Files
geant4/source/processes/management/include/G4ProcessManager.hh
T
2016-06-09 15:58:43 +02:00

368 lines
14 KiB
C++

//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//
// $Id: G4ProcessManager.hh,v 1.16 2007/10/02 08:23:20 kurasige Exp $
// GEANT4 tag $Name: geant4-09-02 $
//
//
// ------------------------------------------------------------
// GEANT 4 class header file
//
// History: first implementation, based on object model of
// 2nd December 1995, G.Cosmo
// ---------------- G4ProcessManager -----------------
// Class Description
// It collects all physics a particle can undertake as seven vectors.
// These vectors are
// one vector for all processes (called as "process List")
// two vectors for processes with AtRestGetPhysicalInteractionLength
// and AtRestDoIt
// two vectors for processes with AlongStepGetPhysicalInteractionLength
// and AlongStepDoIt
// two vectors for processes with PostStepGetPhysicalInteractionLength
// and PostStepDoIt
// The tracking will message three types of GetPhysicalInteractionLength
// in order to limit the Step and select the occurence of processes.
// It will message the corresponding DoIt() to apply the selected
// processes. In addition, the Tracking will limit the Step
// and select the occurence of the processes according to
// the shortest physical interaction length computed (except for
// processes at rest, for which the Tracking will select the
// occurence of the process which returns the shortest mean
// life-time from the GetPhysicalInteractionLength()).
//
// History:
// revised by G.Cosmo, 06 May 1996
// Added vector of processes at rest, 06 May 1996
// ------------------------------------------------------------
// New Physics scheme 8 Jan. 1997 H.Kurahige
// Add SetProcessOrdering methods 27 Mar 1998 H.Kurahige
// Add copy constructor (deep copy) 28 June 1998 H.Kurashige
// Add GetProcessActivation 3 May. 1999 H.Kurashige
// Use STL vector instead of RW vector 1. Mar 00 H.Kurashige
// Modify G4ProcessVectorOrdering to fix FindInsedrtPosition 15 Feb. 2005
// Add
// ------------------------------------------------------------
#ifndef G4ProcessManager_h
#define G4ProcessManager_h 1
#include "globals.hh"
#include "G4ios.hh"
#include <vector>
#include "G4VProcess.hh"
#include "G4ProcessVector.hh"
#include "G4ParticleDefinition.hh"
class G4ProcessManagerMessenger;
class G4ProcessAttribute;
// Indexes for ProcessVector
enum G4ProcessVectorTypeIndex
{
typeGPIL = 0, // for GetPhysicalInteractionLength
typeDoIt =1 // for DoIt
};
enum G4ProcessVectorDoItIndex
{
idxAll = -1, // for all DoIt/GPIL
idxAtRest = 0, // for AtRestDoIt/GPIL
idxAlongStep = 1, // for AlongStepDoIt/GPIL
idxPostStep =2 // for AlongSTepDoIt/GPIL
};
// enumeration for Ordering Parameter
enum G4ProcessVectorOrdering
{
ordInActive = -1, // ordering parameter to indicate InActive DoIt
ordDefault = 1000, // default ordering parameter
ordLast = 99999 // ordering parameter to indicate the last DoIt
};
class G4ProcessManager
{
public:
// copy constructor
G4ProcessManager(G4ProcessManager &right);
private:
// hide default constructor and assignment operator
G4ProcessManager & operator=(G4ProcessManager &right);
G4ProcessManager();
public:
G4ProcessManager(const G4ParticleDefinition* aParticleType);
// Constructor
~G4ProcessManager();
// Destructor
G4int operator==(const G4ProcessManager &right) const;
G4int operator!=(const G4ProcessManager &right) const;
public: // with description
G4ProcessVector* GetProcessList() const;
// Returns the address of the vector of all processes
G4int GetProcessListLength() const;
// Returns the number of process in the ProcessVector
G4int GetProcessIndex(G4VProcess *) const;
// Returns the index of the process in the process List
// --------------------------------------
G4ProcessVector* GetProcessVector(
G4ProcessVectorDoItIndex idx,
G4ProcessVectorTypeIndex typ = typeGPIL
) const;
// Returns the address of the vector of processes
G4ProcessVector* GetAtRestProcessVector(
G4ProcessVectorTypeIndex typ = typeGPIL
) const;
// Returns the address of the vector of processes for
// AtRestGetPhysicalInteractionLength idx =0
// AtRestGetPhysicalDoIt idx =1
G4ProcessVector* GetAlongStepProcessVector(
G4ProcessVectorTypeIndex typ = typeGPIL
) const;
// Returns the address of the vector of processes for
// AlongStepGetPhysicalInteractionLength idx =0
// AlongStepGetPhysicalDoIt idx =1
G4ProcessVector* GetPostStepProcessVector(
G4ProcessVectorTypeIndex typ = typeGPIL
) const;
// Returns the address of the vector of processes for
// PostStepGetPhysicalInteractionLength idx =0
// PostStepGetPhysicalDoIt idx =1
G4int GetProcessVectorIndex(
G4VProcess* aProcess,
G4ProcessVectorDoItIndex idx,
G4ProcessVectorTypeIndex typ = typeGPIL
) const;
G4int GetAtRestIndex(
G4VProcess* aProcess,
G4ProcessVectorTypeIndex typ = typeGPIL
) const;
G4int GetAlongStepIndex(
G4VProcess* aProcess,
G4ProcessVectorTypeIndex typ = typeGPIL
) const;
G4int GetPostStepIndex(
G4VProcess* aProcess,
G4ProcessVectorTypeIndex typ = typeGPIL
) const;
// Returns the index for GPIL/DoIt process vector of the process
G4int AddProcess(
G4VProcess *aProcess,
G4int ordAtRestDoIt = ordInActive,
G4int ordAlongSteptDoIt = ordInActive,
G4int ordPostStepDoIt = ordInActive
);
// Add a process to the process List
// return values are index to the List. Negative return value
// indicates that the process has not be added due to some errors
// The first argument is a pointer to process.
// Following arguments are ordering parameters of the process in
// process vectors. If value is negative, the process is
// not added to the corresponding process vector.
// following methods are provided for simple processes
// AtRestProcess has only AtRestDoIt
// ContinuousProcess has only AlongStepDoIt
// DiscreteProcess has only PostStepDoIt
// If the ording parameter is not specified, the process is
// added at the end of List of process vectors
// If a process with same ordering parameter exists,
// this new process will be added just after processes
// with same ordering parameter
// (except for processes assigned to LAST explicitly )
// for both DoIt and GetPhysicalInteractionLength
//
G4int AddRestProcess(G4VProcess *aProcess, G4int ord = ordDefault);
G4int AddDiscreteProcess(G4VProcess *aProcess, G4int ord = ordDefault);
G4int AddContinuousProcess(G4VProcess *aProcess, G4int ord = ordDefault);
///////////////////////////////////////////////
// Methods for setting ordering parameters
// Altanative methods for setting ordering parameters
// Note: AddProcess method should precede these methods
G4int GetProcessOrdering(
G4VProcess *aProcess,
G4ProcessVectorDoItIndex idDoIt
);
void SetProcessOrdering(
G4VProcess *aProcess,
G4ProcessVectorDoItIndex idDoIt,
G4int ordDoIt = ordDefault
);
// Set ordering parameter for DoIt specified by typeDoIt.
// If a process with same ordering parameter exists,
// this new process will be added just after processes
// with same ordering parameter
// Note: Ordering parameter will bet set to non-zero
// even if you set ordDoIt = 0
void SetProcessOrderingToFirst(
G4VProcess *aProcess,
G4ProcessVectorDoItIndex idDoIt
);
// Set ordering parameter to the first of all processes
// for DoIt specified by idDoIt.
// Note: If you use this method for two processes,
// a process called later will be first.
void SetProcessOrderingToSecond(
G4VProcess *aProcess,
G4ProcessVectorDoItIndex idDoIt
);
// Set ordering parameter to 1 for DoIt specified by idDoIt
// and the rpocess will be added just after
// the processes with ordering parameter equal to zero
// Note: If you use this method for two processes,
// a process called later will be .
void SetProcessOrderingToLast(
G4VProcess *aProcess,
G4ProcessVectorDoItIndex idDoIt
);
// Set ordering parameter to the last of all processes
// for DoIt specified by idDoIt.
// Note: If you use this method for two processes,
// a process called later will precede.
G4VProcess* RemoveProcess(G4VProcess *aProcess);
G4VProcess* RemoveProcess(G4int index);
// Removes a process from the process List.
// return value is pointer to the removed process.
// (0 value will be returned in case of errors)
G4VProcess* SetProcessActivation(G4VProcess *aProcess, G4bool fActive);
G4VProcess* SetProcessActivation(G4int index, G4bool fActive);
// Set activation flag.
// return value is pointer to the applied process.
// (0 value will be returned in case of errors)
G4bool GetProcessActivation(G4VProcess *aProcess) const;
G4bool GetProcessActivation(G4int index) const;
// Get activation flag.
G4ParticleDefinition* GetParticleType() const;
// get the particle type
void SetParticleType(const G4ParticleDefinition*);
// set the particle type
void StartTracking(G4Track* aTrack=0);
void EndTracking();
// these two methods are used by G4TrackingManager
// in order to inform Start/End of tracking for each track
// to the process manager and all physics processes
public:
enum {SizeOfProcVectorArray = 6};
private:
G4ProcessVector* theProcVector[SizeOfProcVectorArray];
// vector for processes with GetPhysicalInteractionLength/DoIt
typedef std::vector<G4ProcessAttribute*> G4ProcessAttrVector;
G4ProcessAttrVector* theAttrVector;
// vector for process attribute
protected: // with description
G4int InsertAt(G4int position, G4VProcess* process, G4int ivec);
// insert process at position in theProcVector[ivec]
G4int RemoveAt(G4int position, G4VProcess* process, G4int ivec);
// remove process at position in theProcVector[ivec]
G4int FindInsertPosition(G4int ord, G4int ivec);
// find insert position according to ordering parameter
// in theProcVector[ivec]
G4int GetProcessVectorId(G4ProcessVectorDoItIndex idx,
G4ProcessVectorTypeIndex typ = typeGPIL) const;
void CheckOrderingParameters(G4VProcess*) const;
// check consistencies between ordering parameters and
// validity of DoIt of the Process
private:
G4ProcessAttribute* GetAttribute(G4int index) const;
G4ProcessAttribute* GetAttribute(G4VProcess *aProcess) const;
// get Pointer to ProcessAttribute
G4VProcess* ActivateProcess(G4int index);
G4VProcess* InActivateProcess(G4int index);
// Activate/InActivateProcess Process
private:
const G4ParticleDefinition* theParticleType;
// particle which has this process manager object
G4int numberOfProcesses;
G4ProcessVector* theProcessList;
// vector for all processes (called as "process List")
private:
G4bool duringTracking;
void CreateGPILvectors();
void SetIndexToProcessVector(G4int ivec);
public: // with description
void DumpInfo();
void SetVerboseLevel(G4int value);
G4int GetVerboseLevel() const;
// controle flag for output message
// 0: Silent
// 1: Warning message
// 2: More
protected:
G4int verboseLevel;
private:
static G4ProcessManagerMessenger* fProcessManagerMessenger;
static G4int counterOfObjects;
};
#include "G4ProcessManager.icc"
#endif