63 lines
1.6 KiB
C++
63 lines
1.6 KiB
C++
// This code implementation is the intellectual property of
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// the GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4RectangularTrimmedSurface.hh,v 1.6 2000/11/08 14:22:03 gcosmo Exp $
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// GEANT4 tag $Name: geant4-03-00 $
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//
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// ----------------------------------------------------------------------
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// Class G4BezierSurface
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//
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// Class description:
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//
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// Definition of a rectangular trimmed surface.
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// Authors: J.Sulkimo, P.Urban.
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// Revisions by: L.Broglia, G.Cosmo.
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// ----------------------------------------------------------------------
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#ifndef __RECTRIMMEDSURFACE_H
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#define __RECTRIMMEDSURFACE_H
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#include "G4FCylindricalSurface.hh"
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class G4RectangularTrimmedSurface : public G4Surface
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{
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public: // with description
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G4RectangularTrimmedSurface();
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virtual ~G4RectangularTrimmedSurface();
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// Constructor & destructor
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G4int Intersect(const G4Ray&);
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// Counts the number of intersections of a the surface by a ray.
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// If no intersection is found, it sets distance = kInfinity and returns 0.
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void CalcBBox();
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// Computes the bounding-box.
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virtual const char* Name() const;
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// Returns the class type name.
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private:
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G4RectangularTrimmedSurface(const G4RectangularTrimmedSurface&);
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G4RectangularTrimmedSurface& operator=(const G4RectangularTrimmedSurface&);
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private:
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G4Surface* BasisSurface;
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G4double TrimU1,TrimU2;
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G4double TrimV1,TrimV2;
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G4Point3D TrimPointU1, TrimPointU2;
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G4Point3D TrimPointV1, TrimPointV2;
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};
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#endif
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