Files
geant4/source/visualization/modeling/include/G4HitsModel.hh
T
2016-06-08 15:55:53 +02:00

52 lines
1.3 KiB
C++

// This code implementation is the intellectual property of
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4HitsModel.hh,v 1.4 1999/12/15 14:54:29 gunter Exp $
// GEANT4 tag $Name: geant4-03-00 $
//
//
// John Allison 26th August 1998.
//
// Class Description:
//
// Model which knows how to draw GEANT4 hits.
//
// For access to base class information, e.g., modeling parameters,
// use GetModelingParameters() inherited from G4VModel. See Class
// Description of the base class G4VModel.
#ifndef G4HITSMODEL_HH
#define G4HITSMODEL_HH
#include "G4VModel.hh"
class G4HitsModel: public G4VModel {
public: // With description
G4HitsModel ();
virtual ~G4HitsModel ();
virtual void DescribeYourselfTo (G4VGraphicsScene&);
// The main task of a model is to describe itself to the scene.
virtual G4String GetCurrentDescription () const;
// A description which depends on the current state of the model.
virtual G4String GetCurrentTag () const;
// A tag which depends on the current state of the model.
virtual G4bool Validate ();
// Validate, but allow internal changes (hence non-const function).
};
#include "G4HitsModel.icc"
#endif