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geant4/source/processes/hadronic/cross_sections/src/G4HadronXSDataTable.cc
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//
// ********************************************************************
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// * *
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//
//
//---------------------------------------------------------------------------
//
// GEANT4 Class file
//
// Description: Data structure for cross sections per materials
//
// Author: V.Ivanchenko 31.05.2018
//
// Modifications:
//
//----------------------------------------------------------------------------
//
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
#include "G4HadronXSDataTable.hh"
#include "G4PhysicsLogVector.hh"
#include "G4Material.hh"
#include "G4MaterialTable.hh"
#include "G4DynamicParticle.hh"
#include "G4CrossSectionDataStore.hh"
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
G4HadElementSelector::G4HadElementSelector(G4DynamicParticle* dp,
G4CrossSectionDataStore* xs,
const G4Material* mat,
G4int bins, G4double emin,
G4double emax, G4bool spline)
{
G4int n = mat->GetNumberOfElements();
nElmMinusOne = n - 1;
theElementVector = mat->GetElementVector();
if(nElmMinusOne > 0) {
G4PhysicsVector* first = nullptr;
xSections.resize(n, first);
first = new G4PhysicsLogVector(emin,emax,bins);
first->SetSpline(spline);
xSections[0] = first;
for(G4int i=1; i<n; ++i) {
xSections[i] = new G4PhysicsVector(*first);
}
std::vector<double> temp;
temp.resize(n, 0.0);
for(G4int j=0; j<=bins; ++j) {
G4double cross = 0.0;
G4double e = first->Energy(j);
dp->SetKineticEnergy(e);
for(G4int i=0; i<n; ++i) {
cross += xs->GetCrossSection(dp, (*theElementVector)[i], mat);
temp[i] = cross;
}
G4double fact = (cross > 0.0) ? 1.0/cross : 0.0;
for(G4int i=0; i<n; ++i) {
G4double y = (i<n-1) ? temp[i]*fact : 1.0;
xSections[i]->PutValue(j, y);
}
}
}
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
G4HadElementSelector::~G4HadElementSelector()
{
if(nElmMinusOne > 0) {
for(G4int i=0; i<=nElmMinusOne; ++i) { delete xSections[i]; }
}
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void G4HadElementSelector::Dump()
{}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
G4HadronXSDataTable::G4HadronXSDataTable() : nMaterials(0)
{}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void G4HadronXSDataTable::Initialise(G4DynamicParticle* dp,
G4CrossSectionDataStore* xs,
G4int bins, G4double emin, G4double emax,
G4bool spline)
{
size_t nn = G4Material::GetNumberOfMaterials();
if(nn > nMaterials) {
G4PhysicsLogVector* first = nullptr;
G4int sbins = std::max(10, bins/5);
const G4MaterialTable* mtable = G4Material::GetMaterialTable();
for(size_t i=nMaterials; i<nn; ++i) {
const G4Material* mat = (*mtable)[i];
G4PhysicsVector* v = nullptr;
G4HadElementSelector* es = nullptr;
// create real vector only for complex materials
if(mat->GetNumberOfElements() > 1) {
if(!first) {
first = new G4PhysicsLogVector(emin, emax, bins);
first->SetSpline(spline);
v = first;
} else {
v = new G4PhysicsVector(*first);
}
for(G4int j=0; j<=bins; ++j) {
G4double e = first->Energy(j);
dp->SetKineticEnergy(e);
G4double cros = xs->ComputeCrossSection(dp, mat);
v->PutValue(j, cros);
}
elmSelectors[i] = new G4HadElementSelector(dp, xs, mat, sbins, emin, emax, spline);
}
xsData.push_back(v);
elmSelectors.push_back(es);
}
nMaterials = nn;
}
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
G4HadronXSDataTable::~G4HadronXSDataTable()
{
for(size_t i=0; i<nMaterials; ++i) {
delete xsData[i];
delete elmSelectors[i];
}
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void G4HadronXSDataTable::Dump()
{}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......