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geant4/source/global/management/include/G4ThreadLocalSingleton.hh
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2016-06-10 12:08:39 +02:00

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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
// $Id$
//
// ---------------------------------------------------------------
// GEANT 4 class header file
//
// Class Description:
// This class implements a thread-private "singleton". Being thread
// private the singleton is not a singleton in the term, but a different
// instance existis for each thread.
// This class is a wrapper around the real object that we need to
// make singleton.
//
// Limitation:
// The object that is made thread-private singleton, should not
// contain any G4ThreadLocal data member. Note that in general,
// if object is to be thread-private it is unnecessary to mark
// any data-member as G4ThreadLocal.
//
// Performance issues:
// This class uses locks and mutexes.
//
// Example:
// This is the singleton patter often found in G4 (sequential):
// class G4Class {
// private:
// static G4Class* instance;
// G4Class() { ... }
// public:
// static G4Class* GetInstance() {
// static G4Class theInstance;
// if ( instance == 0 ) instance = &theInstance;
// return instance;
// }
// };
// This is transformed to the following to implement a thread-local
// singleton:
// class G4Class {
// private:
// static G4ThreadLocal G4Class* instance;
// G4Class() { ... }
// public:
// static G4Class* GetInstance() {
// if ( instance == 0 ) instance = new G4Class;
// return instance;
// }
// };
// Note that this class also has a memory leak.
//
// This class can be used as follows:
// class G4Class {
// friend class G4ThreadLocalSingleton<G4Class>;
// private:
// G4Class() { ... }
// public:
// static G4Class* GetInstance() {
// static G4ThreadLocalSingleton<G4Class> instance;
// return instance.Instance();
// }
// };
// Each thread has its own instance of G4Class.
// Deletion of G4Class instances is done at end of program.
// Note the "friend" statement.
//
// History:
// 28 October 2013: A. Dotti - First implementation
#ifndef G4TLSSINGLETON_HH
#define G4TLSSINGLETON_HH
//Debug this code
//#define g4tlssdebug 1
#include "G4Cache.hh"
#include <list>
//Forward declaration. See G4AutoDelete.hh
namespace G4AutoDelete {
template<class T>
void Register(T*);
}
template<class T>
class G4ThreadLocalSingleton : private G4Cache<T*> {
friend void G4AutoDelete::Register<T>(T*);
public:
G4ThreadLocalSingleton();
//Creates thread-local singleton manager
~G4ThreadLocalSingleton();
T* Instance() const;
//Returns a pointer to a thread-private instance of T
private:
G4ThreadLocalSingleton( G4ThreadLocalSingleton& rhs);// {}
void Register(T* i) const;
void Clear();
mutable std::list<T*> instances;
mutable G4Mutex listm;
};
//=============================================================
// Implementation details follow
//=============================================================
#include "G4AutoLock.hh"
template<class T>
G4ThreadLocalSingleton<T>::G4ThreadLocalSingleton() : G4Cache<T*>() {
G4MUTEXINIT(listm);
G4Cache<T*>::Put(static_cast<T*>(0));
}
template<class T>
G4ThreadLocalSingleton<T>::~G4ThreadLocalSingleton() {
G4MUTEXDESTROY(listm);
Clear();
}
template<class T>
T* G4ThreadLocalSingleton<T>::Instance() const {
T* instance = G4Cache<T*>::Get();
if ( instance == static_cast<T*>(0) ) {
instance = new T;
G4Cache<T*>::Put( instance );
Register(instance);
}
return instance;
}
template<class T>
G4ThreadLocalSingleton<T>::G4ThreadLocalSingleton( G4ThreadLocalSingleton&) {}
template<class T>
void G4ThreadLocalSingleton<T>::Register(T* i) const {
G4AutoLock l(&listm);
instances.push_back(i);
}
template<class T>
void G4ThreadLocalSingleton<T>::Clear() {
G4AutoLock l(&listm);
while ( ! instances.empty() )
{
T* thisinst = instances.front();
instances.pop_front();
if ( thisinst != 0 ) delete thisinst;
}
}
#endif //G4TLSSINGLETON_HH