// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // G4ParallelWorldProcess // // Class description: // // This process takes a parallel world and limits a step // on the boundaries of volumes in the parallel world. // It invokes sensitive detectors assigned in the parallel world. // It switches a material (and a region if defined) in the // assigned parallel world over the material (and the region) // in the mass world. // // Author: M.Asai (SLAC), 2010. //--------------------------------------------------------------------- #ifndef G4ParallelWorldProcess_h #define G4ParallelWorldProcess_h 1 #include "G4FieldTrack.hh" #include "G4MultiNavigator.hh" #include "G4TouchableHandle.hh" #include "G4VProcess.hh" #include "globals.hh" class G4Step; class G4StepPoint; class G4Navigator; class G4TransportationManager; class G4PathFinder; class G4VPhysicalVolume; class G4ParticleChange; class G4ParallelWorldProcess : public G4VProcess { public: G4ParallelWorldProcess(const G4String& processName = "ParaWorld", G4ProcessType theType = fParallel); ~G4ParallelWorldProcess() override; //-------------------------------------------------------------- // Set Paralle World //-------------------------------------------------------------- void SetParallelWorld(G4String parallelWorldName); void SetParallelWorld(G4VPhysicalVolume* parallelWorld); //-------------------------------------------------------------- // Process interface //-------------------------------------------------------------- void StartTracking(G4Track*) override; //------------------------------------------------------------------------ // GetPhysicalInteractionLength() and DoIt() methods for AtRest //------------------------------------------------------------------------ G4double AtRestGetPhysicalInteractionLength(const G4Track&, G4ForceCondition*) override; G4VParticleChange* AtRestDoIt(const G4Track&, const G4Step&) override; //------------------------------------------------------------------------ // GetPhysicalInteractionLength() and DoIt() methods for AlongStep //------------------------------------------------------------------------ G4double AlongStepGetPhysicalInteractionLength(const G4Track&, G4double, G4double, G4double&, G4GPILSelection*) override; G4VParticleChange* AlongStepDoIt(const G4Track&, const G4Step&) override; //----------------------------------------------------------------------- // GetPhysicalInteractionLength() and DoIt() methods for PostStep //----------------------------------------------------------------------- G4double PostStepGetPhysicalInteractionLength(const G4Track&, G4double, G4ForceCondition*) override; G4VParticleChange* PostStepDoIt(const G4Track&, const G4Step&) override; //----------------------------------------------------------------------- // Flag for material switching //----------------------------------------------------------------------- inline void SetLayeredMaterialFlag(G4bool flg = true) { layeredMaterialFlag = flg; } inline G4bool GetLayeredMaterialFlag() const { return layeredMaterialFlag; } //-------------------------------------------------------------------- // Returns whether a particular particle type requires AtRest process //-------------------------------------------------------------------- G4bool IsAtRestRequired(G4ParticleDefinition*); //----------------------------------------------------------------------- // Static G4Step object for "Hyper-step" //----------------------------------------------------------------------- static const G4Step* GetHyperStep(); static G4int GetHypNavigatorID(); protected: void CopyStep(const G4Step& step); void SwitchMaterial(G4StepPoint*); protected: G4Step* fGhostStep; G4StepPoint* fGhostPreStepPoint; G4StepPoint* fGhostPostStepPoint; G4VParticleChange aDummyParticleChange; G4ParticleChange xParticleChange; G4TransportationManager* fTransportationManager; G4PathFinder* fPathFinder; // ------------------------------- // Navigation in the Ghost World: // ------------------------------- G4String fGhostWorldName; G4VPhysicalVolume* fGhostWorld{nullptr}; G4Navigator* fGhostNavigator{nullptr}; G4int fNavigatorID{-1}; G4TouchableHandle fOldGhostTouchable; G4TouchableHandle fNewGhostTouchable; G4FieldTrack fFieldTrack; G4double fGhostSafety{0.}; G4bool fOnBoundary{false}; //----------------------------------------------------------------------- // Flag for material switching //----------------------------------------------------------------------- G4bool layeredMaterialFlag{false}; private: static G4ThreadLocal G4Step* fpHyperStep; static G4ThreadLocal G4int nParallelWorlds; static G4ThreadLocal G4int fNavIDHyp; G4int iParallelWorld; }; #endif