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geant4/examples/extended/parameterisations/Par04/vis.mac
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2022-07-01 10:44:02 +02:00

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/Par04/detector/setDetectorInnerRadius 80 cm
/Par04/detector/setDetectorLength 4 m
/Par04/detector/setNbOfLayers 90
/Par04/detector/setAbsorber 0 G4_W 1.4 mm false
/Par04/detector/setAbsorber 1 G4_Si 0.3 mm true
/Par04/mesh/setSizeOfRhoCells 2.325 mm
/Par04/mesh/setSizeOfZCells 3.4 mm
/Par04/mesh/setNbOfRhoCells 18
/Par04/mesh/setNbOfPhiCells 50
/Par04/mesh/setNbOfZCells 45
/Par04/detector/print
# Use default detector dimensions and initialize
/run/initialize
# If inference model is active, de-activate it because it needs configuration
/param/InActivateModel inferenceModel
# Use this open statement to create an OpenGL view:
/vis/open OGL 600x600-0+0
#
# Use this open statement to create a .prim file suitable for
# viewing in DAWN:
#/vis/open DAWNFILE
#
# Use this open statement to create a .heprep file suitable for
# viewing in HepRApp:
#/vis/open HepRepFile
#
# Use this open statement to create a .wrl file suitable for
# viewing in a VRML viewer:
#/vis/open VRML2FILE
#
# Disable auto refresh and quieten vis messages whilst scene and
# trajectories are established:
/vis/viewer/set/autoRefresh false
/vis/verbose errors
#
# Draw geometry:
/vis/drawVolume worlds
#
# Specify view angle:
/vis/viewer/set/viewpointThetaPhi 0 90 deg
/vis/viewer/set/targetPoint 0 800 0 mm
#
# Specify zoom value:
/vis/viewer/zoom 10
#
# Specify style (surface or wireframe):
#/vis/viewer/set/style wireframe
#
# Draw coordinate axes:
#/vis/scene/add/axes 0 0 0 1 m
#
# Draw smooth trajectories at end of event, showing trajectory points
# as markers 2 pixels wide:
#/vis/scene/add/trajectories smooth
/vis/scene/add/trajectories
/vis/modeling/trajectories/create/drawByCharge
/vis/modeling/trajectories/drawByCharge-0/default/setDrawStepPts true
/vis/modeling/trajectories/drawByCharge-0/default/setStepPtsSize 2
# (if too many tracks cause core dump => /tracking/storeTrajectory 0)
#
# Draw hits at end of event:
/vis/scene/add/hits
#
# To draw only gammas:
#/vis/filtering/trajectories/create/particleFilter
#/vis/filtering/trajectories/particleFilter-0/add gamma
#
# To invert the above, drawing all particles except gammas,
# keep the above two lines but also add:
#/vis/filtering/trajectories/particleFilter-0/invert true
#
# Many other options are available with /vis/modeling and /vis/filtering.
# For example, to select colour by particle ID:
#/vis/modeling/trajectories/create/drawByParticleID
#/vis/modeling/trajectories/drawByParticleID-0/set e- blue
#
# Create an attribute filter to draw only particles with certain (high) momentum
/vis/filtering/trajectories/create/attributeFilter
# Select attribute "IMag"
/vis/filtering/trajectories/attributeFilter-0/setAttribute IMag
# Select trajectories with 25 MeV <= IMag < 1000 GeV
/vis/filtering/trajectories/attributeFilter-0/addInterval 25 MeV 1000 GeV
#
# To superimpose all of the events from a given run:
/vis/scene/endOfEventAction accumulate
#
# Re-establish auto refreshing and verbosity:
/vis/viewer/set/autoRefresh true
/vis/verbose warnings
#
# For file-based drivers, use this to create an empty detector view:
#/vis/viewer/flush
/vis/viewer/set/background 1 1 1