// This code implementation is the intellectual property of // the GEANT4 collaboration. // // By copying, distributing or modifying the Program (or any work // based on the Program) you indicate your acceptance of this statement, // and all its terms. // // $Id: G4VoxelLimits.icc,v 1.1 2000/04/20 16:49:48 gcosmo Exp $ // GEANT4 tag $Name: geant4-03-00 $ // // // G4VoxelLimits Inline implementation // inline G4double G4VoxelLimits::GetMaxXExtent() const { return fxAxisMax; } inline G4double G4VoxelLimits::GetMaxYExtent() const { return fyAxisMax; } inline G4double G4VoxelLimits::GetMaxZExtent() const { return fzAxisMax; } inline G4double G4VoxelLimits::GetMinXExtent() const { return fxAxisMin; } inline G4double G4VoxelLimits::GetMinYExtent() const { return fyAxisMin; } inline G4double G4VoxelLimits::GetMinZExtent() const { return fzAxisMin; } inline G4double G4VoxelLimits::GetMaxExtent(const EAxis pAxis) const { if (pAxis==kXAxis) { return GetMaxXExtent(); } else if (pAxis==kYAxis) { return GetMaxYExtent(); } else { assert(pAxis==kZAxis); return GetMaxZExtent(); } } inline G4double G4VoxelLimits::GetMinExtent(const EAxis pAxis) const { if (pAxis==kXAxis) { return GetMinXExtent(); } else if (pAxis==kYAxis) { return GetMinYExtent(); } else { assert(pAxis==kZAxis); return GetMinZExtent(); } } inline G4bool G4VoxelLimits::IsXLimited() const { return (fxAxisMin==-kInfinity&&fxAxisMax==kInfinity) ? false : true; } inline G4bool G4VoxelLimits::IsYLimited() const { return (fyAxisMin==-kInfinity&&fyAxisMax==kInfinity) ? false : true; } inline G4bool G4VoxelLimits::IsZLimited() const { return (fzAxisMin==-kInfinity&&fzAxisMax==kInfinity) ? false : true; } inline G4bool G4VoxelLimits::IsLimited() const { return (IsXLimited()||IsYLimited()||IsZLimited()); } inline G4bool G4VoxelLimits::IsLimited(const EAxis pAxis) const { if (pAxis==kXAxis) { return IsXLimited(); } else if (pAxis==kYAxis) { return IsYLimited(); } else { assert(pAxis==kZAxis); return IsZLimited(); } } inline G4bool G4VoxelLimits::Inside(const G4ThreeVector& pVec) const { return ((GetMinXExtent()<=pVec.x()) && (GetMaxXExtent()>=pVec.x()) && (GetMinYExtent()<=pVec.y()) && (GetMaxYExtent()>=pVec.y()) && (GetMinZExtent()<=pVec.z()) && (GetMaxZExtent()>=pVec.z()) ) ? true : false; }