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geant4/source/visualization/FukuiRenderer/include/G4FukuiRendererView.hh
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2016-06-01 15:25:35 +02:00

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// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4FukuiRendererView.hh,v 2.1 1998/11/06 13:41:41 allison Exp $
// GEANT4 tag $Name: geant4-00 $
//
//
// Satoshi TANAKA, Fri Jun 28 12:10:14 JST 1996
// FukuiRenderer view - opens window, hard copy, etc.
//=================//
#ifdef G4VIS_BUILD_DAWN_DRIVER
//=================//
#ifndef G4FUKUI_RENDERER_VIEW_HH
#define G4FUKUI_RENDERER_VIEW_HH
#include "G4VView.hh"
#include "globals.hh"
class G4FukuiRendererScene ;
class G4FukuiRendererView: public G4VView {
enum FRDEV {FRDEV_PS=1, FRDEV_XWIN=2, FRDEV_PS2=3, FRDEV_XWIN2=4, FRDEV_OPEN_GL=5, FRDEV_DEVICE_END=6} ;
public:
//----- constructor and destructor
G4FukuiRendererView (G4FukuiRendererScene& scene, const G4String& name);
~G4FukuiRendererView ();
//----- overriding base class methods
void SetView (); // Do nothing. SendViewParameters will do its job.
void ClearView ();
void DrawView ();
void ShowView ();
void FlushView (); // ShowView() without calling Wait()
//---- methods inherent to this class
void Wait() ;
void SendViewParameters () ;
private:
void SendDevice( FRDEV dev );
void SendDrawingStyle() ;
G4FukuiRendererScene& fScene; // Reference to Graphics Scene for this view.
};
#endif
#endif //G4VIS_BUILD_DAWN_DRIVER