// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // John Allison February 2016, based on // G4TrajectoryDrawByVolume.hh Jane Tinslay March 2006 #include "G4TrajectoryDrawByEncounteredVolume.hh" #include "G4TrajectoryDrawerUtils.hh" #include "G4VTrajectory.hh" #include "G4VisTrajContext.hh" #include "G4VTrajectoryPoint.hh" #include "G4AttValue.hh" #include "G4RichTrajectory.hh" G4TrajectoryDrawByEncounteredVolume::G4TrajectoryDrawByEncounteredVolume (const G4String& name, G4VisTrajContext* context) :G4VTrajectoryModel(name, context) ,fDefault(G4Colour::Grey()) {} G4TrajectoryDrawByEncounteredVolume::~G4TrajectoryDrawByEncounteredVolume() {} void G4TrajectoryDrawByEncounteredVolume::Draw(const G4VTrajectory& traj, const G4bool& visible) const { try { const G4RichTrajectory& richTrajectory = dynamic_cast(traj); G4Colour colour(fDefault); G4String soughtPVName("none"); for (const auto& item: fMap.GetBasicMap()) { soughtPVName = item.first; for (G4int iPoint = 0; iPoint < richTrajectory.GetPointEntries(); iPoint++) { G4VTrajectoryPoint* point = richTrajectory.GetPoint(iPoint); if (!point) continue; std::vector* attValues = point->CreateAttValues(); std::vector::const_iterator iAtt; for (iAtt = attValues->begin(); iAtt != attValues->end(); ++iAtt) { if (iAtt->GetName() == "PostVPath" && iAtt->GetValue().contains(soughtPVName)) break; } if (iAtt != attValues->end()) { // Required value found fMap.GetColour(soughtPVName, colour); break; // First found pvname determines colour. } } } G4VisTrajContext myContext(GetContext()); myContext.SetLineColour(colour); myContext.SetVisible(visible); if (GetVerbose()) { G4cout << "G4TrajectoryDrawByEncounteredVolume drawer named " << Name() << ", drawing trajectory touching physical volume " << soughtPVName << ", with configuration:" << G4endl; myContext.Print(G4cout); } G4TrajectoryDrawerUtils::DrawLineAndPoints(richTrajectory, myContext); } catch (const std::bad_cast&) { G4ExceptionDescription ed; ed << "Requires G4RichTrajectory - \"/vis/scene/add/trajectories rich\""; G4Exception ("G4TrajectoryDrawByEncounteredVolume::Draw(const G4VTrajectory& traj,...", "modeling0125", JustWarning, ed); return; } } void G4TrajectoryDrawByEncounteredVolume::SetDefault(const G4String& colour) { G4Colour myColour; // Will not modify default colour if colour key does not exist if (!G4Colour::GetColour(colour, myColour)) { G4ExceptionDescription ed; ed << "G4Colour with key "<