172 lines
7.1 KiB
C++
172 lines
7.1 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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/////////////////////////////////////////////////////////////////////////////////
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// Class: G4AdjointProcessEquivalentToDirectProcess
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// Author: L. Desorgher
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// Organisation: SpaceIT GmbH
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// Contract: ESA contract 21435/08/NL/AT
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// Customer: ESA/ESTEC
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/////////////////////////////////////////////////////////////////////////////////
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//
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// CHANGE HISTORY
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// --------------
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// ChangeHistory:
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// 25 Sept. 2009 Created by L.Desorgher. Inspired from G4WrapperProcess
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//
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//-------------------------------------------------------------
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// Documentation:
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// Adjoint process equivalent to direct process, used for some multiple scattering
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//
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//
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#ifndef G4AdjointProcessEquivalentToDirectProcess_h
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#define G4AdjointProcessEquivalentToDirectProcess_h 1
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#include "globals.hh"
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#include "G4ios.hh"
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#include "G4VProcess.hh"
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class G4AdjointProcessEquivalentToDirectProcess : public G4VProcess
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{
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// A virtual class for wrapper process objects.
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public: // with description
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// constructor requires the process name and type
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G4AdjointProcessEquivalentToDirectProcess(const G4String& aName, G4VProcess* aProcess,G4ParticleDefinition* fwd_particle_def);
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public:
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// destructor
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virtual ~G4AdjointProcessEquivalentToDirectProcess();
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public: // with description
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////////////////////////////
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// DoIt /////////////////
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///////////////////////////
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virtual G4VParticleChange* PostStepDoIt(
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const G4Track& track,
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const G4Step& stepData
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);
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virtual G4VParticleChange* AlongStepDoIt(
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const G4Track& track,
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const G4Step& stepData
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);
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virtual G4VParticleChange* AtRestDoIt(
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const G4Track& track,
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const G4Step& stepData
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);
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//////////////////////////
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// GPIL //////////////
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/////////////////////////
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virtual G4double AlongStepGetPhysicalInteractionLength(
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const G4Track& track,
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G4double previousStepSize,
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G4double currentMinimumStep,
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G4double& proposedSafety,
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G4GPILSelection* selection);
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virtual G4double AtRestGetPhysicalInteractionLength(
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const G4Track& track,
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G4ForceCondition* condition
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);
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virtual G4double PostStepGetPhysicalInteractionLength(
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const G4Track& track,
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G4double previousStepSize,
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G4ForceCondition* condition
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) ;
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//////////////////////
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virtual G4bool IsApplicable(const G4ParticleDefinition&);
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// Returns true if this process object is applicable to
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// the particle type
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// Process will not be registered to a particle if IsApplicable is false
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virtual void BuildPhysicsTable(const G4ParticleDefinition&);
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// Messaged by the Particle definition (via the Process manager)
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// whenever cross section tables have to be rebuilt (i.e. if new
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// materials have been defined).
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// It is overloaded by individual processes when they need physics
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// tables.
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// Processes which Build (for example in their
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// constructors) physics tables independent of cuts
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// should preferably use a
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// private void BuildThePhysicsTable()
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// function. Not another BuildPhysicsTable, please.
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virtual void PreparePhysicsTable(const G4ParticleDefinition&);
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// Messaged by the Particle definition (via the Process manager)
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// whenever cross section tables have to be prepare for rebuilt
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// (i.e. if new materials have been defined).
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// It is overloaded by individual processes when they need physics
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// tables.
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// Processes which Build physics tables independent of cuts
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// (for example in their constructors)
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// should preferably use private
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// void BuildThePhysicsTable() and void PreparePhysicsTable().
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// Not another BuildPhysicsTable, please.
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virtual G4bool StorePhysicsTable(const G4ParticleDefinition* ,
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const G4String& directory,
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G4bool ascii = false);
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// Store PhysicsTable in a file.
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// (return false in case of failure at I/O )
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virtual G4bool RetrievePhysicsTable( const G4ParticleDefinition* ,
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const G4String& directory,
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G4bool ascii = false);
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// Retrieve Physics from a file.
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// (return true if the Physics Table can be build by using file)
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// (return false if the process has no functionality or in case of failure)
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// File name should be defined by each process
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// and the file should be placed under the directory specified by the argument.
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////////////////////////////
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virtual void StartTracking(G4Track*);
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virtual void EndTracking();
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// inform Start/End of tracking for each track to the physics process
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public:
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virtual void ResetNumberOfInteractionLengthLeft();
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// reset (determine the value of)NumberOfInteractionLengthLeft
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private:
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G4ParticleDefinition* theFwdParticleDef;
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G4VProcess* theDirectProcess;
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};
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#endif
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