38 lines
913 B
C++
38 lines
913 B
C++
// This code implementation is the intellectual property of
|
|
// the RD44 GEANT4 collaboration.
|
|
//
|
|
// By copying, distributing or modifying the Program (or any work
|
|
// based on the Program) you indicate your acceptance of this statement,
|
|
// and all its terms.
|
|
//
|
|
// $Id: G4RayX.hh,v 2.1 1998/11/06 13:41:52 allison Exp $
|
|
// GEANT4 tag $Name: geant4-00 $
|
|
//
|
|
//
|
|
// Nikos Savvas 1st June 1997
|
|
// GEANT4 Ray Tracing graphics system factory.
|
|
|
|
#if defined (G4VIS_BUILD_RAYX_DRIVER) || defined (G4VIS_USE_RAYX)
|
|
|
|
#ifndef G4RAYX_HH
|
|
#define G4RAYX_HH
|
|
|
|
#include "G4VGraphicsSystem.hh"
|
|
|
|
class G4RayXMessenger;
|
|
|
|
class G4RayX: public G4VGraphicsSystem {
|
|
public:
|
|
G4RayX ();
|
|
~G4RayX ();
|
|
G4VScene* CreateScene (const G4String& name = "");
|
|
G4VView* CreateView (G4VScene&, const G4String& name = "");
|
|
private:
|
|
static G4int fInstances;
|
|
G4RayXMessenger* fpMessenger; // Pointer to messenger.
|
|
};
|
|
|
|
#endif
|
|
|
|
#endif
|