162 lines
7.2 KiB
C++
Executable File
162 lines
7.2 KiB
C++
Executable File
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// The code was written by :
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// ^Claudio Andenna claudio.andenna@ispesl.it, claudio.andenna@iss.infn.it
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// *Barbara Caccia barbara.caccia@iss.it
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// with the support of Pablo Cirrone (LNS, INFN Catania Italy)
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// with the contribute of Alessandro Occhigrossi*
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//
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// ^INAIL DIPIA - ex ISPESL and INFN Roma, gruppo collegato Sanità, Italy
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// *Istituto Superiore di Sanità and INFN Roma, gruppo collegato Sanità, Italy
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// Viale Regina Elena 299, 00161 Roma (Italy)
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// tel (39) 06 49902246
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// fax (39) 06 49387075
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//
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// more information:
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// http://g4advancedexamples.lngs.infn.it/Examples/medical-linac
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//
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//*******************************************************//
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#include "ML2WorldConstruction.hh"
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#include "G4SystemOfUnits.hh"
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CML2WorldConstruction::CML2WorldConstruction():acceleratorEnv(0),phantomEnv(0),PVWorld(0),phaseSpace(0),backScatteredPlane(0)
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{
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phantomEnv=CML2PhantomConstruction::GetInstance();
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acceleratorEnv=CML2AcceleratorConstruction::GetInstance();
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bWorldCreated=false;
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}
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CML2WorldConstruction::~CML2WorldConstruction(void)
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{
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delete PVWorld;
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delete phantomEnv;
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delete acceleratorEnv;
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delete phaseSpace;
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delete backScatteredPlane;
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}
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CML2WorldConstruction* CML2WorldConstruction::instance = 0;
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CML2WorldConstruction* CML2WorldConstruction::GetInstance()
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{
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if (instance == 0)
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{
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instance = new CML2WorldConstruction();
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}
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return instance;
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}
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G4VPhysicalVolume* CML2WorldConstruction::Construct()
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{
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return PVWorld;
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}
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bool CML2WorldConstruction::create(SInputData *inputData, bool bOV)
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{
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// create the world box
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bOnlyVisio=bOV;
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G4double halfSize=3000.*mm;
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G4Material *Vacuum=G4NistManager::Instance()->FindOrBuildMaterial("G4_Galactic");
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G4Box *worldB = new G4Box("worldG", halfSize, halfSize, halfSize);
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G4LogicalVolume *worldLV = new G4LogicalVolume(worldB, Vacuum, "worldL", 0, 0, 0);
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G4VisAttributes* simpleWorldVisAtt= new G4VisAttributes(G4Colour::Black());
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simpleWorldVisAtt->SetVisibility(false);
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// simpleWorldVisAtt->SetForceSolid(false);
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worldLV->SetVisAttributes(simpleWorldVisAtt);
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PVWorld= new G4PVPlacement(0, G4ThreeVector(0.,0.,0.), "worldPV", worldLV, 0, false, 0);
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// create the accelerator-world box
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if (!acceleratorEnv->Construct(PVWorld, bOV))
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{
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std::cout <<"\n\n The macro file '"<<inputData->generalData.StartFileInputData<<"' refers to a not defined accelerator.\n"<< acceleratorEnv->getAcceleratorName()<<"\n\nSTOP\n\n" << G4endl;
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return false;
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}
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// create the phantom-world box
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if (!phantomEnv->Construct(PVWorld, inputData->generalData.saving_in_ROG_Voxels_every_events, inputData->generalData.seed, inputData->generalData.ROGOutFile, inputData->generalData.bSaveROG, bOV))
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{
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std::cout <<"\n\n The macro file '"<<inputData->generalData.StartFileInputData<<"' refers to a not defined phantom.\n"<< phantomEnv->getPhantomName()<<"\n\nSTOP\n\n" << G4endl;
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return false;
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}
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// if the bSavePhaseSpace flag is true create a phase plane
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if (inputData->generalData.bSavePhaseSpace)
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{
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phaseSpace=new CML2PhaseSpaces();
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if (inputData->generalData.bForcePhaseSpaceBeforeJaws)
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{inputData->generalData.centrePhaseSpace.setZ(acceleratorEnv->getZ_Value_PhaseSpaceBeforeJaws());}
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phaseSpace->createPlane(idSD_PhaseSpace, inputData->generalData.max_N_particles_in_PhSp_File, inputData->generalData.seed, inputData->generalData.nMaxParticlesInRamPlanePhaseSpace, acceleratorEnv->getPhysicalVolume(), "PhSp", inputData->generalData.PhaseSpaceOutFile, inputData->generalData.bSavePhaseSpace, inputData->generalData.bStopAtPhaseSpace, inputData->generalData.centrePhaseSpace, inputData->generalData.halfSizePhaseSpace,&inputData->primaryParticleData, acceleratorEnv->getAcceleratorIsoCentre());
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}
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// create a killer plane to destroy the particles back scattered from the target
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backScatteredPlane=new CML2PhaseSpaces();
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backScatteredPlane->createPlane(acceleratorEnv->getPhysicalVolume(), "killerPlane", G4ThreeVector(0, 0, -50*mm), G4ThreeVector(200*mm, 200*mm, 1*mm));
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bWorldCreated=true;
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return true;
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}
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void CML2WorldConstruction::checkVolumeOverlap()
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{
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// loop inside all the daughters volumes
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std::cout<< G4endl;
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// bool bCheckOverlap;
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// bCheckOverlap=false;
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int nSubWorlds, nSubWorlds2;
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for (int i=0; i<(int) PVWorld->GetLogicalVolume()->GetNoDaughters(); i++)
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{
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PVWorld->GetLogicalVolume()->GetDaughter(i)->CheckOverlaps();
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nSubWorlds=(int) PVWorld->GetLogicalVolume()->GetDaughter(i)->GetLogicalVolume()->GetNoDaughters();
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for (int j=0; j<nSubWorlds; j++)
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{
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PVWorld->GetLogicalVolume()->GetDaughter(i)->GetLogicalVolume()->GetDaughter(j)->CheckOverlaps();
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nSubWorlds2=(int) PVWorld->GetLogicalVolume()->GetDaughter(i)->GetLogicalVolume()->GetDaughter(j)->GetLogicalVolume()->GetNoDaughters();
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for (int k=0; k<nSubWorlds2; k++)
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{
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PVWorld->GetLogicalVolume()->GetDaughter(i)->GetLogicalVolume()->GetDaughter(j)->GetLogicalVolume()->GetDaughter(k)->CheckOverlaps();
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}
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}
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}
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std::cout<< G4endl;
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}
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bool CML2WorldConstruction::newGeometry()
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{
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G4bool bNewRotation=false;
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G4bool bNewCentre=false;
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G4bool bNewGeometry=false;
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bNewCentre=phantomEnv->applyNewCentre();
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G4RotationMatrix *rmInv=acceleratorEnv->rotateAccelerator();
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if (rmInv!=0)
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{
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CML2PrimaryGenerationAction::GetInstance()->setRotation(rmInv);
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bNewRotation=true;
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}
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if (bNewRotation || bNewCentre){bNewGeometry=true;}
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return bNewGeometry;
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}
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