// This code implementation is the intellectual property of // the GEANT4 collaboration. // // By copying, distributing or modifying the Program (or any work // based on the Program) you indicate your acceptance of this statement, // and all its terms. // // $Id: G4ToroidalSurface.icc,v 1.2 2000/08/28 15:00:35 gcosmo Exp $ // GEANT4 tag $Name: geant4-03-00 $ // // -------------------------------------------------------------------- // GEANT 4 inline definitions file // // G4ToroidalSurface.icc // // Implementation of inline methods of G4ToroidalSurface // -------------------------------------------------------------------- inline G4String G4ToroidalSurface::GetEntityType() const { return G4String("Toroidal_Surface"); } inline G4Vector3D G4ToroidalSurface::GetDirection() const { return Placement.GetRefDirection(); } inline G4Vector3D G4ToroidalSurface::GetAxis() const { return Placement.GetAxis(); } inline G4Point3D G4ToroidalSurface::GetLocation() const { return Placement.GetLocation(); } inline G4double G4ToroidalSurface::GetMinRadius() const { return MinRadius; } inline G4double G4ToroidalSurface::GetMaxRadius() const { return MaxRadius; } inline void G4ToroidalSurface::MultiplyPointByMatrix(G4Point3D& Base) { Base.setX((Base.x() * TransMatrix->get(0,0)) + (Base.y() * TransMatrix->get(1,0)) + (Base.z() * TransMatrix->get(2,0))); Base.setY((Base.x() * TransMatrix->get(0,1)) + (Base.y() * TransMatrix->get(1,1)) + (Base.z() * TransMatrix->get(2,1))); Base.setZ((Base.x() * TransMatrix->get(0,2)) + (Base.y() * TransMatrix->get(1,2)) + (Base.z() * TransMatrix->get(2,2))); } inline void G4ToroidalSurface::MultiplyVectorByMatrix(G4Vector3D& DCos) { G4double w; DCos.setX((DCos.x() * TransMatrix->get(0,0)) + (DCos.y() * TransMatrix->get(1,0)) + (DCos.z() * TransMatrix->get(2,0)) + TransMatrix->get(3,0)); DCos.setY((DCos.x() * TransMatrix->get(0,1)) + (DCos.y() * TransMatrix->get(1,1)) + (DCos.z() * TransMatrix->get(2,1)) + TransMatrix->get(3,1)); DCos.setY((DCos.x() * TransMatrix->get(0,2)) + (DCos.y() * TransMatrix->get(1,2)) + (DCos.z() * TransMatrix->get(2,2)) + TransMatrix->get(3,2)); w = ((DCos.x() * TransMatrix->get(0,3)) + (DCos.y() * TransMatrix->get(1,3)) + (DCos.z() * TransMatrix->get(2,3)) + TransMatrix->get(3,3)); if (w != 0.0) { DCos.setX(DCos.x() / w); DCos.setY(DCos.y() / w); DCos.setZ(DCos.z() / w); } } inline G4int G4ToroidalSurface::IsZero(G4double x) const { if((x) > -EQN_EPS && (x) < EQN_EPS) return 1; else return 0; }