100 lines
4.0 KiB
C++
100 lines
4.0 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// Class G4GeometrySampler
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//
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// Class description:
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//
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// This class inherits from G4VSampler. It is used for scoring and
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// importance sampling in the tracking (mass) geometry.
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// See also the description in G4VSampler.hh.
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//
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// Author: Michael Dressel, CERN
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// --------------------------------------------------------------------
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#ifndef G4GeometrySampler_hh
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#define G4GeometrySampler_hh 1
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#include "G4Types.hh"
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#include "G4String.hh"
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#include "G4VSampler.hh"
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#include "G4VSamplerConfigurator.hh"
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class G4ImportanceConfigurator;
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class G4WeightWindowConfigurator;
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class G4WeightCutOffConfigurator;
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class G4GeometrySampler : public G4VSampler
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{
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public:
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explicit G4GeometrySampler(G4VPhysicalVolume *worldvolume, const G4String &particlename);
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explicit G4GeometrySampler(const G4String& worldvolumeName, const G4String &particlename);
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virtual ~G4GeometrySampler();
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G4GeometrySampler(const G4GeometrySampler &) = delete;
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G4GeometrySampler& operator=(const G4GeometrySampler &) = delete;
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// virtual void PrepareScoring(G4VScorer *Scorer);
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virtual void PrepareImportanceSampling(G4VIStore* istore,
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const G4VImportanceAlgorithm
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*ialg);
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virtual void PrepareWeightRoulett(G4double wsurvive,
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G4double wlimit,
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G4double isource);
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virtual void PrepareWeightWindow(G4VWeightWindowStore *wwstore,
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G4VWeightWindowAlgorithm *wwAlg,
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G4PlaceOfAction placeOfAction);
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virtual void Configure();
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virtual void AddProcess();
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virtual void ClearSampling();
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virtual G4bool IsConfigured() const;
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void SetParallel(G4bool paraflag);
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void SetWorld(const G4VPhysicalVolume* world);
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void SetParticle(const G4String &particlename);
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inline const G4String& GetParticleName() { return fParticleName; }
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private:
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G4String fParticleName;
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const G4VPhysicalVolume* fWorld = nullptr;
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G4String fWorldName;
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G4ImportanceConfigurator* fImportanceConfigurator = nullptr;
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G4WeightCutOffConfigurator* fWeightCutOffConfigurator = nullptr;
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G4VIStore* fIStore = nullptr;
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G4WeightWindowConfigurator* fWeightWindowConfigurator = nullptr;
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G4VWeightWindowStore* fWWStore = nullptr;
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G4bool fIsConfigured = false;
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G4Configurators fConfigurators;
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G4bool paraflag = false;
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};
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#endif
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