229 lines
7.3 KiB
CMake
229 lines
7.3 KiB
CMake
# - Build Geant4Config.cmake file and support scripts for build and install.
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#
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#-----------------------------------------------------------------------
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# Collect all global variables we need to export to the config files
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# Do this here for now, later on we could collect them as we go.
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#
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# Compiler flags (because user apps are a bit dependent on them...)
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set(GEANT4_COMPILER_FLAG_HINTS "#
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set(Geant4_CXX_FLAGS \"${CMAKE_CXX_FLAGS}\")
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set(Geant4_EXE_LINKER_FLAGS \"${CMAKE_EXE_LINKER_FLAGS}\")")
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foreach(_mode DEBUG MINSIZEREL RELEASE RELWITHDEBINFO)
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set(GEANT4_COMPILER_FLAG_HINTS "${GEANT4_COMPILER_FLAG_HINTS}
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set(Geant4_CXX_FLAGS_${_mode} \"${CMAKE_CXX_FLAGS_${_mode}}\")")
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endforeach()
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# Core compile definitions...
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set(GEANT4_CORE_DEFINITIONS )
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# Third party includes (libraries *should* be handled by the imports)
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set(GEANT4_THIRD_PARTY_INCLUDES )
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# Imports of third party packages used with imported targets
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set(GEANT4_THIRD_PARTY_IMPORT_SETUP )
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# Externals libraries that may be present
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set(GEANT4_EXTERNALS_TARGETS )
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# - Stuff from Geant4LibraryBuildOptions.cmake
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if(GEANT4_BUILD_STORE_TRAJECTORY)
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list(APPEND GEANT4_CORE_DEFINITIONS -DG4_STORE_TRAJECTORY)
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endif()
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if(GEANT4_BUILD_VERBOSE_CODE)
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list(APPEND GEANT4_CORE_DEFINITIONS -DG4VERBOSE)
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endif()
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# - We do actually need G4LIB_BUILD_DLL on Windows, even for user
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# applications...
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if(WIN32)
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list(APPEND GEANT4_CORE_DEFINITIONS -DG4LIB_BUILD_DLL)
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endif()
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# - Stuff from Geant4OptionalComponents.cmake
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# - CLHEP
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# If it's internal, add it to the externals list, if it's external, add the
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# include directories to the list of third party header paths
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if(GEANT4_USE_SYSTEM_CLHEP)
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list(APPEND GEANT4_THIRD_PARTY_INCLUDES ${CLHEP_INCLUDE_DIRS})
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else()
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list(APPEND GEANT4_EXTERNALS_TARGETS G4clhep)
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endif()
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# - Expat
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# If it's internal, add it to the externals list
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if(NOT GEANT4_USE_SYSTEM_EXPAT)
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list(APPEND GEANT4_EXTERNALS_TARGETS G4expat)
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endif()
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# - ZLIB
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# If it's internal, add it to the externals list
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if(NOT GEANT4_USE_SYSTEM_ZLIB)
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list(APPEND GEANT4_EXTERNALS_TARGETS G4zlib)
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endif()
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# - GDML
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# Need to include Xerces-C headers becuase these do appear in the public
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# interface of GDML. The library should then be in the LINK_INTERFACE of
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# persistency...
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if(GEANT4_USE_GDML)
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list(APPEND GEANT4_THIRD_PARTY_INCLUDES ${XERCESC_INCLUDE_DIRS})
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endif()
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# - Stuff from Geant4InterfaceOptions.cmake
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if(GEANT4_USE_QT)
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list(APPEND GEANT4_THIRD_PARTY_INCLUDES
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${QT_INCLUDE_DIR}
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${QT_QTCORE_INCLUDE_DIR}
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${QT_QTGUI_INCLUDE_DIR}
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${QT_QTOPENGL_INCLUDE_DIR}
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)
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# On WIN32, re-import the Qt targets.
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if(WIN32)
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set(GEANT4_THIRD_PARTY_IMPORT_SETUP "${GEANT4_THIRD_PARTY_IMPORT_SETUP}
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# Qt reimport on WIN32
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set(QT_QMAKE_EXECUTABLE ${QT_QMAKE_EXECUTABLE})
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set(QT_USE_IMPORTED_TARGETS ON)
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find_package(Qt4 REQUIRED)"
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)
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endif()
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endif()
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#-----------------------------------------------------------------------
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# - Generate Build Tree Configuration Files
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#-----------------------------------------------------------------------
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# Set needed variables for the build tree
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set(GEANT4_CMAKE_DIR "${PROJECT_BINARY_DIR}")
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# Set include path for build tree. This is always an absolute path, or
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# rather paths. We extract the paths from the global
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# GEANT4_BUILDTREE_INCLUDE_DIRS property and use this to create the
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# header setup
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#
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get_property(__geant4_buildtree_include_dirs GLOBAL PROPERTY
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GEANT4_BUILDTREE_INCLUDE_DIRS)
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set(GEANT4_INCLUDE_DIR_SETUP "
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# Geant4 configured for use from the build tree - absolute paths are used.
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set(Geant4_INCLUDE_DIR ${__geant4_buildtree_include_dirs})
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")
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set(GEANT4_MODULE_PATH_SETUP "
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# Geant4 configured for use CMake modules from source tree
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set(CMAKE_MODULE_PATH \${CMAKE_MODULE_PATH} ${CMAKE_MODULE_PATH})
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")
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# Export targets from the build tree. We rely on the GEANT4_EXPORTED_TARGETS
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# global property to list these for us.
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#
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get_property(__geant4_exported_targets GLOBAL PROPERTY GEANT4_EXPORTED_TARGETS)
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export(TARGETS ${__geant4_exported_targets} FILE
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${PROJECT_BINARY_DIR}/Geant4LibraryDepends.cmake)
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# Configure the build tree config file...
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configure_file(${PROJECT_SOURCE_DIR}/cmake/Templates/Geant4Config.cmake.in
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${PROJECT_BINARY_DIR}/Geant4Config.cmake
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@ONLY)
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# Configure the build tree versioning file
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configure_file(${PROJECT_SOURCE_DIR}/cmake/Templates/Geant4ConfigVersion.cmake.in
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${PROJECT_BINARY_DIR}/Geant4ConfigVersion.cmake
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@ONLY)
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# Copy the custom modules into the build tree
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configure_file(${PROJECT_SOURCE_DIR}/cmake/Modules/CMakeMacroParseArguments.cmake
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${PROJECT_BINARY_DIR}/Modules/CMakeMacroParseArguments.cmake
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COPYONLY
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)
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foreach(_mod AIDA HepMC Pythia6 ROOT StatTest)
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configure_file(${PROJECT_SOURCE_DIR}/cmake/Modules/Find${_mod}.cmake
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${PROJECT_BINARY_DIR}/Modules/Find${_mod}.cmake
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COPYONLY
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)
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endforeach()
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# Copy the Main and Internal Use file into the build tree
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configure_file(${PROJECT_SOURCE_DIR}/cmake/Templates/UseGeant4.cmake
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${PROJECT_BINARY_DIR}/UseGeant4.cmake
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COPYONLY)
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configure_file(${PROJECT_SOURCE_DIR}/cmake/Templates/UseGeant4_internal.cmake
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${PROJECT_BINARY_DIR}/UseGeant4_internal.cmake
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COPYONLY)
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#-----------------------------------------------------------------------
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# - Generate Install Tree Configuration Files
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#-----------------------------------------------------------------------
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# Set needed variables for the install tree
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set(GEANT4_CMAKE_DIR ${CMAKE_INSTALL_LIBDIR}/${PROJECT_NAME}-${${PROJECT_NAME}_VERSION})
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# Header path for install tree is dependent on whether we have a relocatable
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# install.
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if(CMAKE_INSTALL_IS_NONRELOCATABLE)
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# Use ABSOLUTE paths...
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set(GEANT4_INCLUDE_DIR_SETUP "
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# Geant4 configured for the install tree with absolute paths, so use these
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set(Geant4_INCLUDE_DIR \"${CMAKE_INSTALL_FULL_INCLUDEDIR}/Geant4\")
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")
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else()
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# Use RELATIVE paths... Where we measure relative to GEANT4_CMAKE_DIR
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file(RELATIVE_PATH GEANT4_RELATIVE_HEADER_PATH
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${CMAKE_INSTALL_PREFIX}/${GEANT4_CMAKE_DIR}
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${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_INCLUDEDIR}/${PROJECT_NAME}
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)
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set(GEANT4_INCLUDE_DIR_SETUP "
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# Geant4 configured for the install with relative paths, so use these
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get_filename_component(Geant4_INCLUDE_DIR \"\${_thisdir}/${GEANT4_RELATIVE_HEADER_PATH}\" ABSOLUTE)
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")
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endif()
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set(GEANT4_MODULE_PATH_SETUP)
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# Install exported targets file for the install tree - we just install
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# the named export
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install(EXPORT Geant4LibraryDepends
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DESTINATION ${GEANT4_CMAKE_DIR}
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COMPONENT Development
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)
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# Configure the install tree config file...
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configure_file(${PROJECT_SOURCE_DIR}/cmake/Templates/Geant4Config.cmake.in
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${PROJECT_BINARY_DIR}/InstallTreeFiles/Geant4Config.cmake
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@ONLY
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)
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# Configure the install tree config versioning file...
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configure_file(${PROJECT_SOURCE_DIR}/cmake/Templates/Geant4ConfigVersion.cmake.in
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${PROJECT_BINARY_DIR}/InstallTreeFiles/Geant4ConfigVersion.cmake
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@ONLY
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)
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# Install the config, config versioning and use files
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install(FILES
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${PROJECT_BINARY_DIR}/InstallTreeFiles/Geant4Config.cmake
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${PROJECT_BINARY_DIR}/InstallTreeFiles/Geant4ConfigVersion.cmake
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${PROJECT_SOURCE_DIR}/cmake/Templates/UseGeant4.cmake
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DESTINATION ${GEANT4_CMAKE_DIR}
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COMPONENT Development
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)
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# Install the custom modules for the examples
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install(DIRECTORY
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${PROJECT_BINARY_DIR}/Modules
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DESTINATION ${GEANT4_CMAKE_DIR}
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COMPONENT Development
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)
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