74 lines
2.9 KiB
C++
74 lines
2.9 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id$
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// John Allison 17th March 2000
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#ifndef G4RAYTRACERSCENEHANDLER_HH
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#define G4RAYTRACERSCENEHANDLER_HH
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#include "G4VSceneHandler.hh"
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class G4RayTracerSceneHandler: public G4VSceneHandler {
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public:
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G4RayTracerSceneHandler(G4VGraphicsSystem& system,
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const G4String& name = "");
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virtual ~G4RayTracerSceneHandler();
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void AddPrimitive(const G4Polyline&){}
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void AddPrimitive(const G4Text&){}
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void AddPrimitive(const G4Circle&){}
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void AddPrimitive(const G4Square&){}
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void AddPrimitive(const G4Polyhedron&){}
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void AddPrimitive(const G4NURBS&){}
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void AddPrimitive(const G4Polymarker&){}
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void AddPrimitive(const G4Scale&){}
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void AddSolid(const G4Box&){}
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void AddSolid(const G4Cons&){}
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void AddSolid(const G4Tubs&){}
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void AddSolid(const G4Trd&){}
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void AddSolid(const G4Trap&){}
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void AddSolid(const G4Sphere&){}
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void AddSolid(const G4Para&){}
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void AddSolid(const G4Torus&){}
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void AddSolid(const G4Polycone&){}
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void AddSolid(const G4Polyhedra&){}
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void AddSolid(const G4VSolid&){}
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void AddCompound(const G4VTrajectory&){}
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void AddCompound(const G4VHit&){}
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void AddCompound(const G4VDigi&){}
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void AddCompound(const G4THitsMap<G4double>&) {}
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private:
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static G4int fSceneIdCount; // Counter for RayTracer scene handlers.
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};
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#endif
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