139 lines
2.4 KiB
Plaintext
139 lines
2.4 KiB
Plaintext
// This code implementation is the intellectual property of
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// the GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4VoxelLimits.icc,v 1.1 2000/04/20 16:49:48 gcosmo Exp $
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// GEANT4 tag $Name: geant4-03-00 $
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//
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//
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// G4VoxelLimits Inline implementation
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//
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inline
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G4double G4VoxelLimits::GetMaxXExtent() const
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{
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return fxAxisMax;
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}
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inline
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G4double G4VoxelLimits::GetMaxYExtent() const
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{
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return fyAxisMax;
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}
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inline
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G4double G4VoxelLimits::GetMaxZExtent() const
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{
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return fzAxisMax;
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}
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inline
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G4double G4VoxelLimits::GetMinXExtent() const
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{
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return fxAxisMin;
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}
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inline
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G4double G4VoxelLimits::GetMinYExtent() const
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{
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return fyAxisMin;
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}
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inline
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G4double G4VoxelLimits::GetMinZExtent() const
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{
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return fzAxisMin;
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}
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inline
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G4double G4VoxelLimits::GetMaxExtent(const EAxis pAxis) const
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{
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if (pAxis==kXAxis)
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{
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return GetMaxXExtent();
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}
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else if (pAxis==kYAxis)
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{
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return GetMaxYExtent();
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}
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else
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{
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assert(pAxis==kZAxis);
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return GetMaxZExtent();
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}
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}
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inline
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G4double G4VoxelLimits::GetMinExtent(const EAxis pAxis) const
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{
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if (pAxis==kXAxis)
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{
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return GetMinXExtent();
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}
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else if (pAxis==kYAxis)
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{
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return GetMinYExtent();
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}
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else
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{
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assert(pAxis==kZAxis);
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return GetMinZExtent();
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}
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}
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inline
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G4bool G4VoxelLimits::IsXLimited() const
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{
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return (fxAxisMin==-kInfinity&&fxAxisMax==kInfinity) ? false : true;
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}
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inline
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G4bool G4VoxelLimits::IsYLimited() const
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{
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return (fyAxisMin==-kInfinity&&fyAxisMax==kInfinity) ? false : true;
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}
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inline
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G4bool G4VoxelLimits::IsZLimited() const
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{
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return (fzAxisMin==-kInfinity&&fzAxisMax==kInfinity) ? false : true;
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}
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inline
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G4bool G4VoxelLimits::IsLimited() const
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{
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return (IsXLimited()||IsYLimited()||IsZLimited());
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}
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inline
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G4bool G4VoxelLimits::IsLimited(const EAxis pAxis) const
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{
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if (pAxis==kXAxis)
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{
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return IsXLimited();
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}
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else if (pAxis==kYAxis)
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{
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return IsYLimited();
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}
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else
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{
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assert(pAxis==kZAxis);
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return IsZLimited();
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}
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}
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inline
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G4bool G4VoxelLimits::Inside(const G4ThreeVector& pVec) const
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{
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return ((GetMinXExtent()<=pVec.x()) &&
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(GetMaxXExtent()>=pVec.x()) &&
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(GetMinYExtent()<=pVec.y()) &&
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(GetMaxYExtent()>=pVec.y()) &&
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(GetMinZExtent()<=pVec.z()) &&
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(GetMaxZExtent()>=pVec.z()) ) ? true : false;
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}
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