98 lines
2.6 KiB
Plaintext
98 lines
2.6 KiB
Plaintext
#
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# Macro file for the initialization phase of "TestEm16.cc"
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#
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# Sets some default verbose
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# and initializes the graphic.
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#
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/control/verbose 2
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/run/verbose 2
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#
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/run/initialize
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#
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# inactivate other processes to make SynchrotronRadiation more visible
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/process/inactivate msc
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/process/inactivate eIoni
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/process/inactivate eBrem
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/process/inactivate annihil
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/process/inactivate phot
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/process/inactivate compt
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/process/inactivate conv
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/process/inactivate Rayl
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#
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/globalField/setValue 0 0 0.5 tesla
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#
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/gun/particle e-
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/gun/energy 9.9994890009 GeV
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#
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# Use this open statement to create an OpenGL view:
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/vis/open OGL 600x600-0+0
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#
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# Use this open statement to create a .prim file suitable for
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# viewing in DAWN:
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#/vis/open DAWNFILE
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#
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# Use this open statement to create a .heprep file suitable for
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# viewing in HepRApp:
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#/vis/open HepRepFile
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#
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# Use this open statement to create a .wrl file suitable for
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# viewing in a VRML viewer:
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#/vis/open VRML2FILE
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#
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# Disable auto refresh and quieten vis messages whilst scene and
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# trajectories are established:
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/vis/viewer/set/autoRefresh false
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/vis/verbose errors
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#
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# Draw geometry:
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/vis/drawVolume
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#
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# Specify view angle:
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#/vis/viewer/set/viewpointThetaPhi 90. 0.
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#
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# Specify zoom value:
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/vis/viewer/zoom 1.4
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#
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# Specify style (surface or wireframe):
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#/vis/viewer/set/style wireframe
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#
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# Draw coordinate axes:
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#/vis/scene/add/axes 0 0 0 1 m
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#
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# Draw smooth trajectories at end of event, showing trajectory points
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# as markers 2 pixels wide:
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/vis/scene/add/trajectories smooth
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/vis/modeling/trajectories/create/drawByCharge
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/vis/modeling/trajectories/drawByCharge-0/default/setDrawStepPts true
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/vis/modeling/trajectories/drawByCharge-0/default/setStepPtsSize 2
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# (if too many tracks cause core dump => /tracking/storeTrajectory 0)
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#
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# Draw hits at end of event:
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#/vis/scene/add/hits
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#
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# To draw only gammas:
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#/vis/filtering/trajectories/create/particleFilter
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#/vis/filtering/trajectories/particleFilter-0/add gamma
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#
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# To invert the above, drawing all particles except gammas,
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# keep the above two lines but also add:
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#/vis/filtering/trajectories/particleFilter-0/invert true
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#
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# Many other options are available with /vis/modeling and /vis/filtering.
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# For example, to select colour by particle ID:
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#/vis/modeling/trajectories/create/drawByParticleID
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#/vis/modeling/trajectories/drawByParticleID-0/set e- blue
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#
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# To superimpose all of the events from a given run:
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/vis/scene/endOfEventAction accumulate
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#
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# Re-establish auto refreshing and verbosity:
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/vis/viewer/set/autoRefresh true
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/vis/verbose warnings
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#
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# For file-based drivers, use this to create an empty detector view:
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#/vis/viewer/flush
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#
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/run/beamOn 1
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#
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