124 lines
4.2 KiB
C++
124 lines
4.2 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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/// \file UserMoleculeGun.hh
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/// \brief Definition of the UserMoleculeGun class
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#ifndef UserMoleculeGun_h
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#define UserMoleculeGun_h 1
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#include "G4DNAChemistryManager.hh"
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#include "G4MoleculeGun.hh"
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class UserMoleculeGun;
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class UserMoleculeShoot : public G4enable_shared_from_this<UserMoleculeShoot>,
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public G4MoleculeShoot
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{
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public:
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UserMoleculeShoot();
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~UserMoleculeShoot() override;
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void Shoot(G4MoleculeGun*) override {};
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virtual void MyShoot(UserMoleculeGun*) = 0;
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template<typename TYPE> G4shared_ptr<UserMoleculeShoot> ChangeType();
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G4int fCopyNumber{-1};
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G4int fStrand{-1};
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};
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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template<typename TYPE>
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class TUserMoleculeShoot : public UserMoleculeShoot
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{
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public:
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TUserMoleculeShoot() : UserMoleculeShoot(){;}
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~TUserMoleculeShoot() override {;}
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void MyShoot(UserMoleculeGun*) override;
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protected:
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void ShootAtRandomPosition(UserMoleculeGun*);
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void ShootAtFixedPosition(UserMoleculeGun*);
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};
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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template<typename TYPE>
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G4shared_ptr<UserMoleculeShoot> UserMoleculeShoot::ChangeType()
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{
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G4shared_ptr<UserMoleculeShoot> output(new TUserMoleculeShoot<TYPE>);
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output->fMoleculeName = fMoleculeName;
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output->fPosition = fPosition;
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output->fTime = fTime;
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output->fNumber = fNumber;
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output->fBoxSize = fBoxSize;
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output->fCopyNumber = fCopyNumber;
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output->fStrand = fStrand;
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return output;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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class UserMoleculeGun : public G4ITGun
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{
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public:
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UserMoleculeGun() = default;
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~UserMoleculeGun() override = default;
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void DefineTracks() override;
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void AddMolecule(const G4String& name,
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const G4ThreeVector& position,
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G4double time,
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G4int copyNumber,
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G4int strand);
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void AddWaterMolecule(const G4ThreeVector& position,
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G4int trackId,
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ElectronicModification elecModif,
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G4int electronicLevel);
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protected:
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void BuildAndPushTrack(const G4String& name,
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const G4ThreeVector& position,
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G4double time = 0);
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void BuildAndPushTrack(const G4String& name,
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const G4ThreeVector& position,
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G4double time,
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G4int copyNumber,
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G4int strand);
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std::vector<G4shared_ptr<UserMoleculeShoot> > fShoots;
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friend class UserMoleculeShoot;
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template<class T> friend class TUserMoleculeShoot;
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};
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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#endif
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