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geant4/source/processes/management/include/G4IVRestDiscreteProcess.hh
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//
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// $Id: G4IVRestDiscreteProcess.hh,v 1.8 2006-06-29 21:07:16 gunter Exp $
// GEANT4 tag $Name: not supported by cvs2svn $
//
// $Id:
// ------------------------------------------------------------
// GEANT 4 class header file
//
//
// Class Description
// Abstract class which defines the public behavior of
// rest + discrete physics interactions.
//
// ------------------------------------------------------------
// New Physics scheme 8 Mar. 1997 H.Kurahige
// ------------------------------------------------------------
#ifndef G4IVRestDiscreteProcess_h
#define G4IVRestDiscreteProcess_h 1
#include "globals.hh"
#include "G4ios.hh"
#include "G4VProcess.hh"
class G4IVRestDiscreteProcess : public G4VProcess
{
// Abstract class which defines the public behavior of
// rest + discrete physics interactions.
public: // with description
// constructors
G4IVRestDiscreteProcess(const G4String& ,
G4ProcessType aType = fNotDefined );
G4IVRestDiscreteProcess(G4IVRestDiscreteProcess &);
public:
virtual ~G4IVRestDiscreteProcess();
public: // with description
// GPIL and DoIt methods derived from G4VProcess
virtual G4double PostStepGetPhysicalInteractionLength(
const G4Track& track,
G4double previousStepSize,
G4ForceCondition* condition
);
virtual G4VParticleChange* PostStepDoIt(
const G4Track& ,
const G4Step&
);
virtual G4double AtRestGetPhysicalInteractionLength(
const G4Track& ,
G4ForceCondition*
);
G4VParticleChange* AtRestDoIt(
const G4Track& ,
const G4Step&
);
// no operation in AlongStepDoIt
virtual G4double AlongStepGetPhysicalInteractionLength(
const G4Track&,
G4double ,
G4double ,
G4double& ,
G4GPILSelection*
){ return -1.0; }
// no operation in AlongStepDoIt
virtual G4VParticleChange* AlongStepDoIt(
const G4Track& ,
const G4Step&
) {return 0;}
protected:// with description
virtual void SubtractNumberOfInteractionLengthLeft(
G4double previousStepSize) ;
virtual G4double GetMeanLifeTime(const G4Track& aTrack,G4ForceCondition* condition)=0;
// Calculates the mean life-time (i.e. for decays) of the
// particle at rest due to the occurence of the given process,
// or converts the probability of interaction (i.e. for
// annihilation) into the life-time of the particle for the
// occurence of the given process.
private:
// hide default constructor and assignment operator as private
G4IVRestDiscreteProcess();
G4IVRestDiscreteProcess & operator=(const G4IVRestDiscreteProcess &right);
protected:
G4PhysicsTable* theNlambdaTable ;
G4PhysicsTable* theInverseNlambdaTable ;
const G4double BIGSTEP;
};
// -----------------------------------------
// inlined function members implementation
// -----------------------------------------
#include "Randomize.hh"
#include "G4Step.hh"
#include "G4Track.hh"
#include "G4MaterialTable.hh"
#include "G4VParticleChange.hh"
inline
void G4IVRestDiscreteProcess::SubtractNumberOfInteractionLengthLeft(
G4double )
{
// dummy routine
;
}
inline G4VParticleChange* G4IVRestDiscreteProcess::PostStepDoIt(
const G4Track& ,
const G4Step&
)
{
// reset NumberOfInteractionLengthLeft
ClearNumberOfInteractionLengthLeft();
return pParticleChange;
}
inline G4double G4IVRestDiscreteProcess::AtRestGetPhysicalInteractionLength(
const G4Track& track,
G4ForceCondition* condition
)
{
// beggining of tracking
ResetNumberOfInteractionLengthLeft();
// condition is set to "Not Forced"
*condition = NotForced;
// get mean life time
currentInteractionLength = GetMeanLifeTime(track, condition);
#ifdef G4VERBOSE
if ((currentInteractionLength <0.0) || (verboseLevel>2)){
G4cout << "G4IVRestDiscreteProcess::AtRestGetPhysicalInteractionLength ";
G4cout << "[ " << GetProcessName() << "]" <<G4endl;
track.GetDynamicParticle()->DumpInfo();
G4cout << " in Material " << track.GetMaterial()->GetName() <<G4endl;
G4cout << "MeanLifeTime = " << currentInteractionLength/ns << "[ns]" <<G4endl;
}
#endif
return theNumberOfInteractionLengthLeft * currentInteractionLength;
}
inline G4VParticleChange* G4IVRestDiscreteProcess::AtRestDoIt(
const G4Track&,
const G4Step&
)
{
// clear NumberOfInteractionLengthLeft
ClearNumberOfInteractionLengthLeft();
return pParticleChange;
}
#endif