153 lines
5.1 KiB
C++
153 lines
5.1 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// John Allison February 2016, based on
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// G4TrajectoryDrawByVolume.hh Jane Tinslay March 2006
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#include "G4TrajectoryDrawByEncounteredVolume.hh"
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#include "G4TrajectoryDrawerUtils.hh"
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#include "G4VTrajectory.hh"
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#include "G4VisTrajContext.hh"
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#include "G4VTrajectoryPoint.hh"
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#include "G4AttValue.hh"
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#include "G4RichTrajectory.hh"
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G4TrajectoryDrawByEncounteredVolume::G4TrajectoryDrawByEncounteredVolume
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(const G4String& name, G4VisTrajContext* context)
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:G4VTrajectoryModel(name, context)
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,fDefault(G4Colour::Grey())
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{}
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G4TrajectoryDrawByEncounteredVolume::~G4TrajectoryDrawByEncounteredVolume() {}
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void
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G4TrajectoryDrawByEncounteredVolume::Draw(const G4VTrajectory& traj, const G4bool& visible) const
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{
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try
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{
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const G4RichTrajectory& richTrajectory = dynamic_cast<const G4RichTrajectory&>(traj);
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G4Colour colour(fDefault);
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G4String soughtPVName("none");
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for (const auto& item: fMap.GetBasicMap()) {
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soughtPVName = item.first;
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for (G4int iPoint = 0; iPoint < richTrajectory.GetPointEntries(); iPoint++) {
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G4VTrajectoryPoint* point = richTrajectory.GetPoint(iPoint);
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if (!point) continue;
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std::vector<G4AttValue>* attValues = point->CreateAttValues();
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std::vector<G4AttValue>::const_iterator iAtt;
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for (iAtt = attValues->begin(); iAtt != attValues->end(); ++iAtt) {
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if (iAtt->GetName() == "PostVPath" &&
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iAtt->GetValue().contains(soughtPVName)) break;
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}
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if (iAtt != attValues->end()) { // Required value found
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fMap.GetColour(soughtPVName, colour);
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break; // First found pvname determines colour.
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}
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}
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}
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G4VisTrajContext myContext(GetContext());
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myContext.SetLineColour(colour);
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myContext.SetVisible(visible);
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if (GetVerbose()) {
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G4cout
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<< "G4TrajectoryDrawByEncounteredVolume drawer named " << Name()
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<< ", drawing trajectory touching physical volume " << soughtPVName
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<< ", with configuration:" << G4endl;
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myContext.Print(G4cout);
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}
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G4TrajectoryDrawerUtils::DrawLineAndPoints(richTrajectory, myContext);
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}
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catch (const std::bad_cast&)
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{
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G4ExceptionDescription ed;
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ed << "Requires G4RichTrajectory - \"/vis/scene/add/trajectories rich\"";
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G4Exception
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("G4TrajectoryDrawByEncounteredVolume::Draw(const G4VTrajectory& traj,...",
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"modeling0125",
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JustWarning, ed);
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return;
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}
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}
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void
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G4TrajectoryDrawByEncounteredVolume::SetDefault(const G4String& colour)
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{
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G4Colour myColour;
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// Will not modify default colour if colour key does not exist
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if (!G4Colour::GetColour(colour, myColour)) {
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G4ExceptionDescription ed;
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ed << "G4Colour with key "<<colour<<" does not exist ";
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G4Exception
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("G4TrajectoryDrawByEncounteredParticleID::SetDefault(const G4String& colour)",
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"modeling0123", JustWarning, ed);
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return;
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}
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SetDefault(myColour);
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}
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void
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G4TrajectoryDrawByEncounteredVolume::SetDefault(const G4Colour& colour)
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{
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fDefault = colour;
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}
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void
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G4TrajectoryDrawByEncounteredVolume::Set(const G4String& pvname, const G4String& colour)
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{
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fMap.Set(pvname, colour);
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}
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void
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G4TrajectoryDrawByEncounteredVolume::Set(const G4String& pvname, const G4Colour& colour)
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{
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fMap[pvname] = colour;
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}
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void
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G4TrajectoryDrawByEncounteredVolume::Print(std::ostream& ostr) const
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{
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ostr
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<< "G4TrajectoryDrawByEncounteredVolume model "<< Name()
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<< ", colour scheme: "
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<< ", Default " << fDefault
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<< std::endl;
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fMap.Print(ostr);
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ostr << "Default configuration:" << std::endl;
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GetContext().Print(ostr);
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}
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