82 lines
2.3 KiB
Plaintext
82 lines
2.3 KiB
Plaintext
// This code implementation is the intellectual property of
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// the GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4LowEnergyGammaConversion.icc,v 1.9 2000/06/22 02:25:25 pia Exp $
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// GEANT4 tag $Name: geant4-03-00 $
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//
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//
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// ---------------------------------------------------------------
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// GEANT 4 class inlined methods file
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//
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// For information related to this code contact:
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// CERN, CN Division, ASD group
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// ------------ G4LowEnergyGammaConversion physics process ---------
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// by A.Forti 1999/03/02
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// ***************************************************************
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inline G4bool G4LowEnergyGammaConversion::IsApplicable(const G4ParticleDefinition& particle)
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{
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return ( &particle == G4Gamma::Gamma() );
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}
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inline G4double
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G4LowEnergyGammaConversion::GetMeanFreePath(const G4Track& aTrack, G4double, G4ForceCondition*){
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// returns the gamma mean free path in GEANT4 internal units
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const G4DynamicParticle* aDynamicGamma = aTrack.GetDynamicParticle();
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G4double GammaEnergy = aDynamicGamma->GetKineticEnergy();
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G4Material* aMaterial = aTrack.GetMaterial();
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G4bool isOutRange ;
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if (GammaEnergy < LowestEnergyLimit){
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MeanFreePath = DBL_MAX;
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}
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else {
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if(GammaEnergy > HighestEnergyLimit) GammaEnergy = 0.99*HighestEnergyLimit;
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MeanFreePath = util.DataLogInterpolation(GammaEnergy, aMaterial->GetIndex(), theMeanFreePathTable);
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}
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return MeanFreePath;
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}
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inline G4double
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G4LowEnergyGammaConversion::ScreenFunction1(G4double ScreenVariable)
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// compute the value of the screening function 3*PHI1 - PHI2
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{
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G4double screenVal;
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if (ScreenVariable > 1.)
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screenVal = 42.24 - 8.368*log(ScreenVariable+0.952);
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else
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screenVal = 42.392 - ScreenVariable* (7.796 - 1.961*ScreenVariable);
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return screenVal;
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}
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inline G4double
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G4LowEnergyGammaConversion::ScreenFunction2(G4double ScreenVariable)
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// compute the value of the screening function 1.5*PHI1 - 0.5*PHI2
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{
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G4double screenVal;
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if (ScreenVariable > 1.)
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screenVal = 42.24 - 8.368*log(ScreenVariable+0.952);
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else
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screenVal = 41.405 - ScreenVariable* (5.828 - 0.8945*ScreenVariable);
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return screenVal;
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}
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