Files
geant4/source/geometry/solids/Boolean/include/G4BooleanSolid.hh
T
2016-06-09 10:15:15 +02:00

102 lines
3.4 KiB
C++

//
// ********************************************************************
// * DISCLAIMER *
// * *
// * The following disclaimer summarizes all the specific disclaimers *
// * of contributors to this software. The specific disclaimers,which *
// * govern, are listed with their locations in: *
// * http://cern.ch/geant4/license *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. *
// * *
// * This code implementation is the intellectual property of the *
// * GEANT4 collaboration. *
// * By copying, distributing or modifying the Program (or any work *
// * based on the Program) you indicate your acceptance of this *
// * statement, and all its terms. *
// ********************************************************************
//
//
// $Id: G4BooleanSolid.hh,v 1.6 2002/10/28 11:36:28 gcosmo Exp $
// GEANT4 tag $Name: geant4-05-01 $
//
//
// class G4BooleanSolid
//
// Class description:
//
// Abstract base class for solids created by boolean operations
// between other solids.
// History:
//
// 10.09.98 V.Grichine, created
//
// ********************************************************************
#ifndef G4BOOLEANSOLID_HH
#define G4BOOLEANSOLID_HH
#include "G4VSolid.hh"
#include "G4DisplacedSolid.hh"
#include "G4RotationMatrix.hh"
#include "G4ThreeVector.hh"
#include "G4Transform3D.hh"
#include "G4AffineTransform.hh"
class G4BooleanSolid : public G4VSolid
{
public: // with description
G4BooleanSolid( const G4String& pName,
G4VSolid* pSolidA ,
G4VSolid* pSolidB ) ;
G4BooleanSolid( const G4String& pName,
G4VSolid* pSolidA ,
G4VSolid* pSolidB,
G4RotationMatrix* rotMatrix,
const G4ThreeVector& transVector ) ;
G4BooleanSolid( const G4String& pName,
G4VSolid* pSolidA ,
G4VSolid* pSolidB ,
const G4Transform3D& transform ) ;
virtual ~G4BooleanSolid() ;
virtual const G4VSolid* GetConstituentSolid(G4int no) const;
virtual G4VSolid* GetConstituentSolid(G4int no);
// If Solid is made up from a Boolean operation of two solids,
// return the corresponding solid (for no=0 and 1)
// If the solid is not a "Boolean", return 0.
virtual G4GeometryType GetEntityType() const;
G4std::ostream& StreamInfo(G4std::ostream& os) const;
protected:
G4VSolid* fPtrSolidA ;
G4VSolid* fPtrSolidB ;
private:
G4BooleanSolid(const G4BooleanSolid&);
G4BooleanSolid& operator=(const G4BooleanSolid&);
// Private copy constructor and assignment operator.
private:
G4bool createdDisplacedSolid;
// If & only if this object created it, it must delete it
} ;
#endif