// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // /* * ============================================================================= * * Filename: CexmcScenePrimitives.hh * * Description: auxiliary scene primitives (radial lines etc.) * * Version: 1.0 * Created: 03.01.2011 11:27:34 * Revision: none * Compiler: gcc * * Author: Alexey Radkov (), * Company: PNPI * * ============================================================================= */ #ifndef CEXMC_SCENE_PRIMITIVES_HH #define CEXMC_SCENE_PRIMITIVES_HH #include #include #include #include #include #include class G4VGraphicsScene; class CexmcSetup; class CexmcScenePrimitivesMessenger; enum CexmcSPType { CexmcTargetCenterMark_SP, CexmcRadialLine_SP, CexmcInnerCrystalsHl_SP }; class CexmcScenePrimitives : public G4VModel { private: struct CexmcRadialLine { CexmcRadialLine( const G4ThreeVector & line ) : theta( line.x() ), phi( line.y() ), length( line.z() ) {} G4double theta; G4double phi; G4double length; }; typedef std::vector< CexmcRadialLine > CexmcRadialLines; typedef std::map< CexmcSPType, G4Colour > CexmcSPColourMap; public: explicit CexmcScenePrimitives( CexmcSetup * setup ); ~CexmcScenePrimitives(); public: void DescribeYourselfTo( G4VGraphicsScene & scene ); public: void MarkTargetCenter( G4bool on = true ); void DrawRadialLine( const G4ThreeVector & line ); void HighlightInnerCrystals( G4bool = true ); void ClearRadialLines( void ); void SetColour( CexmcSPType primitive, const G4Colour & colour ); private: void DrawRadialLine( G4VGraphicsScene & scene, const CexmcRadialLine * rLine ); void MarkTargetCenter( G4VGraphicsScene & scene ); void HighlightInnerCrystals( G4VGraphicsScene & scene ); private: void UpdateScene( void ); private: CexmcSetup * setup; G4bool markTargetCenter; G4bool highlightInnerCrystals; CexmcRadialLines radialLines; CexmcSPColourMap spColours; private: CexmcScenePrimitivesMessenger * messenger; }; inline void CexmcScenePrimitives::SetColour( CexmcSPType primitive, const G4Colour & colour ) { spColours[ primitive ] = colour; } inline void CexmcScenePrimitives::DrawRadialLine( const G4ThreeVector & line ) { radialLines.push_back( line ); UpdateScene(); } inline void CexmcScenePrimitives::MarkTargetCenter( G4bool on ) { markTargetCenter = on; UpdateScene(); } inline void CexmcScenePrimitives::HighlightInnerCrystals( G4bool on ) { highlightInnerCrystals = on; UpdateScene(); } inline void CexmcScenePrimitives::ClearRadialLines( void ) { radialLines.clear(); UpdateScene(); } inline void CexmcScenePrimitives::UpdateScene( void ) { G4VVisManager * visManager( G4VVisManager::GetConcreteInstance() ); if ( visManager ) visManager->NotifyHandlers(); } #endif