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geant4/source/processes/electromagnetic/utils/include/G4VEmAngularDistribution.hh
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//
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// -------------------------------------------------------------------
//
// GEANT4 Class header file
//
// File name: G4VEmAngularDistribution
//
// Author: V. Ivanchenko using design of existing
// interface G4VBremAngularDistribution
//
// Creation date: 13 October 2010
//
// Modifications:
//
// Class Description:
//
// Abstract base class for polar angle sampling
//
// Class Description: End
// -------------------------------------------------------------------
//
#ifndef G4VEmAngularDistribution_h
#define G4VEmAngularDistribution_h 1
#include "globals.hh"
#include "G4ThreeVector.hh"
#include "G4DynamicParticle.hh"
class G4Material;
class G4VEmAngularDistribution
{
public:
explicit G4VEmAngularDistribution(const G4String& name);
virtual ~G4VEmAngularDistribution();
// Sample direction in global coordinate system,
// this means for zero scattering angle this direction is the same
// as the direction of primary
virtual G4ThreeVector& SampleDirection(const G4DynamicParticle* dp,
G4double finalTotalEnergy,
G4int Z,
const G4Material*) = 0;
// Sample direction in global coordinate system for given electronic shell,
// this means for zero scattering angle this direction is the same
// as the direction of primary
virtual G4ThreeVector& SampleDirectionForShell(
const G4DynamicParticle* dp,
G4double finalTotalEnergy,
G4int Z,
G4int shellID,
const G4Material*);
virtual void SamplePairDirections(const G4DynamicParticle* dp,
G4double elecKinEnergy,
G4double posiKinEnergy,
G4ThreeVector& dirElectron,
G4ThreeVector& dirPositron,
G4int Z = 0,
const G4Material* mat = nullptr);
virtual void PrintGeneratorInformation() const;
inline const G4String& GetName() const;
// hide assignment operator
G4VEmAngularDistribution &
operator=(const G4VEmAngularDistribution &right) = delete;
G4VEmAngularDistribution(const G4VEmAngularDistribution&) = delete;
protected:
G4ThreeVector fLocalDirection;
G4bool fPolarisation;
private:
G4String fName;
};
inline const G4String& G4VEmAngularDistribution::GetName() const
{
return fName;
}
#endif