205 lines
7.8 KiB
C++
205 lines
7.8 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// G4SafetyCalculator
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//
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// Class description:
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//
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// A class that provides an estimate of the isotropic safety - the
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// minimum distance from a global point to the nearest boundary
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// of the current volume or the nearest daughter volumes.
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// This estimate can be an underestimate, either because a solid
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// provides an underestimate (for speed) or in order to avoid
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// substantial additional computations.
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//
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// Obtains from the navigator the current transformation history.
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// Author: John Apostolakis, CERN - February 2023
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// --------------------------------------------------------------------
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#ifndef G4SafetyCalculator_HH
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#define G4SafetyCalculator_HH 1
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#include "geomdefs.hh"
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#include "G4ThreeVector.hh"
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#include "G4AffineTransform.hh"
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#include "G4RotationMatrix.hh"
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#include "G4LogicalVolume.hh" // Used in inline methods
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#include "G4TouchableHistoryHandle.hh"
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#include "G4NavigationHistory.hh"
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#include "G4NormalNavigation.hh"
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#include "G4VoxelNavigation.hh"
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#include "G4ParameterisedNavigation.hh"
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#include "G4ReplicaNavigation.hh"
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#include "G4RegularNavigation.hh"
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#include "G4VExternalNavigation.hh"
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#include "G4VoxelSafety.hh"
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#include <iostream>
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class G4VPhysicalVolume;
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class G4SafetyCalculator
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{
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public:
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G4SafetyCalculator( const G4Navigator& navigator,
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const G4NavigationHistory& navHistory );
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// Constructor - initialisers and setup.
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G4SafetyCalculator(const G4SafetyCalculator&) = delete;
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G4SafetyCalculator& operator=(const G4SafetyCalculator&) = delete;
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// Copy constructor & assignment operator not allowed.
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~G4SafetyCalculator() = default;
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// Destructor. No actions.
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G4double SafetyInCurrentVolume(const G4ThreeVector& globalpoint,
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G4VPhysicalVolume* physicalVolume,
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const G4double pProposedMaxLength = DBL_MAX,
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G4bool verbose = false );
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// Calculate the isotropic distance to the nearest boundary from the
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// specified point in the global coordinate system.
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// The globalpoint utilised *must* be located exactly within the
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// current volume (it also must *not* be in a daughter volume).
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// The value returned can be an underestimate (and typically will be
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// if complex volumes are involved).
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// The calculation will not look beyond the proposed maximum length
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// to avoid extra volume safety calculations. The geometry must be closed.
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G4VExternalNavigation* GetExternalNavigation() const;
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void SetExternalNavigation(G4VExternalNavigation* externalNav);
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// Accessor & modifier for custom external navigation.
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void CompareSafetyValues( G4double oldSafety,
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G4double newValue,
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G4VPhysicalVolume* motherPhysical,
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const G4ThreeVector &globalPoint,
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G4bool keepState,
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G4double maxLength,
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G4bool enteredVolume,
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G4bool exitedVolume );
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// Compare estimates of the safety, and report if difference(s) found.
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protected:
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void QuickLocateWithinVolume(const G4ThreeVector& pointLocal,
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G4VPhysicalVolume* motherPhysical);
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// Prepare state of sub-navigators by informing them of current point.
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inline G4ThreeVector ComputeLocalPoint(const G4ThreeVector& rGlobPoint) const;
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// Return position vector in local coordinate system, given a position
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// vector in world coordinate system.
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inline G4ThreeVector ComputeLocalAxis(const G4ThreeVector& pVec) const;
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// Return the local direction of the specified vector in the reference
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// system of the volume that was found by LocalGlobalPointAndSetup().
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// The Local Coordinates of point in world coordinate system.
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inline EVolume CharacteriseDaughters(const G4LogicalVolume* pLog) const;
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// Characterise daughter of logical volume.
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inline G4int GetDaughtersRegularStructureId(const G4LogicalVolume* pLv) const;
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// Get regular structure ID of first daughter.
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private:
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// BEGIN -- Tracking Invariants part 1
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//
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const G4Navigator& fNavigator;
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// Associated navigator. Needed for details of current state,
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// for optimisation
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const G4NavigationHistory& fNavHistory;
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// Associated navigator's navigation history. Transformation and history
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// of the current path through the geometrical hierarchy.
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//
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// END -- Tracking Invariants part 1
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G4double fkCarTolerance;
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// Cached tolerance.
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// BEGIN State information
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//
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G4ThreeVector fPreviousSftOrigin;
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G4double fPreviousSafety = 0.0;
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// Memory of last safety origin & value. Used in ComputeStep to ensure
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// that origin of current Step is in the same volume as the point of the
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// last relocation.
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// Helpers/Utility classes - their state can change
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//
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G4NormalNavigation fnormalNav;
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G4VoxelNavigation fvoxelNav;
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G4ParameterisedNavigation fparamNav;
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G4ReplicaNavigation freplicaNav;
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G4RegularNavigation fregularNav;
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G4VExternalNavigation* fpExternalNav = nullptr;
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G4VoxelSafety fVoxelSafety;
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};
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// Auxiliary inline methods -- copied from G4Navigator
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// Return local coordinates given point in the world coord system.
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//
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inline G4ThreeVector
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G4SafetyCalculator::ComputeLocalPoint(const G4ThreeVector& pGlobalPoint) const
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{
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return fNavHistory.GetTopTransform().TransformPoint(pGlobalPoint);
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}
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// Returns local direction given vector direction in world coord system.
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//
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inline G4ThreeVector
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G4SafetyCalculator::ComputeLocalAxis(const G4ThreeVector& pVec) const
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{
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return fNavHistory.GetTopTransform().TransformAxis(pVec);
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}
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inline EVolume
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G4SafetyCalculator::CharacteriseDaughters(const G4LogicalVolume* pLog) const
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{
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return pLog->CharacteriseDaughters();
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}
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inline G4int
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G4SafetyCalculator::GetDaughtersRegularStructureId(const G4LogicalVolume* pLog) const
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{
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G4int regId = 0;
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G4VPhysicalVolume *pVol;
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if ( pLog->GetNoDaughters() == 1 )
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{
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pVol = pLog->GetDaughter(0);
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regId = pVol->GetRegularStructureId();
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}
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return regId;
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}
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#endif
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