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geant4/source/processes/optical/include/G4OpBoundaryProcess.hh
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//
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// $Id$
//
//
////////////////////////////////////////////////////////////////////////
// Optical Photon Boundary Process Class Definition
////////////////////////////////////////////////////////////////////////
//
// File: G4OpBoundaryProcess.hh
// Description: Discrete Process -- reflection/refraction at
// optical interfaces
// Version: 1.1
// Created: 1997-06-18
// Modified: 2005-07-28 add G4ProcessType to constructor
// 1999-10-29 add method and class descriptors
// 1999-10-10 - Fill NewMomentum/NewPolarization in
// DoAbsorption. These members need to be
// filled since DoIt calls
// aParticleChange.SetMomentumChange etc.
// upon return (thanks to: Clark McGrew)
// 2006-11-04 - add capability of calculating the reflectivity
// off a metal surface by way of a complex index
// of refraction - Thanks to Sehwook Lee and John
// Hauptman (Dept. of Physics - Iowa State Univ.)
// 2009-11-10 - add capability of simulating surface reflections
// with Look-Up-Tables (LUT) containing measured
// optical reflectance for a variety of surface
// treatments - Thanks to Martin Janecek and
// William Moses (Lawrence Berkeley National Lab.)
//
// Author: Peter Gumplinger
// adopted from work by Werner Keil - April 2/96
// mail: gum@triumf.ca
//
////////////////////////////////////////////////////////////////////////
#ifndef G4OpBoundaryProcess_h
#define G4OpBoundaryProcess_h 1
/////////////
// Includes
/////////////
#include "globals.hh"
#include "templates.hh"
#include "geomdefs.hh"
#include "Randomize.hh"
#include "G4RandomTools.hh"
#include "G4RandomDirection.hh"
#include "G4Step.hh"
#include "G4VDiscreteProcess.hh"
#include "G4DynamicParticle.hh"
#include "G4Material.hh"
#include "G4LogicalBorderSurface.hh"
#include "G4LogicalSkinSurface.hh"
#include "G4OpticalSurface.hh"
#include "G4OpticalPhoton.hh"
#include "G4TransportationManager.hh"
// Class Description:
// Discrete Process -- reflection/refraction at optical interfaces.
// Class inherits publicly from G4VDiscreteProcess.
// Class Description - End:
/////////////////////
// Class Definition
/////////////////////
enum G4OpBoundaryProcessStatus { Undefined,
FresnelRefraction, FresnelReflection,
TotalInternalReflection,
LambertianReflection, LobeReflection,
SpikeReflection, BackScattering,
Absorption, Detection, NotAtBoundary,
SameMaterial, StepTooSmall, NoRINDEX,
PolishedLumirrorAirReflection,
PolishedLumirrorGlueReflection,
PolishedAirReflection,
PolishedTeflonAirReflection,
PolishedTiOAirReflection,
PolishedTyvekAirReflection,
PolishedVM2000AirReflection,
PolishedVM2000GlueReflection,
EtchedLumirrorAirReflection,
EtchedLumirrorGlueReflection,
EtchedAirReflection,
EtchedTeflonAirReflection,
EtchedTiOAirReflection,
EtchedTyvekAirReflection,
EtchedVM2000AirReflection,
EtchedVM2000GlueReflection,
GroundLumirrorAirReflection,
GroundLumirrorGlueReflection,
GroundAirReflection,
GroundTeflonAirReflection,
GroundTiOAirReflection,
GroundTyvekAirReflection,
GroundVM2000AirReflection,
GroundVM2000GlueReflection };
class G4OpBoundaryProcess : public G4VDiscreteProcess
{
public:
////////////////////////////////
// Constructors and Destructor
////////////////////////////////
G4OpBoundaryProcess(const G4String& processName = "OpBoundary",
G4ProcessType type = fOptical);
~G4OpBoundaryProcess();
private:
G4OpBoundaryProcess(const G4OpBoundaryProcess &right);
//////////////
// Operators
//////////////
G4OpBoundaryProcess& operator=(const G4OpBoundaryProcess &right);
public:
////////////
// Methods
////////////
G4bool IsApplicable(const G4ParticleDefinition& aParticleType);
// Returns true -> 'is applicable' only for an optical photon.
G4double GetMeanFreePath(const G4Track& ,
G4double ,
G4ForceCondition* condition);
// Returns infinity; i. e. the process does not limit the step,
// but sets the 'Forced' condition for the DoIt to be invoked at
// every step. However, only at a boundary will any action be
// taken.
G4VParticleChange* PostStepDoIt(const G4Track& aTrack,
const G4Step& aStep);
// This is the method implementing boundary processes.
G4OpBoundaryProcessStatus GetStatus() const;
// Returns the current status.
private:
G4bool G4BooleanRand(const G4double prob) const;
G4ThreeVector GetFacetNormal(const G4ThreeVector& Momentum,
const G4ThreeVector& Normal) const;
void DielectricMetal();
void DielectricDielectric();
void DielectricLUT();
void ChooseReflection();
void DoAbsorption();
void DoReflection();
G4double GetIncidentAngle();
// Returns the incident angle of optical photon
G4double GetReflectivity(G4double E1_perp,
G4double E1_parl,
G4double incidentangle,
G4double RealRindex,
G4double ImaginaryRindex);
// Returns the Reflectivity on a metalic surface
void CalculateReflectivity(void);
void BoundaryProcessVerbose(void) const;
private:
G4double thePhotonMomentum;
G4ThreeVector OldMomentum;
G4ThreeVector OldPolarization;
G4ThreeVector NewMomentum;
G4ThreeVector NewPolarization;
G4ThreeVector theGlobalNormal;
G4ThreeVector theFacetNormal;
G4Material* Material1;
G4Material* Material2;
G4OpticalSurface* OpticalSurface;
G4MaterialPropertyVector* PropertyPointer;
G4MaterialPropertyVector* PropertyPointer1;
G4MaterialPropertyVector* PropertyPointer2;
G4double Rindex1;
G4double Rindex2;
G4double cost1, cost2, sint1, sint2;
G4OpBoundaryProcessStatus theStatus;
G4OpticalSurfaceModel theModel;
G4OpticalSurfaceFinish theFinish;
G4double theReflectivity;
G4double theEfficiency;
G4double theTransmittance;
G4double prob_sl, prob_ss, prob_bs;
G4int iTE, iTM;
G4double kCarTolerance;
};
////////////////////
// Inline methods
////////////////////
inline
G4bool G4OpBoundaryProcess::G4BooleanRand(const G4double prob) const
{
/* Returns a random boolean variable with the specified probability */
return (G4UniformRand() < prob);
}
inline
G4bool G4OpBoundaryProcess::IsApplicable(const G4ParticleDefinition&
aParticleType)
{
return ( &aParticleType == G4OpticalPhoton::OpticalPhoton() );
}
inline
G4OpBoundaryProcessStatus G4OpBoundaryProcess::GetStatus() const
{
return theStatus;
}
inline
void G4OpBoundaryProcess::ChooseReflection()
{
G4double rand = G4UniformRand();
if ( rand >= 0.0 && rand < prob_ss ) {
theStatus = SpikeReflection;
theFacetNormal = theGlobalNormal;
}
else if ( rand >= prob_ss &&
rand <= prob_ss+prob_sl) {
theStatus = LobeReflection;
}
else if ( rand > prob_ss+prob_sl &&
rand < prob_ss+prob_sl+prob_bs ) {
theStatus = BackScattering;
}
else {
theStatus = LambertianReflection;
}
}
inline
void G4OpBoundaryProcess::DoAbsorption()
{
theStatus = Absorption;
if ( G4BooleanRand(theEfficiency) ) {
// EnergyDeposited =/= 0 means: photon has been detected
theStatus = Detection;
aParticleChange.ProposeLocalEnergyDeposit(thePhotonMomentum);
}
else {
aParticleChange.ProposeLocalEnergyDeposit(0.0);
}
NewMomentum = OldMomentum;
NewPolarization = OldPolarization;
// aParticleChange.ProposeEnergy(0.0);
aParticleChange.ProposeTrackStatus(fStopAndKill);
}
inline
void G4OpBoundaryProcess::DoReflection()
{
if ( theStatus == LambertianReflection ) {
NewMomentum = G4LambertianRand(theGlobalNormal);
theFacetNormal = (NewMomentum - OldMomentum).unit();
}
else if ( theFinish == ground ) {
theStatus = LobeReflection;
if ( PropertyPointer1 && PropertyPointer2 ){
} else {
theFacetNormal =
GetFacetNormal(OldMomentum,theGlobalNormal);
}
G4double PdotN = OldMomentum * theFacetNormal;
NewMomentum = OldMomentum - (2.*PdotN)*theFacetNormal;
}
else {
theStatus = SpikeReflection;
theFacetNormal = theGlobalNormal;
G4double PdotN = OldMomentum * theFacetNormal;
NewMomentum = OldMomentum - (2.*PdotN)*theFacetNormal;
}
G4double EdotN = OldPolarization * theFacetNormal;
NewPolarization = -OldPolarization + (2.*EdotN)*theFacetNormal;
}
#endif /* G4OpBoundaryProcess_h */