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geant4/examples/advanced/dsbandrepair/include/UserMoleculeGun.hh
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2023-12-08 10:43:34 +01:00

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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//
/// \file UserMoleculeGun.hh
/// \brief Definition of the UserMoleculeGun class
#ifndef UserMoleculeGun_h
#define UserMoleculeGun_h 1
#include "G4DNAChemistryManager.hh"
#include "G4MoleculeGun.hh"
class UserMoleculeGun;
class UserMoleculeShoot : public G4enable_shared_from_this<UserMoleculeShoot>,
public G4MoleculeShoot
{
public:
UserMoleculeShoot();
~UserMoleculeShoot() override;
void Shoot(G4MoleculeGun*) override {};
virtual void MyShoot(UserMoleculeGun*) = 0;
template<typename TYPE> G4shared_ptr<UserMoleculeShoot> ChangeType();
G4int fCopyNumber{-1};
G4int fStrand{-1};
};
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
template<typename TYPE>
class TUserMoleculeShoot : public UserMoleculeShoot
{
public:
TUserMoleculeShoot() : UserMoleculeShoot(){;}
~TUserMoleculeShoot() override {;}
void MyShoot(UserMoleculeGun*) override;
protected:
void ShootAtRandomPosition(UserMoleculeGun*);
void ShootAtFixedPosition(UserMoleculeGun*);
};
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
template<typename TYPE>
G4shared_ptr<UserMoleculeShoot> UserMoleculeShoot::ChangeType()
{
G4shared_ptr<UserMoleculeShoot> output(new TUserMoleculeShoot<TYPE>);
output->fMoleculeName = fMoleculeName;
output->fPosition = fPosition;
output->fTime = fTime;
output->fNumber = fNumber;
output->fBoxSize = fBoxSize;
output->fCopyNumber = fCopyNumber;
output->fStrand = fStrand;
return output;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
class UserMoleculeGun : public G4ITGun
{
public:
UserMoleculeGun() = default;
~UserMoleculeGun() override = default;
void DefineTracks() override;
void AddMolecule(const G4String& name,
const G4ThreeVector& position,
G4double time,
G4int copyNumber,
G4int strand);
void AddWaterMolecule(const G4ThreeVector& position,
G4int trackId,
ElectronicModification elecModif,
G4int electronicLevel);
protected:
void BuildAndPushTrack(const G4String& name,
const G4ThreeVector& position,
G4double time = 0);
void BuildAndPushTrack(const G4String& name,
const G4ThreeVector& position,
G4double time,
G4int copyNumber,
G4int strand);
std::vector<G4shared_ptr<UserMoleculeShoot> > fShoots;
friend class UserMoleculeShoot;
template<class T> friend class TUserMoleculeShoot;
};
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
#endif