103 lines
2.6 KiB
Plaintext
103 lines
2.6 KiB
Plaintext
// This code implementation is the intellectual property of
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// the GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4ToroidalSurface.icc,v 1.2 2000/08/28 15:00:35 gcosmo Exp $
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// GEANT4 tag $Name: geant4-03-00 $
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//
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// --------------------------------------------------------------------
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// GEANT 4 inline definitions file
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//
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// G4ToroidalSurface.icc
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//
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// Implementation of inline methods of G4ToroidalSurface
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// --------------------------------------------------------------------
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inline
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G4String G4ToroidalSurface::GetEntityType() const
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{
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return G4String("Toroidal_Surface");
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}
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inline
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G4Vector3D G4ToroidalSurface::GetDirection() const
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{
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return Placement.GetRefDirection();
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}
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inline
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G4Vector3D G4ToroidalSurface::GetAxis() const
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{
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return Placement.GetAxis();
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}
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inline
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G4Point3D G4ToroidalSurface::GetLocation() const
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{
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return Placement.GetLocation();
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}
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inline
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G4double G4ToroidalSurface::GetMinRadius() const
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{
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return MinRadius;
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}
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inline G4double G4ToroidalSurface::GetMaxRadius() const
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{
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return MaxRadius;
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}
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inline
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void G4ToroidalSurface::MultiplyPointByMatrix(G4Point3D& Base)
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{
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Base.setX((Base.x() * TransMatrix->get(0,0)) +
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(Base.y() * TransMatrix->get(1,0)) +
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(Base.z() * TransMatrix->get(2,0)));
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Base.setY((Base.x() * TransMatrix->get(0,1)) +
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(Base.y() * TransMatrix->get(1,1)) +
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(Base.z() * TransMatrix->get(2,1)));
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Base.setZ((Base.x() * TransMatrix->get(0,2)) +
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(Base.y() * TransMatrix->get(1,2)) +
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(Base.z() * TransMatrix->get(2,2)));
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}
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inline
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void G4ToroidalSurface::MultiplyVectorByMatrix(G4Vector3D& DCos)
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{
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G4double w;
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DCos.setX((DCos.x() * TransMatrix->get(0,0)) +
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(DCos.y() * TransMatrix->get(1,0)) +
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(DCos.z() * TransMatrix->get(2,0)) + TransMatrix->get(3,0));
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DCos.setY((DCos.x() * TransMatrix->get(0,1)) +
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(DCos.y() * TransMatrix->get(1,1)) +
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(DCos.z() * TransMatrix->get(2,1)) + TransMatrix->get(3,1));
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DCos.setY((DCos.x() * TransMatrix->get(0,2)) +
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(DCos.y() * TransMatrix->get(1,2)) +
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(DCos.z() * TransMatrix->get(2,2)) + TransMatrix->get(3,2));
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w = ((DCos.x() * TransMatrix->get(0,3)) +
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(DCos.y() * TransMatrix->get(1,3)) +
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(DCos.z() * TransMatrix->get(2,3)) + TransMatrix->get(3,3));
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if (w != 0.0)
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{
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DCos.setX(DCos.x() / w);
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DCos.setY(DCos.y() / w);
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DCos.setZ(DCos.z() / w);
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}
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}
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inline
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G4int G4ToroidalSurface::IsZero(G4double x) const
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{
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if((x) > -EQN_EPS && (x) < EQN_EPS)
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return 1;
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else return 0;
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}
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