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geant4/examples/extended/optical/OpNovice2/src/PrimaryGeneratorAction.cc
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2025-12-05 08:54:02 +01:00

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//
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/// \file PrimaryGeneratorAction.cc
/// \brief Implementation of the PrimaryGeneratorAction class
#include "PrimaryGeneratorAction.hh"
#include "PrimaryGeneratorMessenger.hh"
#include "G4Event.hh"
#include "G4OpticalPhoton.hh"
#include "G4ParticleDefinition.hh"
#include "G4ParticleGun.hh"
#include "G4ParticleTable.hh"
#include "G4SystemOfUnits.hh"
#include "Randomize.hh"
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
PrimaryGeneratorAction::PrimaryGeneratorAction()
: G4VUserPrimaryGeneratorAction(), fParticleGun(nullptr)
{
G4int n_particle = 1;
fParticleGun = new G4ParticleGun(n_particle);
// create a messenger for this class
fGunMessenger = new PrimaryGeneratorMessenger(this);
G4ParticleTable* particleTable = G4ParticleTable::GetParticleTable();
G4ParticleDefinition* particle = particleTable->FindParticle("e+");
fParticleGun->SetParticleDefinition(particle);
fParticleGun->SetParticleTime(0.0 * ns);
fParticleGun->SetParticlePosition(G4ThreeVector(0.0 * cm, 0.0 * cm, 0.0 * cm));
fParticleGun->SetParticleMomentumDirection(G4ThreeVector(1., 0., 0.));
fParticleGun->SetParticleEnergy(500.0 * keV);
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
PrimaryGeneratorAction::~PrimaryGeneratorAction()
{
delete fParticleGun;
delete fGunMessenger;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent)
{
if (fRandomDirection) {
G4double theta = CLHEP::halfpi * G4UniformRand();
G4double phi = CLHEP::twopi * G4UniformRand();
G4double x = std::cos(theta);
G4double y = std::sin(theta) * std::sin(phi);
G4double z = std::sin(theta) * std::cos(phi);
G4ThreeVector dir(x, y, z);
fParticleGun->SetParticleMomentumDirection(dir);
}
if (fParticleGun->GetParticleDefinition() == G4OpticalPhoton::OpticalPhotonDefinition()) {
if (fPolarized)
SetOptPhotonPolar(fPolarization);
else
SetOptPhotonPolar();
}
fParticleGun->GeneratePrimaryVertex(anEvent);
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void PrimaryGeneratorAction::SetOptPhotonPolar()
{
G4double angle = G4UniformRand() * 360.0 * deg;
SetOptPhotonPolar(angle);
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void PrimaryGeneratorAction::SetOptPhotonPolar(G4double angle)
{
if (fParticleGun->GetParticleDefinition() != G4OpticalPhoton::OpticalPhotonDefinition()) {
G4ExceptionDescription ed;
ed << "The particleGun is not an opticalphoton.";
G4Exception("PrimaryGeneratorAction::SetOptPhotonPolar", "OpNovice2_004", JustWarning, ed);
return;
}
fPolarized = true;
fPolarization = angle;
G4ThreeVector normal(1., 0., 0.);
G4ThreeVector kphoton = fParticleGun->GetParticleMomentumDirection();
G4ThreeVector product = normal.cross(kphoton);
G4double modul2 = product * product;
G4ThreeVector e_perpend(0., 0., 1.);
if (modul2 > 0.) e_perpend = (1. / std::sqrt(modul2)) * product;
G4ThreeVector e_paralle = e_perpend.cross(kphoton);
G4ThreeVector polar = std::cos(angle) * e_paralle + std::sin(angle) * e_perpend;
fParticleGun->SetParticlePolarization(polar);
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void PrimaryGeneratorAction::SetRandomDirection(G4bool val)
{
fRandomDirection = val;
}