162 lines
6.6 KiB
C++
162 lines
6.6 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// G4ParallelWorldProcess
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//
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// Class description:
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//
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// This process takes a parallel world and limits a step
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// on the boundaries of volumes in the parallel world.
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// It invokes sensitive detectors assigned in the parallel world.
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// It switches a material (and a region if defined) in the
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// assigned parallel world over the material (and the region)
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// in the mass world.
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//
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// Author: M.Asai (SLAC), 2010.
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//---------------------------------------------------------------------
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#ifndef G4ParallelWorldProcess_h
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#define G4ParallelWorldProcess_h 1
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#include "G4FieldTrack.hh"
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#include "G4MultiNavigator.hh"
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#include "G4TouchableHandle.hh"
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#include "G4VProcess.hh"
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#include "globals.hh"
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class G4Step;
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class G4StepPoint;
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class G4Navigator;
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class G4TransportationManager;
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class G4PathFinder;
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class G4VPhysicalVolume;
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class G4ParticleChange;
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class G4ParallelWorldProcess : public G4VProcess
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{
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public:
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G4ParallelWorldProcess(const G4String& processName = "ParaWorld",
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G4ProcessType theType = fParallel);
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~G4ParallelWorldProcess() override;
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//--------------------------------------------------------------
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// Set Paralle World
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//--------------------------------------------------------------
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void SetParallelWorld(G4String parallelWorldName);
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void SetParallelWorld(G4VPhysicalVolume* parallelWorld);
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//--------------------------------------------------------------
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// Process interface
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//--------------------------------------------------------------
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void StartTracking(G4Track*) override;
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//------------------------------------------------------------------------
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// GetPhysicalInteractionLength() and DoIt() methods for AtRest
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//------------------------------------------------------------------------
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G4double AtRestGetPhysicalInteractionLength(const G4Track&, G4ForceCondition*) override;
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G4VParticleChange* AtRestDoIt(const G4Track&, const G4Step&) override;
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//------------------------------------------------------------------------
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// GetPhysicalInteractionLength() and DoIt() methods for AlongStep
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//------------------------------------------------------------------------
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G4double AlongStepGetPhysicalInteractionLength(const G4Track&, G4double, G4double, G4double&,
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G4GPILSelection*) override;
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G4VParticleChange* AlongStepDoIt(const G4Track&, const G4Step&) override;
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//-----------------------------------------------------------------------
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// GetPhysicalInteractionLength() and DoIt() methods for PostStep
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//-----------------------------------------------------------------------
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G4double PostStepGetPhysicalInteractionLength(const G4Track&, G4double,
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G4ForceCondition*) override;
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G4VParticleChange* PostStepDoIt(const G4Track&, const G4Step&) override;
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//-----------------------------------------------------------------------
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// Flag for material switching
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//-----------------------------------------------------------------------
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inline void SetLayeredMaterialFlag(G4bool flg = true) { layeredMaterialFlag = flg; }
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inline G4bool GetLayeredMaterialFlag() const { return layeredMaterialFlag; }
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//--------------------------------------------------------------------
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// Returns whether a particular particle type requires AtRest process
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//--------------------------------------------------------------------
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G4bool IsAtRestRequired(G4ParticleDefinition*);
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//-----------------------------------------------------------------------
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// Static G4Step object for "Hyper-step"
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//-----------------------------------------------------------------------
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static const G4Step* GetHyperStep();
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static G4int GetHypNavigatorID();
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protected:
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void CopyStep(const G4Step& step);
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void SwitchMaterial(G4StepPoint*);
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protected:
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G4Step* fGhostStep;
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G4StepPoint* fGhostPreStepPoint;
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G4StepPoint* fGhostPostStepPoint;
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G4VParticleChange aDummyParticleChange;
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G4ParticleChange xParticleChange;
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G4TransportationManager* fTransportationManager;
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G4PathFinder* fPathFinder;
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// -------------------------------
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// Navigation in the Ghost World:
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// -------------------------------
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G4String fGhostWorldName;
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G4VPhysicalVolume* fGhostWorld{nullptr};
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G4Navigator* fGhostNavigator{nullptr};
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G4int fNavigatorID{-1};
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G4TouchableHandle fOldGhostTouchable;
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G4TouchableHandle fNewGhostTouchable;
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G4FieldTrack fFieldTrack;
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G4double fGhostSafety{0.};
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G4bool fOnBoundary{false};
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//-----------------------------------------------------------------------
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// Flag for material switching
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//-----------------------------------------------------------------------
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G4bool layeredMaterialFlag{false};
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private:
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static G4ThreadLocal G4Step* fpHyperStep;
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static G4ThreadLocal G4int nParallelWorlds;
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static G4ThreadLocal G4int fNavIDHyp;
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G4int iParallelWorld;
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};
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#endif
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