56 lines
1.5 KiB
C++
56 lines
1.5 KiB
C++
// This code implementation is the intellectual property of
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// the RD44 GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4FukuiRendererView.hh,v 2.1 1998/11/06 13:41:41 allison Exp $
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// GEANT4 tag $Name: geant4-00 $
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//
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//
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// Satoshi TANAKA, Fri Jun 28 12:10:14 JST 1996
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// FukuiRenderer view - opens window, hard copy, etc.
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//=================//
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#ifdef G4VIS_BUILD_DAWN_DRIVER
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//=================//
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#ifndef G4FUKUI_RENDERER_VIEW_HH
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#define G4FUKUI_RENDERER_VIEW_HH
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#include "G4VView.hh"
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#include "globals.hh"
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class G4FukuiRendererScene ;
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class G4FukuiRendererView: public G4VView {
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enum FRDEV {FRDEV_PS=1, FRDEV_XWIN=2, FRDEV_PS2=3, FRDEV_XWIN2=4, FRDEV_OPEN_GL=5, FRDEV_DEVICE_END=6} ;
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public:
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//----- constructor and destructor
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G4FukuiRendererView (G4FukuiRendererScene& scene, const G4String& name);
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~G4FukuiRendererView ();
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//----- overriding base class methods
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void SetView (); // Do nothing. SendViewParameters will do its job.
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void ClearView ();
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void DrawView ();
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void ShowView ();
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void FlushView (); // ShowView() without calling Wait()
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//---- methods inherent to this class
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void Wait() ;
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void SendViewParameters () ;
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private:
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void SendDevice( FRDEV dev );
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void SendDrawingStyle() ;
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G4FukuiRendererScene& fScene; // Reference to Graphics Scene for this view.
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};
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#endif
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#endif //G4VIS_BUILD_DAWN_DRIVER
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