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geant4/examples/advanced/ChargeExchangeMC/include/CexmcScenePrimitives.hh
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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
/*
* =============================================================================
*
* Filename: CexmcScenePrimitives.hh
*
* Description: auxiliary scene primitives (radial lines etc.)
*
* Version: 1.0
* Created: 03.01.2011 11:27:34
* Revision: none
* Compiler: gcc
*
* Author: Alexey Radkov (),
* Company: PNPI
*
* =============================================================================
*/
#ifndef CEXMC_SCENE_PRIMITIVES_HH
#define CEXMC_SCENE_PRIMITIVES_HH
#include <vector>
#include <map>
#include <G4Colour.hh>
#include <G4ThreeVector.hh>
#include <G4VModel.hh>
#include <G4VVisManager.hh>
class G4VGraphicsScene;
class CexmcSetup;
class CexmcScenePrimitivesMessenger;
enum CexmcSPType
{
CexmcTargetCenterMark_SP,
CexmcRadialLine_SP,
CexmcInnerCrystalsHl_SP
};
class CexmcScenePrimitives : public G4VModel
{
private:
struct CexmcRadialLine
{
CexmcRadialLine( const G4ThreeVector & line ) :
theta( line.x() ), phi( line.y() ), length( line.z() )
{}
G4double theta;
G4double phi;
G4double length;
};
typedef std::vector< CexmcRadialLine > CexmcRadialLines;
typedef std::map< CexmcSPType, G4Colour > CexmcSPColourMap;
public:
explicit CexmcScenePrimitives( CexmcSetup * setup );
~CexmcScenePrimitives();
public:
void DescribeYourselfTo( G4VGraphicsScene & scene );
public:
void MarkTargetCenter( G4bool on = true );
void DrawRadialLine( const G4ThreeVector & line );
void HighlightInnerCrystals( G4bool = true );
void ClearRadialLines( void );
void SetColour( CexmcSPType primitive, const G4Colour & colour );
private:
void DrawRadialLine( G4VGraphicsScene & scene,
const CexmcRadialLine * rLine );
void MarkTargetCenter( G4VGraphicsScene & scene );
void HighlightInnerCrystals( G4VGraphicsScene & scene );
private:
void UpdateScene( void );
private:
CexmcSetup * setup;
G4bool markTargetCenter;
G4bool highlightInnerCrystals;
CexmcRadialLines radialLines;
CexmcSPColourMap spColours;
private:
CexmcScenePrimitivesMessenger * messenger;
};
inline void CexmcScenePrimitives::SetColour( CexmcSPType primitive,
const G4Colour & colour )
{
spColours[ primitive ] = colour;
}
inline void CexmcScenePrimitives::DrawRadialLine( const G4ThreeVector & line )
{
radialLines.push_back( line );
UpdateScene();
}
inline void CexmcScenePrimitives::MarkTargetCenter( G4bool on )
{
markTargetCenter = on;
UpdateScene();
}
inline void CexmcScenePrimitives::HighlightInnerCrystals( G4bool on )
{
highlightInnerCrystals = on;
UpdateScene();
}
inline void CexmcScenePrimitives::ClearRadialLines( void )
{
radialLines.clear();
UpdateScene();
}
inline void CexmcScenePrimitives::UpdateScene( void )
{
G4VVisManager * visManager( G4VVisManager::GetConcreteInstance() );
if ( visManager )
visManager->NotifyHandlers();
}
#endif