampleTf(samplePhysical->GetRotation(),
samplePhysical->GetTranslation());
sampleTf.Invert();
const G4ThreeVector samplePoint=sampleTf.TransformPoint(localPoint);
const G4VSolid *sampleSolid=samplePhysical
->GetLogicalVolume()
->GetSolid();
const G4double sampleSafety=sampleSolid
->DistanceToIn(samplePoint);
if (sampleSafety<ourSafety)
{
ourSafety=sampleSafety;
}
}
return ourSafety;
}
@@ -0,0 +1,327 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4ParameterisedNavigation.cc,v 2.4 1998/09/15 13:57:33 japost Exp $
// GEANT4 tag $Name: geant4-00 $
//
//
// class G4ParameterisedNavigation Implementation
//
#include "G4ParameterisedNavigation.hh"
G4ParameterisedNavigation::~G4ParameterisedNavigation()
{
#ifdef G4DEBUG_NAVIGATION
cout << "G4ParameterisedNavigation::~G4ParameterisedNavigation() called."
<< endl;
#endif
}
G4double G4ParameterisedNavigation::ComputeStep(const G4ThreeVector &localPoint,
const G4ThreeVector &localDirection,
const G4double currentProposedStepLength,
G4double &newSafety,
G4NavigationHistory &history,
G4bool &validExitNormal,
G4ThreeVector &exitNormal,
G4bool &exiting,
G4bool &entering,
G4VPhysicalVolume *(*pBlockedPhysical),
G4int &blockedReplicaNo)
{
G4VPhysicalVolume *motherPhysical,*samplePhysical;
G4VPVParameterisation *sampleParam;
G4LogicalVolume *motherLogical;
G4VSolid *motherSolid,*sampleSolid;
G4ThreeVector sampleDirection;
G4double ourStep=currentProposedStepLength,motherSafety,ourSafety;
G4int sampleNo,blockedExitedReplicaNo=-1;
G4bool initialNode,noStep;
G4SmartVoxelNode *curVoxelNode;
G4int curNoVolumes,contentNo;
G4double voxelSafety;
// Replication data
EAxis axis;
G4int nReplicas;
G4double width,offset;
G4bool consuming;
motherPhysical=history.GetTopVolume();
motherLogical=motherPhysical->GetLogicalVolume();
motherSolid=motherLogical->GetSolid();
//
// Compute mother safety
//
motherSafety=motherSolid->DistanceToOut(localPoint);
ourSafety=motherSafety; // Working isotropic safety
//
// Compute daughter safeties & intersections
//
initialNode=true;
noStep=true;
// By definition, parameterised volumes exist as first
// daughter of mother volume
samplePhysical=motherLogical->GetDaughter(0);
samplePhysical->GetReplicationData(axis,nReplicas,width,offset,consuming);
fBList.Enlarge(nReplicas);
fBList.Reset();
// Exiting normal optimisation
if (exiting && (*pBlockedPhysical==samplePhysical) && validExitNormal)
{
if (localDirection.dot(exitNormal)>=kMinExitingNormalCosine)
{
assert( (0 <= blockedReplicaNo)
&&(blockedReplicaNo<nReplicas));
// Block exited daughter replica; Must be on boundary => zero safety
fBList.BlockVolume(blockedReplicaNo);
ourSafety=0;
}
}
exiting=false;
entering=false;
// sampleSolid=samplePhysical ->GetLogicalVolume() ->GetSolid();
sampleParam=samplePhysical->GetParameterisation();
do {
curVoxelNode=fVoxelNode;
curNoVolumes=curVoxelNode->GetNoContained();
for (contentNo=curNoVolumes-1;contentNo>=0;contentNo--)
{
sampleNo=curVoxelNode->GetVolume(contentNo);
if (!fBList.IsBlocked(sampleNo))
{
fBList.BlockVolume(sampleNo);
sampleSolid=sampleParam->ComputeSolid(sampleNo,
samplePhysical);
sampleSolid->ComputeDimensions(sampleParam,
sampleNo,
samplePhysical);
sampleParam->ComputeTransformation(sampleNo,
samplePhysical);
samplePhysical->Setup(motherPhysical);
G4AffineTransform sampleTf(samplePhysical->GetRotation(),
samplePhysical->GetTranslation());
sampleTf.Invert();
const G4ThreeVector samplePoint=sampleTf.TransformPoint(localPoint);
const G4double sampleSafety=sampleSolid
->DistanceToIn(samplePoint);
if (sampleSafety<ourSafety)
{
ourSafety=sampleSafety;
}
if (sampleSafety<=ourStep)
{
sampleDirection=sampleTf.TransformAxis(localDirection);
const G4double sampleStep=sampleSolid
->DistanceToIn(samplePoint,
sampleDirection);
if (sampleStep<=ourStep)
{
ourStep=sampleStep;
entering=true;
exiting=false;
*pBlockedPhysical=samplePhysical;
blockedReplicaNo=sampleNo;
}
}
}
}
if (initialNode)
{
initialNode=false;
voxelSafety=ComputeVoxelSafety(localPoint);
if (voxelSafety<ourSafety)
{
ourSafety=voxelSafety;
}
if (currentProposedStepLength<ourSafety)
{
//
// Guaranteed physics limited
//
noStep=false;
entering=false;
exiting=false;
*pBlockedPhysical=0;
ourStep=kInfinity;
}
else
{
//
// Compute mother intersection if required
//
if (motherSafety<=ourStep)
{
G4double motherStep=motherSolid
->DistanceToOut(localPoint,
localDirection,
true,
&validExitNormal,
&exitNormal);
if (motherStep<=ourStep)
{
ourStep=motherStep;
exiting=true;
entering=false;
if (validExitNormal)
{
const G4RotationMatrix *rot=motherPhysical->GetRotation();
if (rot)
{
exitNormal*=rot->inverse();
}
}
}
else
{
validExitNormal=false;
}
}
}
newSafety=ourSafety;
}
if (noStep)
{
noStep=LocateNextVoxel(localPoint,
localDirection,
ourStep);
}
} while (noStep);
return ourStep;
}
G4double G4ParameterisedNavigation::ComputeSafety(const G4ThreeVector &localPoint,
const G4NavigationHistory &history,
const G4double pProposedMaxLength )
{
G4VPhysicalVolume *motherPhysical,*samplePhysical;
G4VPVParameterisation *sampleParam;
G4LogicalVolume *motherLogical;
G4VSolid *motherSolid,*sampleSolid;
G4double motherSafety,ourSafety;
G4int sampleNo, curVoxelNodeNo;
G4SmartVoxelNode *curVoxelNode;
G4int curNoVolumes,contentNo;
G4double voxelSafety;
// Replication data
EAxis axis;
G4int nReplicas;
G4double width,offset;
G4bool consuming;
motherPhysical=history.GetTopVolume();
motherLogical=motherPhysical->GetLogicalVolume();
motherSolid=motherLogical->GetSolid();
//
// Compute mother safety
//
motherSafety=motherSolid->DistanceToOut(localPoint);
ourSafety=motherSafety; // Working isotropic safety
//
// Compute daughter safeties
//
// By definition, parameterised volumes exist as first
// daughter of mother volume
samplePhysical=motherLogical->GetDaughter(0);
samplePhysical->GetReplicationData(axis,nReplicas,width,offset,consuming);
sampleParam=samplePhysical->GetParameterisation();
// Calculate new VoxelNode of current point
curVoxelNodeNo= G4int (
(localPoint(fVoxelAxis) -fVoxelHeader->GetMinExtent())
/ fVoxelSliceWidth
);
curVoxelNode = fVoxelHeader->GetSlice(curVoxelNodeNo)->GetNode();
curNoVolumes=curVoxelNode->GetNoContained();
for (contentNo=curNoVolumes-1;contentNo>=0;contentNo--)
{
sampleNo=curVoxelNode->GetVolume(contentNo);
sampleSolid=sampleParam->ComputeSolid(sampleNo,
samplePhysical);
sampleSolid->ComputeDimensions(sampleParam,
sampleNo,
samplePhysical);
sampleParam->ComputeTransformation(sampleNo,
samplePhysical);
G4AffineTransform sampleTf(samplePhysical->GetRotation(),
samplePhysical->GetTranslation());
sampleTf.Invert();
const G4ThreeVector samplePoint=sampleTf.TransformPoint(localPoint);
const G4double sampleSafety=sampleSolid
->DistanceToIn(samplePoint);
if (sampleSafety<ourSafety)
{
ourSafety=sampleSafety;
}
}
// These must be current for ComputeVoxelSafety
fVoxelNodeNo= curVoxelNodeNo;
fVoxelNode = curVoxelNode;
voxelSafety=ComputeVoxelSafety(localPoint);
if (voxelSafety<ourSafety)
{
ourSafety=voxelSafety;
}
return ourSafety;
}
@@ -0,0 +1,880 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4ReplicaNavigation.cc,v 2.1 1998/07/12 02:58:28 urbi Exp $
// GEANT4 tag $Name: geant4-00 $
//
//
// class G4REplicaNavigation Implementation
#include "G4ReplicaNavigation.hh"
#include <assert.h>
G4ReplicaNavigation::G4ReplicaNavigation()
{
}
EInside G4ReplicaNavigation::Inside(const G4VPhysicalVolume *pVol,
const G4int replicaNo,
const G4ThreeVector &localPoint) const
{
EInside in=kOutside;
// Replication data
EAxis axis;
G4int nReplicas;
G4double width,offset;
G4bool consuming;
G4double coord,rad2,rmin,tolRMax2,rmax,tolRMin2;
pVol->GetReplicationData(axis,nReplicas,width,offset,consuming);
assert(consuming);
switch (axis)
{
case kXAxis:
case kYAxis:
case kZAxis:
coord=fabs(localPoint(axis))-width*0.5;
if (coord<=-kCarTolerance*0.5)
{
in=kInside;
}
else if (coord<=kCarTolerance*0.5)
{
in=kSurface;
}
break;
case kPhi:
if (localPoint.y()||localPoint.x())
{
coord=fabs(atan2(localPoint.y(),localPoint.x()))-width*0.5;
if (coord<=-kAngTolerance*0.5)
{
in=kInside;
}
else if (coord<=kAngTolerance*0.5)
{
in=kSurface;
}
}
else
{
in=kSurface;
}
break;
case kRho:
rad2=localPoint.perp2();
rmax=(replicaNo+1)*width+offset;
tolRMax2=rmax-kRadTolerance*0.5;
tolRMax2*=tolRMax2;
if (rad2>tolRMax2)
{
tolRMax2=rmax+kRadTolerance*0.5;
tolRMax2*=tolRMax2;
if (rad2<=tolRMax2)
{
in=kSurface;
}
}
else
{
// Known to be inside outer radius
if (replicaNo||offset)
{
rmin=rmax-width;
tolRMin2=rmin-kRadTolerance*0.5;
tolRMin2*=tolRMin2;
if (rad2>tolRMin2)
{
tolRMin2=rmin+kRadTolerance*0.5;
tolRMin2*=tolRMin2;
if (rad2>=tolRMin2)
{
in=kInside;
}
else
{
in=kSurface;
}
}
}
else
{
in=kInside;
}
}
break;
default:
G4Exception("Unknown axis in G4ReplicaNavigation::Inside");
break;
}
return in;
}
G4double G4ReplicaNavigation::DistanceToOut(const G4VPhysicalVolume *pVol,
const G4int replicaNo,
const G4ThreeVector &localPoint) const
{
// Replication data
EAxis axis;
G4int nReplicas;
G4double width,offset;
G4bool consuming;
G4double safety,safe1,safe2;
G4double coord,rho,rmin,rmax;
pVol->GetReplicationData(axis,nReplicas,width,offset,consuming);
assert(consuming);
switch(axis)
{
case kXAxis:
case kYAxis:
case kZAxis:
coord=localPoint(axis);
safe1=width*0.5-coord;
safe2=width*0.5+coord;
safety=(safe1<=safe2) ? safe1 : safe2;
break;
case kPhi:
if (localPoint.y()<=0)
{
safety=localPoint.x()*sin(width*0.5)+localPoint.y()*cos(width*0.5);
}
else
{
safety=localPoint.x()*sin(width*0.5)-localPoint.y()*cos(width*0.5);
}
break;
case kRho:
rho=localPoint.perp();
rmax=width*(replicaNo+1)+offset;
if (replicaNo||offset)
{
rmin=rmax-width;
safe1=rho-rmin;
safe2=rmax-rho;
safety=(safe1<=safe2) ? safe1 : safe2;
}
else
{
safety=rmax-rho;
}
break;
default:
G4Exception("Unknown axis in G4ReplicaNavigation::DistanceToOut");
break;
}
if (safety<0) safety=0;
return safety;
}
G4double G4ReplicaNavigation::DistanceToOut(const G4VPhysicalVolume *pVol,
const G4int replicaNo,
const G4ThreeVector &localPoint,
const G4ThreeVector &localDirection) const
{
// Replication data
EAxis axis;
G4int nReplicas;
G4double width,offset;
G4bool consuming;
G4double coord,Comp,Dist,lindist;
pVol->GetReplicationData(axis,nReplicas,width,offset,consuming);
assert(consuming);
switch(axis)
{
case kXAxis:
case kYAxis:
case kZAxis:
coord=localPoint(axis);
Comp=localDirection(axis);
if (Comp>0)
{
lindist=width*0.5-coord;
Dist= (lindist>kCarTolerance*0.5) ? lindist/Comp : 0;
}
else if (Comp<0)
{
lindist=width*0.5+coord;
Dist= (lindist>kCarTolerance*0.5) ? -lindist/Comp : 0;
}
else
{
Dist=kInfinity;
}
break;
case kPhi:
Dist=DistanceToOutPhi(localPoint,localDirection,width);
break;
case kRho:
Dist=DistanceToOutRad(localPoint,localDirection,width,offset,replicaNo);
break;
default:
G4Exception("Unknown axis in G4ReplicaNavigation::DistanceToOut");
break;
}
return Dist;
}
G4double G4ReplicaNavigation::DistanceToOutPhi(const G4ThreeVector &localPoint,
const G4ThreeVector &localDirection,
const G4double width) const
{
// Phi Intersection
// NOTE: width<=M_PI by definition
G4double sinSPhi,cosSPhi;
G4double pDistS,pDistE,compS,compE,Dist,dist2,yi;
if (localPoint.x()||localPoint.y())
{
sinSPhi=sin(-width*0.5); // SIN of starting phi plane
cosSPhi=cos(width*0.5); // COS of starting phi plane
// pDist -ve when inside
pDistS=localPoint.x()*sinSPhi-localPoint.y()*cosSPhi;
pDistE=localPoint.x()*sinSPhi+localPoint.y()*cosSPhi;
// Comp -ve when in direction of outwards normal
compS=-sinSPhi*localDirection.x()+cosSPhi*localDirection.y();
compE=-sinSPhi*localDirection.x()-cosSPhi*localDirection.y();
if (pDistS<=0&&pDistE<=0)
{
// Inside both phi *full* planes
if (compS<0)
{
dist2=pDistS/compS;
yi=localPoint.y()+dist2*localDirection.y();
// Check intersecting with correct half-plane (no -> no intersect)
if (yi<=0)
{
Dist=(pDistS<=-kCarTolerance*0.5) ? dist2 : 0;
}
else
{
Dist=kInfinity;
}
}
else
{
Dist=kInfinity;
}
if (compE<0)
{
dist2=pDistE/compE;
// Only check further if < starting phi intersection
if (dist2<Dist)
{
yi=localPoint.y()+dist2*localDirection.y();
// Check intersecting with correct half-plane
if (yi>=0)
{
// Leaving via ending phi
Dist=(pDistE<=-kCarTolerance*0.5) ? dist2 : 0;
}
}
}
}
else if (pDistS>=0&&pDistE>=0)
{
// Outside both *full* phi planes
// if towards both >=0 then once inside will remain inside
Dist= (compS>=0&&compE>=0) ? kInfinity : 0;
}
else if (pDistS>0&&pDistE<0)
{
// Outside full starting plane, inside full ending plane
if (compS>=0)
{
if (compE<0)
{
dist2=pDistE/compE;
yi=localPoint.y()+dist2*localDirection.y();
// Check intersection in correct half-plane (if not -> remain in extent)
Dist=(yi>0) ? dist2 : kInfinity;
}
else Dist=kInfinity;
}
else
{
// leaving immediately by starting phi
Dist=0;
}
}
else
{
// Must be pDistS<0&&pDistE>0
// Inside full starting plane, outside full ending plane
if (compE>=0)
{
if (compS<0)
{
dist2=pDistS/compS;
yi=localPoint.y()+dist2*localDirection.y();
// Check intersection in correct half-plane (if not -> remain in extent)
Dist=(yi<0) ? dist2 : kInfinity;
}
else
{
Dist=kInfinity;
}
}
else
{
// leaving immediately by ending phi
Dist=0;
}
}
}
else
{
// On z axis + travel not || to z axis -> use direction vector
Dist = (fabs(localDirection.phi())<=width*0.5) ? kInfinity : 0;
}
return Dist;
}
G4double G4ReplicaNavigation::DistanceToOutRad(const G4ThreeVector &localPoint,
const G4ThreeVector &localDirection,
const G4double width,
const G4double offset,
const G4int replicaNo) const
{
G4double rmin,rmax,t1,t2,t3,deltaR;
G4double b,c,d2,sr;
//
// Radial Intersections
//
// Find intersction with cylinders at rmax/rmin
// Intersection point (xi,yi,zi) on line
// x=localPoint.x+t*localDirection.x etc.
//
// Intersects with x^2+y^2=R^2
//
// Hence (localDirection.x^2+localDirection.y^2)t^2+
// 2t(localPoint.x*localDirection.x+localPoint.y*localDirection.y)+
// localPoint.x^2+localPoint.y^2-R^2=0
//
// t1 t2 t3
rmin=replicaNo*width+offset;
rmax=(replicaNo+1)*width+offset;
t1=1.0-localDirection.z()*localDirection.z(); // since v normalised
t2=localPoint.x()*localDirection.x()+localPoint.y()*localDirection.y();
t3=localPoint.x()*localPoint.x()+localPoint.y()*localPoint.y();
if (t1>0) // Check not parallel
{
// Calculate sr, r exit distance
if (t2>=0)
{
// Delta r not negative => leaving via rmax
deltaR=t3-rmax*rmax;
// NOTE: Should use rho-rmax<-kRadTolerance*0.5 - [no sqrts for efficiency]
if (deltaR<-kRadTolerance*0.5)
{
b=t2/t1;
c=deltaR/t1;
sr=-b+sqrt(b*b-c);
}
else
{
// On tolerant boundary & heading outwards (or locally perpendicular to)
// outer radial surface -> leaving immediately
sr=0;
}
}
else
{
// Possible rmin intersection
if (rmin)
{
deltaR=t3-rmin*rmin;
b=t2/t1;
c=deltaR/t1;
d2=b*b-c;
if (d2>=0)
{
// Leaving via rmin
// NOTE: Should use rho-rmin>kRadTolerance*0.5 - [no sqrts for efficiency]
sr= (deltaR>kRadTolerance*0.5) ? -b-sqrt(d2) : 0;
}
else
{
// No rmin intersect -> must be rmax intersect
deltaR=t3-rmax*rmax;
c=deltaR/t1;
sr=-b+sqrt(b*b-c);
}
}
else
{
// No rmin intersect -> must be rmax intersect
deltaR=t3-rmax*rmax;
b=t2/t1;
c=deltaR/t1;
sr=-b+sqrt(b*b-c);
}
}
}
else
{
sr=kInfinity;
}
return sr;
}
// Setup transformation and transform point into local system
void G4ReplicaNavigation::ComputeTransformation(const G4int replicaNo,
G4VPhysicalVolume *pVol,
G4ThreeVector& point) const
{
G4double val,cosv,sinv,tmp;
// Replication data
EAxis axis;
G4int nReplicas;
G4double width,offset;
G4bool consuming;
pVol->GetReplicationData(axis,nReplicas,width,offset,consuming);
assert(consuming);
switch (axis)
{
case kXAxis:
val=-width*0.5*(nReplicas-1)+width*replicaNo;
pVol->SetTranslation(G4ThreeVector(val,0,0));
point.setX(point.x()-val);
break;
case kYAxis:
val=-width*0.5*(nReplicas-1)+width*replicaNo;
pVol->SetTranslation(G4ThreeVector(0,val,0));
point.setY(point.y()-val);
break;
case kZAxis:
val=-width*0.5*(nReplicas-1)+width*replicaNo;
pVol->SetTranslation(G4ThreeVector(0,0,val));
point.setZ(point.z()-val);
break;
case kPhi:
val=-(offset+width*(replicaNo+0.5));
SetPhiTransformation(val,pVol);
cosv=cos(val);
sinv=sin(val);
tmp=point.x()*cosv-point.y()*sinv;
point.setY(point.x()*sinv+point.y()*cosv);
point.setX(tmp);
break;
case kRho:
// No setup required for radial case
default:
break;
}
}
// Setup transformation
void G4ReplicaNavigation::ComputeTransformation(const G4int replicaNo,
G4VPhysicalVolume *pVol) const
{
G4double val;
// Replication data
EAxis axis;
G4int nReplicas;
G4double width,offset;
G4bool consuming;
pVol->GetReplicationData(axis,nReplicas,width,offset,consuming);
assert(consuming);
switch (axis)
{
case kXAxis:
val=-width*0.5*(nReplicas-1)+width*replicaNo;
pVol->SetTranslation(G4ThreeVector(val,0,0));
break;
case kYAxis:
val=-width*0.5*(nReplicas-1)+width*replicaNo;
pVol->SetTranslation(G4ThreeVector(0,val,0));
break;
case kZAxis:
val=-width*0.5*(nReplicas-1)+width*replicaNo;
pVol->SetTranslation(G4ThreeVector(0,0,val));
break;
case kPhi:
val=-(offset+width*(replicaNo+0.5));
SetPhiTransformation(val);
break;
case kRho:
// No setup required for radial case
default:
break;
}
}
G4double G4ReplicaNavigation::ComputeStep(const G4ThreeVector &globalPoint,
const G4ThreeVector &globalDirection,
const G4ThreeVector &localPoint,
const G4ThreeVector &localDirection,
const G4double currentProposedStepLength,
G4double &newSafety,
G4NavigationHistory &history,
G4bool &validExitNormal,
G4ThreeVector &exitNormal,
G4bool &exiting,
G4bool &entering,
G4VPhysicalVolume *(*pBlockedPhysical),
G4int &blockedReplicaNo)
{
G4VPhysicalVolume *repPhysical,*motherPhysical;
G4VPhysicalVolume *samplePhysical,*blockedExitedVol=0;
G4LogicalVolume *repLogical;
G4VSolid *motherSolid;
G4ThreeVector repPoint,repDirection,sampleDirection;
G4double ourStep=currentProposedStepLength;
G4double ourSafety=kInfinity;
G4double sampleStep,sampleSafety;
G4int localNoDaughters,sampleNo;
G4int depth;
// Exiting normal optimisation
if (exiting&&validExitNormal)
{
if (localDirection.dot(exitNormal)>=kMinExitingNormalCosine)
{
// Block exited daughter volume
blockedExitedVol=*pBlockedPhysical;
ourSafety=0;
}
}
exiting=false;
entering=false;
repPhysical=history.GetTopVolume();
repLogical=repPhysical->GetLogicalVolume();
//
// Compute intersection with replica boundaries & replica safety
//
sampleSafety=DistanceToOut(history.GetTopVolume(),
history.GetTopReplicaNo(),
localPoint);
if (sampleSafety<ourSafety)
{
ourSafety=sampleSafety;
}
if (sampleSafety<ourStep)
{
sampleStep=DistanceToOut(history.GetTopVolume(),
history.GetTopReplicaNo(),
localPoint,
localDirection);
if (sampleStep<ourStep)
{
ourStep=sampleStep;
exiting=true;
validExitNormal=false;
}
}
depth=history.GetDepth()-1;
while (history.GetVolumeType(depth)==kReplica)
{
repPoint=history.GetTransform(depth).TransformPoint(globalPoint);
sampleSafety=DistanceToOut(history.GetVolume(depth),
history.GetReplicaNo(depth),
repPoint);
if (sampleSafety<ourSafety)
{
ourSafety=sampleSafety;
}
if (sampleSafety<ourStep)
{
sampleStep=DistanceToOut(history.GetVolume(depth),
history.GetReplicaNo(depth),
repPoint,
history.GetTransform(depth).TransformAxis(globalDirection));
if (sampleStep<ourStep)
{
ourStep=sampleStep;
exiting=true;
validExitNormal=false;
}
}
depth--;
}
// Compute mother safety & intersection
repPoint=history.GetTransform(depth).TransformPoint(globalPoint);
motherPhysical=history.GetVolume(depth);
motherSolid=motherPhysical->GetLogicalVolume()->GetSolid();
sampleSafety=motherSolid->DistanceToOut(repPoint);
if (sampleSafety<ourSafety)
{
ourSafety=sampleSafety;
}
// May need precision protection
if (sampleSafety<=ourStep)
{
repDirection=history.GetTransform(depth).TransformAxis(globalDirection);
sampleStep=motherSolid
->DistanceToOut(repPoint,
repDirection,
true,
&validExitNormal,
&exitNormal);
if (sampleStep<=ourStep)
{
ourStep=sampleStep;
exiting=true;
if (validExitNormal)
{
const G4RotationMatrix *rot=motherPhysical->GetRotation();
if (rot)
{
exitNormal*=rot->inverse();
}
}
}
else
{
validExitNormal=false;
}
}
//
// Compute daughter safeties & intersections
//
localNoDaughters=repLogical->GetNoDaughters();
for (sampleNo=localNoDaughters-1;sampleNo>=0;sampleNo--)
{
samplePhysical=repLogical->GetDaughter(sampleNo);
if (samplePhysical!=blockedExitedVol)
{
samplePhysical->Setup(repPhysical);
G4AffineTransform sampleTf(samplePhysical->GetRotation(),
samplePhysical->GetTranslation());
sampleTf.Invert();
const G4ThreeVector samplePoint=sampleTf.TransformPoint(localPoint);
const G4VSolid *sampleSolid=samplePhysical
->GetLogicalVolume()
->GetSolid();
const G4double sampleSafety=sampleSolid
->DistanceToIn(samplePoint);
if (sampleSafety<ourSafety)
{
ourSafety=sampleSafety;
}
if (sampleSafety<=ourStep)
{
sampleDirection=sampleTf.TransformAxis(localDirection);
const G4double sampleStep=sampleSolid
->DistanceToIn(samplePoint,
sampleDirection);
if (sampleStep<=ourStep)
{
ourStep=sampleStep;
entering=true;
exiting=false;
*pBlockedPhysical=samplePhysical;
blockedReplicaNo=-1;
}
}
}
}
newSafety=ourSafety;
return ourStep;
}
// Compute the isotropic distance to current volume's boundaries and
// to daughter volumes.
//
G4double G4ReplicaNavigation::ComputeSafety(const G4ThreeVector &globalPoint,
const G4ThreeVector &localPoint,
G4NavigationHistory &history,
// const G4NavigationHistory &history, // -> NON-CONST
const G4double pProposedMaxLength )
{
G4VPhysicalVolume *repPhysical,*motherPhysical;
G4VPhysicalVolume *samplePhysical,*blockedExitedVol=0;
G4LogicalVolume *repLogical;
G4VSolid *motherSolid;
G4ThreeVector repPoint;
G4double ourSafety=kInfinity;
G4double sampleSafety;
G4int localNoDaughters,sampleNo;
G4int depth;
repPhysical=history.GetTopVolume();
repLogical=repPhysical->GetLogicalVolume();
//
// Compute intersection with replica boundaries & replica safety
//
sampleSafety=DistanceToOut(history.GetTopVolume(),
history.GetTopReplicaNo(),
localPoint);
if (sampleSafety<ourSafety)
{
ourSafety=sampleSafety;
}
depth=history.GetDepth()-1;
while (history.GetVolumeType(depth)==kReplica)
{
repPoint=history.GetTransform(depth).TransformPoint(globalPoint);
sampleSafety=DistanceToOut(history.GetVolume(depth),
history.GetReplicaNo(depth),
repPoint);
if (sampleSafety<ourSafety)
{
ourSafety=sampleSafety;
}
depth--;
}
// Compute mother safety & intersection
repPoint=history.GetTransform(depth).TransformPoint(globalPoint);
motherPhysical=history.GetVolume(depth);
motherSolid=motherPhysical->GetLogicalVolume()->GetSolid();
sampleSafety=motherSolid->DistanceToOut(repPoint);
if (sampleSafety<ourSafety)
{
ourSafety=sampleSafety;
}
//
// Compute daughter safeties & intersections
//
localNoDaughters=repLogical->GetNoDaughters();
for (sampleNo=localNoDaughters-1;sampleNo>=0;sampleNo--)
{
samplePhysical=repLogical->GetDaughter(sampleNo);
if (samplePhysical!=blockedExitedVol)
{
samplePhysical->Setup(repPhysical);
G4AffineTransform sampleTf(samplePhysical->GetRotation(),
samplePhysical->GetTranslation());
sampleTf.Invert();
const G4ThreeVector samplePoint=sampleTf.TransformPoint(localPoint);
const G4VSolid *sampleSolid=samplePhysical
->GetLogicalVolume()
->GetSolid();
const G4double sampleSafety=sampleSolid
->DistanceToIn(samplePoint);
if (sampleSafety<ourSafety)
{
ourSafety=sampleSafety;
}
}
}
return ourSafety;
}
EInside G4ReplicaNavigation::BackLocate(G4NavigationHistory &history,
const G4ThreeVector &globalPoint,
G4ThreeVector &localPoint,
const G4bool &exiting,
G4bool &notKnownInside) const
{
G4VPhysicalVolume *pNRMother=0;
G4VSolid *motherSolid;
G4ThreeVector repPoint,goodPoint;
G4int mdepth,depth,cdepth;
EInside insideCode;
cdepth=history.GetDepth();
// Find non replicated mother
for (mdepth=cdepth-1;mdepth>=0;mdepth--)
{
if (history.GetVolumeType(mdepth)!=kReplica)
{
pNRMother=history.GetVolume(mdepth);
break;
}
}
if( pNRMother == 0 )
{
// All the tree of mother volumes were Replicas.
// This is an error, as the World volume must be a Placement
G4Exception( "G4ReplicaNavigation::BackLocate - World volume must be a Placement" );
}
motherSolid=pNRMother->GetLogicalVolume()->GetSolid();
goodPoint=history.GetTransform(mdepth).TransformPoint(globalPoint);
insideCode=motherSolid->Inside(goodPoint);
if (insideCode==kOutside||insideCode==kSurface&&exiting)
{
// Outside mother -> back up to mother level
// Locate.. in Navigator will back up one more level
// localPoint not reqd
history.BackLevel(cdepth-mdepth);
// localPoint=goodPoint;
}
else
{
notKnownInside=false;
// Still within replications
// Check down: if on outside stop at this level
for (depth=mdepth+1;depth<cdepth;depth++)
{
repPoint=history.GetTransform(depth).TransformPoint(globalPoint);
insideCode=Inside(history.GetVolume(depth),
history.GetReplicaNo(depth),
repPoint);
if (insideCode==kOutside||insideCode==kSurface&&exiting)
{
localPoint=goodPoint;
history.BackLevel(cdepth-depth);
return insideCode;
}
else
{
goodPoint=repPoint;
}
}
localPoint=history.GetTransform(depth).TransformPoint(globalPoint);
insideCode=Inside(history.GetVolume(depth),
history.GetReplicaNo(depth),
localPoint);
// If outside level, set localPoint = coordinates in reference system
// of *previous* level - location code in navigator will back up one
// level [And also manage blocking]
if (insideCode==kOutside||insideCode==kSurface&&exiting)
{
localPoint=goodPoint;
}
}
return insideCode;
}
@@ -0,0 +1,19 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4TouchableHistory.cc,v 2.1 1998/11/02 12:12:18 japost Exp $
// GEANT4 tag $Name: geant4-00 $
//
//
// class G4TouchableHistory Implementation
#include "G4TouchableHistory.hh"
G4TouchableHistory::~G4TouchableHistory()
{
}
@@ -0,0 +1,38 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4TransportationManager.cc,v 2.0 1998/07/02 17:06:47 gunter Exp $
// GEANT4 tag $Name: geant4-00 $
//
//
// G4TransportationManager
//
//
#include "G4TransportationManager.hh"
// The following inclusions should be left here, as only
// the constructor and destructor require them.
#include "G4PropagatorInField.hh"
#include "G4FieldManager.hh"
G4TransportationManager G4TransportationManager::fTransportationManager;
G4TransportationManager::G4TransportationManager()
{
fNavigatorForTracking= new G4Navigator() ;
fFieldManager= new G4FieldManager() ;
fPropagatorInField= new G4PropagatorInField( fNavigatorForTracking,
fFieldManager);
}
G4TransportationManager::~G4TransportationManager()
{
delete fNavigatorForTracking;
delete fPropagatorInField;
delete fFieldManager;
}
@@ -0,0 +1,528 @@
// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4VoxelNavigation.cc,v 2.6 1998/11/02 12:12:19 japost Exp $
// GEANT4 tag $Name: geant4-00 $
//
//
// class G4VoxelNavigation Implementation
//
// $ Id: $
//
// Modified by:
// J. Apostolakis, 29 Apr 98 Fixed error in LocateNextVoxel that
// ignored voxels at lower levels
#include "G4VoxelNavigation.hh"
G4double G4VoxelNavigation::ComputeStep(const G4ThreeVector &localPoint,
const G4ThreeVector &localDirection,
const G4double currentProposedStepLength,
G4double &newSafety,
G4NavigationHistory &history,
G4bool &validExitNormal,
G4ThreeVector &exitNormal,
G4bool &exiting,
G4bool &entering,
G4VPhysicalVolume *(*pBlockedPhysical),
G4int &blockedReplicaNo)
{
G4VPhysicalVolume *motherPhysical,*samplePhysical,*blockedExitedVol=0;
G4LogicalVolume *motherLogical;
G4VSolid *motherSolid;
G4ThreeVector sampleDirection;
G4double ourStep=currentProposedStepLength,motherSafety,ourSafety;
G4int localNoDaughters,sampleNo;
G4bool initialNode,noStep;
G4SmartVoxelNode *curVoxelNode;
G4int curNoVolumes,contentNo;
G4double voxelSafety;
motherPhysical=history.GetTopVolume();
motherLogical=motherPhysical->GetLogicalVolume();
motherSolid=motherLogical->GetSolid();
//
// Compute mother safety
//
motherSafety=motherSolid->DistanceToOut(localPoint);
ourSafety=motherSafety; // Working isotropic safety
//
// Compute daughter safeties & intersections
//
// Exiting normal optimisation
if (exiting&&validExitNormal)
{
if (localDirection.dot(exitNormal)>=kMinExitingNormalCosine)
{
// Block exited daughter volume
blockedExitedVol=*pBlockedPhysical;
ourSafety=0;
}
}
exiting=false;
entering=false;
localNoDaughters=motherLogical->GetNoDaughters();
fBList.Enlarge(localNoDaughters);
fBList.Reset();
initialNode=true;
noStep=true;
do {
curVoxelNode=fVoxelNode;
curNoVolumes=curVoxelNode->GetNoContained();
for (contentNo=curNoVolumes-1;contentNo>=0;contentNo--)
{
sampleNo=curVoxelNode->GetVolume(contentNo);
if (!fBList.IsBlocked(sampleNo))
{
fBList.BlockVolume(sampleNo);
samplePhysical=motherLogical->GetDaughter(sampleNo);
if (samplePhysical!=blockedExitedVol)
{
samplePhysical->Setup(motherPhysical);
G4AffineTransform sampleTf(samplePhysical->GetRotation(),
samplePhysical->GetTranslation());
sampleTf.Invert();
const G4ThreeVector samplePoint=sampleTf.TransformPoint(localPoint);
const G4VSolid *sampleSolid=samplePhysical
->GetLogicalVolume()
->GetSolid();
const G4double sampleSafety=sampleSolid
->DistanceToIn(samplePoint);
if (sampleSafety<ourSafety)
{
ourSafety=sampleSafety;
}
if (sampleSafety<=ourStep)
{
sampleDirection=sampleTf.TransformAxis(localDirection);
const G4double sampleStep=sampleSolid
->DistanceToIn(samplePoint,
sampleDirection);
if (sampleStep<=ourStep)
{
ourStep=sampleStep;
entering=true;
exiting=false;
*pBlockedPhysical=samplePhysical;
blockedReplicaNo=-1;
}
}
}
}
}
if (initialNode)
{
initialNode=false;
voxelSafety=ComputeVoxelSafety(localPoint);
if (voxelSafety<ourSafety)
{
ourSafety=voxelSafety;
}
if (currentProposedStepLength<ourSafety)
{
//
// Guaranteed physics limited
//
noStep=false;
entering=false;
exiting=false;
*pBlockedPhysical=0;
ourStep=kInfinity;
}
else
{
//
// Compute mother intersection if required
//
if (motherSafety<=ourStep)
{
G4double motherStep=motherSolid
->DistanceToOut(localPoint,
localDirection,
true,
&validExitNormal,
&exitNormal);
if (motherStep<=ourStep)
{
ourStep=motherStep;
exiting=true;
entering=false;
if (validExitNormal)
{
const G4RotationMatrix *rot=motherPhysical->GetRotation();
if (rot)
{
exitNormal*=rot->inverse();
}
}
}
else
{
validExitNormal=false;
}
}
}
newSafety=ourSafety;
}
if (noStep)
{
noStep=LocateNextVoxel(localPoint,
localDirection,
ourStep);
}
} while (noStep);
return ourStep;
}
// Compute safety from specified point to voxel boundaries
// using already located point
// o collected boundaries for most derived level
// o adjacent boundaries for previous levels
G4double G4VoxelNavigation::ComputeVoxelSafety(const G4ThreeVector&localPoint) const
{
G4SmartVoxelHeader *curHeader;
G4double voxelSafety,curNodeWidth;
G4double curNodeOffset,minCurCommonDelta,maxCurCommonDelta;
G4int minCurNodeNoDelta,maxCurNodeNoDelta;
G4int localVoxelDepth,curNodeNo;
EAxis curHeaderAxis;
localVoxelDepth=fVoxelDepth;
curHeader=fVoxelHeaderStack(localVoxelDepth);
curHeaderAxis=fVoxelAxisStack(localVoxelDepth);
curNodeNo=fVoxelNodeNoStack(localVoxelDepth);
curNodeWidth=fVoxelSliceWidthStack(localVoxelDepth);
// Compute linear intersection distance to boundaries of max/min
// to collected nodes at current level
curNodeOffset=curNodeNo*curNodeWidth;
maxCurNodeNoDelta=fVoxelNode->GetMaxEquivalentSliceNo()-curNodeNo;
minCurNodeNoDelta=curNodeNo-fVoxelNode->GetMinEquivalentSliceNo();
minCurCommonDelta=localPoint(curHeaderAxis)
-curHeader->GetMinExtent()
-curNodeOffset;
maxCurCommonDelta=curNodeWidth-minCurCommonDelta;
if (minCurNodeNoDelta<maxCurNodeNoDelta)
{
voxelSafety=minCurNodeNoDelta*curNodeWidth;
voxelSafety+=minCurCommonDelta;
}
else if (maxCurNodeNoDelta<minCurNodeNoDelta)
{
voxelSafety=maxCurNodeNoDelta*curNodeWidth;
voxelSafety+=maxCurCommonDelta;
}
else // (maxCurNodeNoDelta == minCurNodeNoDelta)
{
voxelSafety=minCurNodeNoDelta*curNodeWidth;
voxelSafety+=min(minCurCommonDelta,maxCurCommonDelta);
}
// Compute isotropic safety to boundaries of previous levels
// [NOT to collected boundaries]
while (localVoxelDepth>0&&voxelSafety>0)
{
localVoxelDepth--;
curHeader=fVoxelHeaderStack(localVoxelDepth);
curHeaderAxis=fVoxelAxisStack(localVoxelDepth);
curNodeNo=fVoxelNodeNoStack(localVoxelDepth);
curNodeWidth=fVoxelSliceWidthStack(localVoxelDepth);
curNodeOffset=curNodeNo*curNodeWidth;
minCurCommonDelta=localPoint(curHeaderAxis)
-curHeader->GetMinExtent()
-curNodeOffset;
maxCurCommonDelta=curNodeWidth-minCurCommonDelta;
if (minCurCommonDelta<voxelSafety)
{
voxelSafety=minCurCommonDelta;
}
if (maxCurCommonDelta<voxelSafety)
{
voxelSafety=maxCurCommonDelta;
}
}
if (voxelSafety<0)
{
voxelSafety=0;
}
return voxelSafety;
}
// Find the next voxel from the current voxel and point in the specified
// direction
//
// Return false if all voxels considered
// [current Step ends inside same voxel or leaves all voxels]
// true otherwise
// [the information on the next voxel is put into the set of
// fVoxel* variables & "stacks" ]
//
//
G4bool G4VoxelNavigation::LocateNextVoxel(const G4ThreeVector& localPoint,
const G4ThreeVector& localDirection,
const G4double currentStep)
{
G4SmartVoxelHeader *workHeader,*newHeader;
G4SmartVoxelProxy *newProxy;
G4SmartVoxelNode *newVoxelNode;
G4ThreeVector targetPoint,voxelPoint;
G4double workNodeWidth,workMinExtent,workCoord;
G4double minVal,maxVal,newDistance;
G4double newHeaderMin,newHeaderNodeWidth;
G4int depth, newDepth,workNodeNo,newNodeNo,newHeaderNoSlices;
EAxis workHeaderAxis,newHeaderAxis;
G4bool isNewVoxel=false;
G4double currentDistance= currentStep;
// Determine if end of Step within current voxel
for (depth=0;depth<fVoxelDepth;depth++)
{
targetPoint=localPoint+localDirection*currentDistance;
newDistance= currentDistance;
workHeader=fVoxelHeaderStack(depth);
workHeaderAxis=fVoxelAxisStack(depth);
workNodeNo=fVoxelNodeNoStack(depth);
workNodeWidth=fVoxelSliceWidthStack(depth);
workMinExtent=workHeader->GetMinExtent();
workCoord=targetPoint(workHeaderAxis);
minVal=workMinExtent+workNodeNo*workNodeWidth;
if (minVal<=workCoord+kCarTolerance*0.5)
{
maxVal=minVal+workNodeWidth;
if (maxVal<=workCoord-kCarTolerance*0.5)
{
// G4cout << "Must consider next voxel" << endl;
newNodeNo=workNodeNo+1;
newHeader=workHeader;
newDistance=(maxVal-localPoint(workHeaderAxis))/localDirection(workHeaderAxis);
isNewVoxel=true;
newDepth= depth;
}
}
else
{
newNodeNo=workNodeNo-1;
newHeader=workHeader;
newDistance=(minVal-localPoint(workHeaderAxis))/localDirection(workHeaderAxis);
isNewVoxel=true;
newDepth= depth;
}
currentDistance= newDistance;
}
targetPoint=localPoint+localDirection*currentDistance;
// Check if end of Step within collected boundaries of current voxel
depth=fVoxelDepth;
{
workHeader=fVoxelHeaderStack(depth);
workHeaderAxis=fVoxelAxisStack(depth);
workNodeNo=fVoxelNodeNoStack(depth);
workNodeWidth=fVoxelSliceWidthStack(depth);
workMinExtent=workHeader->GetMinExtent();
workCoord=targetPoint(workHeaderAxis);
minVal=workMinExtent+fVoxelNode->GetMinEquivalentSliceNo()*workNodeWidth;
if (minVal<=workCoord+kCarTolerance*0.5)
{
maxVal=workMinExtent+(fVoxelNode->GetMaxEquivalentSliceNo()+1)*workNodeWidth;
if (maxVal<=workCoord-kCarTolerance*0.5)
{
newNodeNo=fVoxelNode->GetMaxEquivalentSliceNo()+1;
newHeader=workHeader;
newDistance=(maxVal-localPoint(workHeaderAxis))/localDirection(workHeaderAxis);
isNewVoxel=true;
newDepth= depth;
}
}
else
{
newNodeNo=fVoxelNode->GetMinEquivalentSliceNo()-1;
newHeader=workHeader;
newDistance=(minVal-localPoint(workHeaderAxis))/localDirection(workHeaderAxis);
isNewVoxel=true;
newDepth= depth;
}
currentDistance= newDistance;
}
if (isNewVoxel)
{
// Compute new voxel & adjust voxel stack
//
// newNodeNo=Candidate node no at
// newDepth =refinement depth of crossed voxel boundary
// newHeader=Header for crossed voxel
// newDistance=distance to crossed voxel boundary (along the track)
//
if (newNodeNo<0||newNodeNo>=newHeader->GetNoSlices())
{
// Leaving mother volume
isNewVoxel=false;
}
else
{
// Compute intersection point on the least refined voxel boundary that is Hit
voxelPoint=localPoint+localDirection*newDistance;
fVoxelNodeNoStack(newDepth)=newNodeNo;
fVoxelDepth=newDepth;
newVoxelNode=0;
while (!newVoxelNode)
{
newProxy=newHeader->GetSlice(newNodeNo);
if (newProxy->IsNode())
{
newVoxelNode=newProxy->GetNode();
}
else
{
fVoxelDepth++;
newHeader=newProxy->GetHeader();
newHeaderAxis=newHeader->GetAxis();
newHeaderNoSlices=newHeader->GetNoSlices();
newHeaderMin=newHeader->GetMinExtent();
newHeaderNodeWidth=(newHeader->GetMaxExtent()-newHeaderMin)/newHeaderNoSlices;
newNodeNo=G4int ((voxelPoint(newHeaderAxis)-newHeaderMin)/newHeaderNodeWidth);
// Rounding protection
if (newNodeNo<0)
{
newNodeNo=0;
}
else if (newNodeNo>=newHeaderNoSlices)
{
newNodeNo=newHeaderNoSlices-1;
}
// Stack info for stepping
fVoxelAxisStack(fVoxelDepth)=newHeaderAxis;
fVoxelNoSlicesStack(fVoxelDepth)=newHeaderNoSlices;
fVoxelSliceWidthStack(fVoxelDepth)=newHeaderNodeWidth;
fVoxelNodeNoStack(fVoxelDepth)=newNodeNo;
fVoxelHeaderStack(fVoxelDepth)=newHeader;
}
}
fVoxelNode=newVoxelNode;
}
}
return isNewVoxel;
}
//-----------------------------------------------------------------------------
// Calculate the isotropic distance to the nearest boundary from the
// specified point in the local coordinate system.
// The localpoint utilised must be within the current volume.
G4double G4VoxelNavigation::ComputeSafety(const G4ThreeVector &localPoint,
const G4NavigationHistory &history,
const G4double pMaxLength )
{
G4VPhysicalVolume *motherPhysical,*samplePhysical;
G4LogicalVolume *motherLogical;
G4VSolid *motherSolid;
G4double motherSafety,ourSafety;
G4int localNoDaughters,sampleNo;
G4SmartVoxelNode *curVoxelNode;
G4int curNoVolumes,contentNo;
G4double voxelSafety;
motherPhysical=history.GetTopVolume();
motherLogical=motherPhysical->GetLogicalVolume();
motherSolid=motherLogical->GetSolid();
//
// Compute mother safety
//
motherSafety=motherSolid->DistanceToOut(localPoint);
ourSafety=motherSafety; // Working isotropic safety
//
// Compute daughter safeties
//
localNoDaughters=motherLogical->GetNoDaughters();
//
// Look only inside the current Voxel only (in the first version).
//
curVoxelNode=fVoxelNode;
curNoVolumes=curVoxelNode->GetNoContained();
for (contentNo=curNoVolumes-1;contentNo>=0;contentNo--)
{
sampleNo=curVoxelNode->GetVolume(contentNo);
samplePhysical=motherLogical->GetDaughter(sampleNo);
samplePhysical->Setup(motherPhysical);
G4AffineTransform sampleTf(samplePhysical->GetRotation(),
samplePhysical->GetTranslation());
sampleTf.Invert();
const G4ThreeVector samplePoint=sampleTf.TransformPoint(localPoint);
const G4VSolid *sampleSolid=samplePhysical ->GetLogicalVolume()
->GetSolid();
const G4double sampleSafety=sampleSolid
->DistanceToIn(samplePoint);
if (sampleSafety<ourSafety)
{
ourSafety=sampleSafety;
}
}
voxelSafety=ComputeVoxelSafety(localPoint);
if (voxelSafety<ourSafety)
{
ourSafety=voxelSafety;
}
return ourSafety;
}
G4VoxelNavigation::~G4VoxelNavigation()
{
#ifdef G4DEBUG_NAVIGATION
cout << "G4VoxelNavigation::~G4VoxelNavigation() called." << endl;
#endif
}