51 lines
1.1 KiB
C++
51 lines
1.1 KiB
C++
// This code implementation is the intellectual property of
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// the GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4OpenGLWin32Viewer.hh,v 1.2.2.1 1999/12/07 20:53:19 gunter Exp $
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// GEANT4 tag $Name: geant4-01-00 $
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//
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//
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// G4OpenGLWin32Viewer : Class to provide WindowsNT specific
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// functionality for OpenGL in GEANT4
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#ifdef G4VIS_BUILD_OPENGLWIN32_DRIVER
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#ifndef G4OPENGLWIN32VIEWER_HH
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#define G4OPENGLWIN32VIEWER_HH
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#include "G4VViewer.hh"
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#include "G4OpenGLSceneHandler.hh"
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#include "globals.hh"
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#include "g4rw/tvordvec.h"
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//Win32 includes?
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#include <GL/gl.h>
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#include <GL/glx.h>
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#include <GL/glu.h>
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class G4OpenGLSceneHandler;
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class G4OpenGLWin32Viewer: virtual public G4OpenGLViewer {
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public:
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G4OpenGLWin32Viewer (G4OpenGLSceneHandler& scene);
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~G4OpenGLWin32Viewer ();
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void FinishView ();
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protected:
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void GetWin32Connection ();
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void CreateGLWin32Context ();
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virtual void CreateMainWindow ();
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G4int WinSize_x, WinSize_y;
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};
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#endif
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#endif
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