Files
geant4/source/processes/scoring/include/G4ParallelWorldProcess.hh
T
2023-12-08 10:43:34 +01:00

162 lines
6.6 KiB
C++

//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
// G4ParallelWorldProcess
//
// Class description:
//
// This process takes a parallel world and limits a step
// on the boundaries of volumes in the parallel world.
// It invokes sensitive detectors assigned in the parallel world.
// It switches a material (and a region if defined) in the
// assigned parallel world over the material (and the region)
// in the mass world.
//
// Author: M.Asai (SLAC), 2010.
//---------------------------------------------------------------------
#ifndef G4ParallelWorldProcess_h
#define G4ParallelWorldProcess_h 1
#include "G4FieldTrack.hh"
#include "G4MultiNavigator.hh"
#include "G4TouchableHandle.hh"
#include "G4VProcess.hh"
#include "globals.hh"
class G4Step;
class G4StepPoint;
class G4Navigator;
class G4TransportationManager;
class G4PathFinder;
class G4VPhysicalVolume;
class G4ParticleChange;
class G4ParallelWorldProcess : public G4VProcess
{
public:
G4ParallelWorldProcess(const G4String& processName = "ParaWorld",
G4ProcessType theType = fParallel);
~G4ParallelWorldProcess() override;
//--------------------------------------------------------------
// Set Paralle World
//--------------------------------------------------------------
void SetParallelWorld(G4String parallelWorldName);
void SetParallelWorld(G4VPhysicalVolume* parallelWorld);
//--------------------------------------------------------------
// Process interface
//--------------------------------------------------------------
void StartTracking(G4Track*) override;
//------------------------------------------------------------------------
// GetPhysicalInteractionLength() and DoIt() methods for AtRest
//------------------------------------------------------------------------
G4double AtRestGetPhysicalInteractionLength(const G4Track&, G4ForceCondition*) override;
G4VParticleChange* AtRestDoIt(const G4Track&, const G4Step&) override;
//------------------------------------------------------------------------
// GetPhysicalInteractionLength() and DoIt() methods for AlongStep
//------------------------------------------------------------------------
G4double AlongStepGetPhysicalInteractionLength(const G4Track&, G4double, G4double, G4double&,
G4GPILSelection*) override;
G4VParticleChange* AlongStepDoIt(const G4Track&, const G4Step&) override;
//-----------------------------------------------------------------------
// GetPhysicalInteractionLength() and DoIt() methods for PostStep
//-----------------------------------------------------------------------
G4double PostStepGetPhysicalInteractionLength(const G4Track&, G4double,
G4ForceCondition*) override;
G4VParticleChange* PostStepDoIt(const G4Track&, const G4Step&) override;
//-----------------------------------------------------------------------
// Flag for material switching
//-----------------------------------------------------------------------
inline void SetLayeredMaterialFlag(G4bool flg = true) { layeredMaterialFlag = flg; }
inline G4bool GetLayeredMaterialFlag() const { return layeredMaterialFlag; }
//--------------------------------------------------------------------
// Returns whether a particular particle type requires AtRest process
//--------------------------------------------------------------------
G4bool IsAtRestRequired(G4ParticleDefinition*);
//-----------------------------------------------------------------------
// Static G4Step object for "Hyper-step"
//-----------------------------------------------------------------------
static const G4Step* GetHyperStep();
static G4int GetHypNavigatorID();
protected:
void CopyStep(const G4Step& step);
void SwitchMaterial(G4StepPoint*);
protected:
G4Step* fGhostStep;
G4StepPoint* fGhostPreStepPoint;
G4StepPoint* fGhostPostStepPoint;
G4VParticleChange aDummyParticleChange;
G4ParticleChange xParticleChange;
G4TransportationManager* fTransportationManager;
G4PathFinder* fPathFinder;
// -------------------------------
// Navigation in the Ghost World:
// -------------------------------
G4String fGhostWorldName;
G4VPhysicalVolume* fGhostWorld{nullptr};
G4Navigator* fGhostNavigator{nullptr};
G4int fNavigatorID{-1};
G4TouchableHandle fOldGhostTouchable;
G4TouchableHandle fNewGhostTouchable;
G4FieldTrack fFieldTrack;
G4double fGhostSafety{0.};
G4bool fOnBoundary{false};
//-----------------------------------------------------------------------
// Flag for material switching
//-----------------------------------------------------------------------
G4bool layeredMaterialFlag{false};
private:
static G4ThreadLocal G4Step* fpHyperStep;
static G4ThreadLocal G4int nParallelWorlds;
static G4ThreadLocal G4int fNavIDHyp;
G4int iParallelWorld;
};
#endif