123 lines
4.5 KiB
C++
123 lines
4.5 KiB
C++
//
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// ********************************************************************
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// * DISCLAIMER *
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// * *
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// * The following disclaimer summarizes all the specific disclaimers *
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// * of contributors to this software. The specific disclaimers,which *
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// * govern, are listed with their locations in: *
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// * http://cern.ch/geant4/license *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. *
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// * *
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// * This code implementation is the intellectual property of the *
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// * GEANT4 collaboration. *
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// * By copying, distributing or modifying the Program (or any work *
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// * based on the Program) you indicate your acceptance of this *
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// * statement, and all its terms. *
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// ********************************************************************
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//
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//
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// $Id: G4OpenInventorSceneHandler.hh,v 1.13 2002/12/11 16:08:20 johna Exp $
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// GEANT4 tag $Name: geant4-05-01 $
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//
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//
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// J Kallenbach 27th Aug 1996
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// OpenInventor scene handler - creates OpenInventor Display lists.
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// 20 dec 1996 jck Add HEPVis primitives - trd, box, etc.
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#ifndef G4OPENINVENTORSCENEHANDLER_HH
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#define G4OPENINVENTORSCENEHANDLER_HH
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#ifdef G4VIS_BUILD_OI_DRIVER
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#include "g4std/map"
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#include "G4VSceneHandler.hh"
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class G4OpenInventor;
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class SoSeparator;
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// Base class for various OpenInventorScene classes.
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class G4OpenInventorSceneHandler: public G4VSceneHandler {
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friend class G4OpenInventorViewer;
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public:
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G4OpenInventorSceneHandler (G4OpenInventor& system, const G4String& name = "");
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virtual ~G4OpenInventorSceneHandler ();
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void AddPrimitive (const G4Polyline& line);
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void AddPrimitive (const G4Text&);
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void AddPrimitive (const G4Circle&);
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void AddPrimitive (const G4Square&);
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void AddPrimitive (const G4Polyhedron& p);
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void AddPrimitive (const G4NURBS& nurb);
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void AddPrimitive (const G4Polymarker&);
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////////////////////////////////////////////////////////////////
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// Explicitly invoke base class methods to avoid warnings about
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// hiding of base class methods.
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void AddPrimitive (const G4Scale& scale) {
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G4VSceneHandler::AddPrimitive (scale);
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}
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//
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// Primitives for use of HEPVis
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//
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void AddThis (const G4Box & Box);
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void AddThis (const G4Tubs & Tubs);
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void AddThis (const G4Cons & Cons);
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void AddThis (const G4Trd & Trd);
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void AddThis (const G4Trap & Trap);
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// Base class callbacks defined in G4OpenInventorSceneHandler.icc
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void AddThis (const G4Sphere&);
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void AddThis (const G4Para&);
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void AddThis (const G4Torus&);
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void AddThis (const G4Polycone&);
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void AddThis (const G4Polyhedra&);
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void AddThis (const G4VSolid&);
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void AddThis (const G4VTrajectory&);
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void AddThis (const G4VHit&);
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void BeginPrimitives (const G4Transform3D& objectTransformation);
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void EndPrimitives ();
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void EndModeling ();
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static G4int GetSceneCount ();
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void PreAddThis (const G4Transform3D& objectTransformation,
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const G4VisAttributes& visAttribs);
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private:
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void ClearStore ();
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void ClearTransientStore ();
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void RequestPrimitives (const G4VSolid& solid);
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static G4int fSceneIdCount; // static counter for OpenInventor scenes.
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static G4int fSceneCount; // No. of extanct scene handlers.
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G4double GetMarkerSize ( const G4VMarker& mark ) ;
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G4ViewParameters fLastVP; // Keeps memory of last view parameters,
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// namely the ones which go with the graphical database
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// (display lists). A view may interrogate this to decide if
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// it needs to visit the kernel, i.e., to remake the
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// graphical database.
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//
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// Stop-gap solution of structure re-use.
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// A proper implementation would use geometry hierarchy.
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//
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G4std::map <const G4VPhysicalVolume*, SoSeparator*,
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G4std::less <const G4VPhysicalVolume*> > SeparatorMap;
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SoSeparator *root;
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SoSeparator *staticRoot;
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SoSeparator *transientRoot;
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SoSeparator *currentSeparator;
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};
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#include "G4OpenInventorSceneHandler.icc"
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#endif
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#endif
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