// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // G4SafetyCalculator // // Class description: // // A class that provides an estimate of the isotropic safety - the // minimum distance from a global point to the nearest boundary // of the current volume or the nearest daughter volumes. // This estimate can be an underestimate, either because a solid // provides an underestimate (for speed) or in order to avoid // substantial additional computations. // // Obtains from the navigator the current transformation history. // Author: John Apostolakis, CERN - February 2023 // -------------------------------------------------------------------- #ifndef G4SafetyCalculator_HH #define G4SafetyCalculator_HH 1 #include "geomdefs.hh" #include "G4ThreeVector.hh" #include "G4AffineTransform.hh" #include "G4RotationMatrix.hh" #include "G4LogicalVolume.hh" // Used in inline methods #include "G4TouchableHistoryHandle.hh" #include "G4NavigationHistory.hh" #include "G4NormalNavigation.hh" #include "G4VoxelNavigation.hh" #include "G4ParameterisedNavigation.hh" #include "G4ReplicaNavigation.hh" #include "G4RegularNavigation.hh" #include "G4VExternalNavigation.hh" #include "G4VoxelSafety.hh" #include class G4VPhysicalVolume; class G4SafetyCalculator { public: G4SafetyCalculator( const G4Navigator& navigator, const G4NavigationHistory& navHistory ); // Constructor - initialisers and setup. G4SafetyCalculator(const G4SafetyCalculator&) = delete; G4SafetyCalculator& operator=(const G4SafetyCalculator&) = delete; // Copy constructor & assignment operator not allowed. ~G4SafetyCalculator() = default; // Destructor. No actions. G4double SafetyInCurrentVolume(const G4ThreeVector& globalpoint, G4VPhysicalVolume* physicalVolume, const G4double pProposedMaxLength = DBL_MAX, G4bool verbose = false ); // Calculate the isotropic distance to the nearest boundary from the // specified point in the global coordinate system. // The globalpoint utilised *must* be located exactly within the // current volume (it also must *not* be in a daughter volume). // The value returned can be an underestimate (and typically will be // if complex volumes are involved). // The calculation will not look beyond the proposed maximum length // to avoid extra volume safety calculations. The geometry must be closed. G4VExternalNavigation* GetExternalNavigation() const; void SetExternalNavigation(G4VExternalNavigation* externalNav); // Accessor & modifier for custom external navigation. void CompareSafetyValues( G4double oldSafety, G4double newValue, G4VPhysicalVolume* motherPhysical, const G4ThreeVector &globalPoint, G4bool keepState, G4double maxLength, G4bool enteredVolume, G4bool exitedVolume ); // Compare estimates of the safety, and report if difference(s) found. protected: void QuickLocateWithinVolume(const G4ThreeVector& pointLocal, G4VPhysicalVolume* motherPhysical); // Prepare state of sub-navigators by informing them of current point. inline G4ThreeVector ComputeLocalPoint(const G4ThreeVector& rGlobPoint) const; // Return position vector in local coordinate system, given a position // vector in world coordinate system. inline G4ThreeVector ComputeLocalAxis(const G4ThreeVector& pVec) const; // Return the local direction of the specified vector in the reference // system of the volume that was found by LocalGlobalPointAndSetup(). // The Local Coordinates of point in world coordinate system. inline EVolume CharacteriseDaughters(const G4LogicalVolume* pLog) const; // Characterise daughter of logical volume. inline G4int GetDaughtersRegularStructureId(const G4LogicalVolume* pLv) const; // Get regular structure ID of first daughter. private: // BEGIN -- Tracking Invariants part 1 // const G4Navigator& fNavigator; // Associated navigator. Needed for details of current state, // for optimisation const G4NavigationHistory& fNavHistory; // Associated navigator's navigation history. Transformation and history // of the current path through the geometrical hierarchy. // // END -- Tracking Invariants part 1 G4double fkCarTolerance; // Cached tolerance. // BEGIN State information // G4ThreeVector fPreviousSftOrigin; G4double fPreviousSafety = 0.0; // Memory of last safety origin & value. Used in ComputeStep to ensure // that origin of current Step is in the same volume as the point of the // last relocation. // Helpers/Utility classes - their state can change // G4NormalNavigation fnormalNav; G4VoxelNavigation fvoxelNav; G4ParameterisedNavigation fparamNav; G4ReplicaNavigation freplicaNav; G4RegularNavigation fregularNav; G4VExternalNavigation* fpExternalNav = nullptr; G4VoxelSafety fVoxelSafety; }; // Auxiliary inline methods -- copied from G4Navigator // Return local coordinates given point in the world coord system. // inline G4ThreeVector G4SafetyCalculator::ComputeLocalPoint(const G4ThreeVector& pGlobalPoint) const { return fNavHistory.GetTopTransform().TransformPoint(pGlobalPoint); } // Returns local direction given vector direction in world coord system. // inline G4ThreeVector G4SafetyCalculator::ComputeLocalAxis(const G4ThreeVector& pVec) const { return fNavHistory.GetTopTransform().TransformAxis(pVec); } inline EVolume G4SafetyCalculator::CharacteriseDaughters(const G4LogicalVolume* pLog) const { return pLog->CharacteriseDaughters(); } inline G4int G4SafetyCalculator::GetDaughtersRegularStructureId(const G4LogicalVolume* pLog) const { G4int regId = 0; G4VPhysicalVolume *pVol; if ( pLog->GetNoDaughters() == 1 ) { pVol = pLog->GetDaughter(0); regId = pVol->GetRegularStructureId(); } return regId; } #endif