// This code implementation is the intellectual property of // the RD44 GEANT4 collaboration. // // By copying, distributing or modifying the Program (or any work // based on the Program) you indicate your acceptance of this statement, // and all its terms. // // $Id: G4RayX.hh,v 2.1 1998/11/06 13:41:52 allison Exp $ // GEANT4 tag $Name: geant4-00 $ // // // Nikos Savvas 1st June 1997 // GEANT4 Ray Tracing graphics system factory. #if defined (G4VIS_BUILD_RAYX_DRIVER) || defined (G4VIS_USE_RAYX) #ifndef G4RAYX_HH #define G4RAYX_HH #include "G4VGraphicsSystem.hh" class G4RayXMessenger; class G4RayX: public G4VGraphicsSystem { public: G4RayX (); ~G4RayX (); G4VScene* CreateScene (const G4String& name = ""); G4VView* CreateView (G4VScene&, const G4String& name = ""); private: static G4int fInstances; G4RayXMessenger* fpMessenger; // Pointer to messenger. }; #endif #endif