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geant4/source/geometry/volumes/include/G4GRSSolid.hh
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2016-06-01 15:25:35 +02:00

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C++

// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4GRSSolid.hh,v 2.3 1998/11/09 17:15:26 japost Exp $
// GEANT4 tag $Name: geant4-00 $
//
//
// class G4GRSSolid Paul Kent August 1996
//
// Object representing a touchable solid - maintains
// association between a solid and its net resultant
// local->global transform
//
// NOTE: The (optional) rotation matrix is copied
#ifndef G4GRSSOLID_HH
#define G4GRSSOLID_HH
#include "G4VTouchable.hh"
#include "G4VPhysicalVolume.hh"
// #include "G4LogicalVolume.hh"
#include "G4RotationMatrix.hh"
class G4GRSSolid : public G4VTouchable
{
public:
G4GRSSolid(G4VSolid *pSolid,
const G4RotationMatrix *pRot,
const G4ThreeVector &tlate);
G4GRSSolid(G4VSolid *pSolid,
const G4RotationMatrix &rot,
const G4ThreeVector &tlate);
~G4GRSSolid();
G4VSolid* GetSolid(G4int depth=0) const;
const G4ThreeVector& GetTranslation(G4int depth=0) const;
const G4RotationMatrix* GetRotation(G4int depth=0) const;
private:
G4VSolid *fsolid;
G4RotationMatrix *frot;
G4ThreeVector ftlate;
};
#include "G4GRSSolid.icc"
#endif