88 lines
2.9 KiB
Plaintext
88 lines
2.9 KiB
Plaintext
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// G4ProcessVector inline methods implementation
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//
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// Authors: G.Cosmo, H.Kurashige - 1998
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// --------------------------------------------------------------------
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inline G4bool G4ProcessVector::operator==(const G4ProcessVector& right) const
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{
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return (this == (G4ProcessVector *) &right);
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}
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inline std::size_t G4ProcessVector::entries() const
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{
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return pProcVector->size();
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}
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inline std::size_t G4ProcessVector::size() const
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{
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return pProcVector->size();
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}
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inline std::size_t G4ProcessVector::length() const
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{
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return pProcVector->size();
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}
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inline G4bool G4ProcessVector::insert(G4VProcess* aProcess)
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{
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pProcVector->push_back(aProcess);
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return true;
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}
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inline G4VProcess* G4ProcessVector::removeLast()
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{
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G4VProcess* rValue = pProcVector->back();
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pProcVector->pop_back();
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return rValue;
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}
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inline void G4ProcessVector::clear()
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{
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pProcVector->clear();
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}
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inline G4VProcess* const& G4ProcessVector::operator[](G4int i) const
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{
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return (*pProcVector)[i];
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}
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inline G4VProcess* const& G4ProcessVector::operator()(G4int i) const
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{
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return (*pProcVector)[i];
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}
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inline G4VProcess* & G4ProcessVector::operator[](G4int i)
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{
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return (*pProcVector)[i];
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}
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inline G4VProcess* & G4ProcessVector::operator()(G4int i)
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{
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return (*pProcVector)[i];
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}
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